Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cannon_G41
Baron Samedi
Level 79
God Stats
63W - 57L
1,582 SR
Queue Stats
322W - 357L
1,440 Elo+
Party 3
Izanami
Izanami
Dr_Salty_Nuts
Izanami
Level 47
God Stats
34W - 22L
1,551 SR
Queue Stats
177W - 186L
1,387 Elo+
Party 3
Sun Wukong
Sun Wukong
JuicySnicklez
Sun Wukong
Level 89
God Stats
2W - 9L
1,005 SR
Queue Stats
334W - 378L
1,407 Elo+
Party 2
Hades
Hades
TyrantDrakon
Hades
Level 89
God Stats
9W - 4L
1,650 SR
Queue Stats
104W - 123L
1,410 Elo+
Party 2
Team Averages
Level 85
1,457 SR
1,429 Elo+

VS

Team Averages
Level 82
1,497 SR
1,353 Elo+
Ullr
Ullr
DEMONICPHOENIXyt
Ullr
Level 62
God Stats
0W - 2L
1,293 SR
Queue Stats
147W - 186L
1,336 Elo+
Party 1
Cerberus
Cerberus
FoxyMann
Cerberus
Level 68
God Stats
5W - 7L
1,497 SR
Queue Stats
135W - 128L
1,364 Elo+
Solo
Hercules
Hercules
RedEclipseTop
Hercules
Level 45
God Stats
2W - 2L
1,733 SR
Queue Stats
108W - 145L
1,318 Elo+
Party 1
Vulcan
Vulcan
Zzhkl_02
Vulcan
Level 107
God Stats
7W - 10L
1,473 SR
Queue Stats
187W - 218L
1,362 Elo+
Party 1
Cliodhna
Cliodhna
le0n4rd0r
Cliodhna
Level 126
God Stats
13W - 15L
1,490 SR
Queue Stats
218W - 226L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 0 / 6
10,650
561
3,585
12,643
8,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Cannon_G41
Baron Samedi
16
7 / 1 / 6
9,665
509
11,431
11,462
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
16
5 / 1 / 8
9,639
507
14,351
12,436
4,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JuicySnicklez
Sun Wukong
17
5 / 0 / 3
10,500
553
10,771
23,124
14,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 2 / 3
10,646
560
10,893
20,774
11,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,878
415
5,546
11,363
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
FoxyMann
Cerberus
12
1 / 5 / 2
8,167
430
6,576
18,532
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
RedEclipseTop
Hercules
15
0 / 4 / 1
9,103
479
12,924
17,649
16,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Zzhkl_02
Vulcan
14
1 / 3 / 1
8,917
469
16,745
7,310
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
le0n4rd0r
Cliodhna
14
1 / 9 / 0
8,614
453
9,686
17,394
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
4
4
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
6
7
W
Baron Samedi
Cannon_G41
Baron Samedi
7
1
6
10
L
1
5
2
0.4
W
Izanami
5
1
8
9
L
Cerberus
FoxyMann
Cerberus
1
5
2
0.4
W
Sun Wukong
JuicySnicklez
Sun Wukong
5
0
3
6.5
L
Hercules
RedEclipseTop
Hercules
0
4
1
0.13
W
5
2
3
3.25
L
Vulcan
Zzhkl_02
Vulcan
1
3
1
0.5
L
Cliodhna
le0n4rd0r
Cliodhna
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,031
Damage
51,477
80,439
Taken
72,248
43,665
Mitigated
37,813
43,456
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,585
1,987
0
3,965
12,643
8,312
0
3,428
9,107
0
85,227
W
Baron Samedi
Cannon_G41
Baron Samedi
11,431
657
1,422
5,132
11,462
5,181
242
2,714
8,748
59,241
0
L
5,546
1,316
0
1,361
11,363
3,080
324
3,683
7,680
0
35,305
W
Izanami
14,351
8,964
761
5,611
12,436
4,310
1,071
3,982
8,454
0
68,656
L
Cerberus
FoxyMann
Cerberus
6,576
67
768
8,058
18,532
8,734
0
6,019
12,513
34,433
0
W
Sun Wukong
JuicySnicklez
Sun Wukong
10,771
2,439
0
13,321
23,124
14,345
32
1,657
21,365
0
58,493
L
Hercules
RedEclipseTop
Hercules
12,924
4,976
0
5,376
17,649
16,185
454
1,728
15,921
0
61,376
W
10,893
422
263
12,981
20,774
11,517
330
10,814
9,444
78,265
0
L
Vulcan
Zzhkl_02
Vulcan
16,745
8,934
78
735
7,310
2,938
0
4,286
3,024
62,489
0
L
Cliodhna
le0n4rd0r
Cliodhna
9,686
570
0
3,814
17,394
6,876
0
6,608
10,786
0
67,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
42,679
620
Minions Killed
472
0
Camps Cleared
0
1,970,005
Distance Traveled
1,693,581
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,650
561
142
7
0
504,706
1
W
Baron Samedi
9,665
509
91
5
0
344,606
3
L
Ullr
7,878
415
64
3
0
347,235
1
W
Izanami
9,639
507
106
6
0
356,643
0
L
Cerberus
8,167
430
60
3
0
317,248
2
W
Sun Wukong
10,500
553
111
6
0
403,088
7
L
Hercules
9,103
479
124
7
0
350,520
0
W
Hades
10,646
560
170
9
0
360,962
7
L
Vulcan
8,917
469
124
7
0
348,618
1
L
Cliodhna
8,614
453
100
5
0
329,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role