Player Matchup

Sun Wukong
Sun Wukong
LowTier
Sun Wukong
Level 118
God Stats
2W - 0L
1,823 SR
Queue Stats
13W - 7L
1,447 Elo+
Party 1
The Morrigan
The Morrigan
OSHT
The Morrigan
Level 114
God Stats
2W - 0L
1,631 SR
Queue Stats
60W - 28L
1,774 Elo+
Party 1
Hachiman
Hachiman
Shourukasai
Hachiman
Level 69
God Stats
2W - 0L
1,384 SR
Queue Stats
34W - 16L
1,658 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,626 Elo+

VS

Team Averages
Level 108
1,459 SR
1,419 Elo+
Ares
Ares
DirtyJohnStamos7
Ares
Level 148
God Stats
16W - 12L
1,598 SR
Queue Stats
161W - 177L
1,523 Elo+
Solo
Hera
Hera
Jeninjah
Hera
Level 121
God Stats
0W - 4L
1,278 SR
Queue Stats
169W - 191L
1,443 Elo+
Solo
Charybdis
Charybdis
w996199466
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 195L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LowTier
Sun Wukong
13
3 / 2 / 6
10,169
636
10,533
16,143
13,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
OSHT
The Morrigan
14
3 / 2 / 4
9,971
623
13,723
7,000
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Shourukasai
Hachiman
14
3 / 3 / 5
10,085
630
8,755
11,104
3,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
10,265
642
12,795
21,594
19,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
15
1 / 0 / 6
10,105
632
7,878
3,935
1,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
w996199466
Charybdis
12
1 / 5 / 3
9,161
573
7,581
14,761
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
9
Kills
7
7
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Hera
1
0
6
4
W
Sun Wukong
LowTier
Sun Wukong
3
2
6
3
W
The Morrigan
OSHT
The Morrigan
3
2
4
2.5
W
Hachiman
Shourukasai
Hachiman
3
3
5
1.83
L
Charybdis
w996199466
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,011
Damage
28,254
34,247
Taken
40,290
19,990
Mitigated
28,100
7,142
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,795
181
0
4,124
21,594
19,006
0
7,539
13,163
23,347
0
L
Hera
7,878
1,916
0
0
3,935
1,669
1,243
1,004
2,849
51,023
0
W
Sun Wukong
LowTier
Sun Wukong
10,533
1,321
0
2,566
16,143
13,626
0
8,113
7,398
0
27,462
W
The Morrigan
OSHT
The Morrigan
13,723
2,495
0
658
7,000
2,605
0
5,044
1,556
48,571
0
W
Hachiman
Shourukasai
Hachiman
8,755
5,099
0
3,918
11,104
3,759
38
6,609
4,147
0
34,760
L
Charybdis
w996199466
Charybdis
7,581
4,456
0
2,138
14,761
7,425
41
6,340
7,978
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
29,531
185
Minions Killed
186
7
Camps Cleared
8
922,718
Distance Traveled
864,631
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,265
642
17
1
1
309,654
3
L
Hera
10,105
632
117
7
2
298,415
1
W
Sun Wukong
10,169
636
28
2
0
306,013
0
W
The Morrigan
9,971
623
100
6
5
316,094
1
W
Hachiman
10,085
630
57
4
2
300,611
7
L
Charybdis
9,161
573
52
3
5
256,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role