Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GamerDust
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,518 SR
Queue Stats
63W - 75L
1,418 Elo+
Party 2
Cliodhna
Cliodhna
Ins4neDem0n
Cliodhna
Level 19
God Stats
11W - 7L
1,746 SR
Queue Stats
68W - 66L
1,492 Elo+
Solo
Olorun
Olorun
aeoncelesti
Olorun
Level 16
God Stats
10W - 3L
1,526 SR
Queue Stats
15W - 14L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
piekiller456
Cthulhu
Level 29
God Stats
20W - 11L
1,527 SR
Queue Stats
83W - 68L
1,454 Elo+
Party 2
Team Averages
Level 27
1,563 SR
1,450 Elo+

VS

Team Averages
Level 36
1,389 SR
1,358 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
NateNFL8798
Set
Level 27
God Stats
13W - 19L
1,364 SR
Queue Stats
271W - 359L
1,296 Elo+
Solo
Bellona
Bellona
P4stellz
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,552 Elo+
Party 1
Ares
Ares
SirGallet93
Ares
Level 3
God Stats
1W - 6L
1,187 SR
Queue Stats
9W - 18L
1,136 Elo+
Solo
Merlin
Merlin
X Junior Z6939
Merlin
Level 25
God Stats
20W - 22L
1,395 SR
Queue Stats
41W - 41L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
1 / 0 / 2
5,669
405
735
3,674
2,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
GamerDust
Ah Muzen Cab
13
4 / 0 / 1
7,607
543
4,552
6,183
2,192
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Ins4neDem0n
Cliodhna
15
9 / 1 / 5
8,898
636
12,120
7,370
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
10
4 / 5 / 1
7,129
509
3,526
9,386
3,636
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
piekiller456
Cthulhu
12
4 / 1 / 5
7,375
527
7,861
7,413
5,865
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 6 / 1
6,634
474
8,834
10,250
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 4 / 2
6,464
462
4,382
9,347
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
P4stellz
Bellona
10
1 / 2 / 0
6,235
445
3,166
7,983
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 4
5,565
398
1,926
10,839
5,737
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 0
5,990
428
2,485
5,036
998
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
22
Kills
7
7
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
2
2
L
Fenrir
 
Fenrir
4
6
1
0.75
W
Ah Muzen Cab
GamerDust
Ah Muzen Cab
4
0
1
4.5
W
Cliodhna
Ins4neDem0n
Cliodhna
9
1
5
11.5
L
2
4
2
0.75
L
Bellona
P4stellz
Bellona
1
2
0
0.5
L
0
6
4
0.33
L
0
4
0
0
W
Olorun
4
5
1
0.9
W
Cthulhu
piekiller456
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
20,793
34,026
Taken
43,455
17,615
Mitigated
21,145
8,244
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
735
100
0
204
3,674
2,530
0
1,389
2,285
4,800
0
L
Fenrir
 
Fenrir
8,834
1,465
0
1,341
10,250
4,540
265
2,055
8,195
0
35,282
W
Ah Muzen Cab
GamerDust
Ah Muzen Cab
4,552
1,703
0
2,085
6,183
2,192
954
1,404
4,779
0
41,766
W
Cliodhna
Ins4neDem0n
Cliodhna
12,120
1,244
0
2,432
7,370
3,392
0
421
6,949
0
66,702
L
4,382
2,011
0
636
9,347
4,111
0
2,676
6,671
0
29,998
L
Bellona
P4stellz
Bellona
3,166
242
0
294
7,983
5,759
0
3,444
4,539
4,423
20,041
L
1,926
149
0
0
10,839
5,737
44
3,770
7,069
12,822
0
L
2,485
143
0
242
5,036
998
0
177
4,859
29,003
0
W
Olorun
3,526
1,239
499
2,024
9,386
3,636
1,850
893
8,493
21,864
0
W
Cthulhu
piekiller456
Cthulhu
7,861
839
0
1,000
7,413
5,865
620
757
6,656
32,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
30,888
310
Minions Killed
246
0
Camps Cleared
0
1,259,292
Distance Traveled
1,270,283
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,669
405
6
0
0
154,263
0
L
Fenrir
6,634
474
61
4
0
278,370
0
W
Ah Muzen Cab
7,607
543
88
6
0
286,174
0
W
Cliodhna
8,898
636
111
8
0
308,303
0
L
Set
6,464
462
51
4
0
264,481
0
L
Bellona
6,235
445
63
5
0
274,061
0
L
Ares
5,565
398
14
1
0
249,982
2
L
Merlin
5,990
428
57
4
0
203,389
0
W
Olorun
7,129
509
41
3
0
239,235
3
W
Cthulhu
7,375
527
64
5
0
271,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role