Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GasparGustavo
Anhur
Level 4
God Stats
9W - 4L
1,491 SR
Queue Stats
65W - 40L
1,452 Elo+
Solo
Thor
Thor
MyaShibattaLoka
Thor
Level 13
God Stats
7W - 9L
1,425 SR
Queue Stats
16W - 17L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
Nickvariado
Zhong Kui
Level 42
God Stats
24W - 17L
1,552 SR
Queue Stats
207W - 271L
1,370 Elo+
Party 2
Bellona
Bellona
giorno_giovana_v
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,497 Elo+
Party 2
Team Averages
Level 21
1,494 SR
1,444 Elo+

VS

Team Averages
Level 24
1,558 SR
1,455 Elo+
Rama
Rama
MGA-da1gole123
Rama
Level 63
God Stats
3W - 3L
1,483 SR
Queue Stats
130W - 153L
1,455 Elo+
Party 3
Janus
Janus
Mesias43
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 58L
1,502 Elo+
Party 1
Loki
Loki
Xx_CavaleiroN_xX
Loki
Level 25
God Stats
11W - 10L
1,461 SR
Queue Stats
53W - 65L
1,399 Elo+
Party 3
Izanami
Izanami
elsinmano5
Izanami
Level 8
God Stats
5W - 5L
1,609 SR
Queue Stats
20W - 23L
1,448 Elo+
Party 1
Bacchus
Bacchus
forzand
Bacchus
Level 8
God Stats
2W - 3L
1,735 SR
Queue Stats
15W - 19L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 8
7,023
502
3,107
8,184
6,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 2 / 1
8,097
578
9,817
7,958
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,094
435
684
6,195
1,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Nickvariado
Zhong Kui
12
3 / 3 / 2
7,635
545
5,678
10,594
6,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 0
7,523
537
9,531
8,523
7,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,024
430
3,257
9,549
2,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Mesias43
Janus
13
4 / 3 / 0
7,831
559
8,300
8,599
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
7,449
532
4,793
8,725
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
elsinmano5
Izanami
8
2 / 7 / 1
6,027
431
4,588
8,799
1,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
forzand
Bacchus
9
1 / 2 / 1
5,722
409
4,144
9,113
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
8
8
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
8
5
W
8
2
1
4.25
L
0
4
1
0.13
L
Janus
Mesias43
Janus
4
3
0
1.33
W
0
1
1
0.5
W
Zhong Kui
Nickvariado
Zhong Kui
3
3
2
1.33
L
1
2
2
1
L
Izanami
elsinmano5
Izanami
2
7
1
0.36
L
Bacchus
forzand
Bacchus
1
2
1
0.75
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
25,082
41,454
Taken
44,785
24,937
Mitigated
16,651
16,641
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,107
1,577
291
2,884
8,184
6,636
100
2,934
5,086
11,743
0
W
9,817
5,889
0
1,609
7,958
2,354
842
3,537
4,367
0
51,938
L
3,257
2,824
0
3,634
9,549
2,610
0
0
9,549
0
24,728
L
Janus
Mesias43
Janus
8,300
609
0
1,834
8,599
2,575
0
4,553
4,046
55,479
0
W
684
0
0
1,969
6,195
1,855
0
681
5,508
0
30,809
W
Zhong Kui
Nickvariado
Zhong Kui
5,678
435
0
6,448
10,594
6,885
473
4,841
5,303
39,273
0
L
4,793
1,103
0
3,499
8,725
2,710
0
859
7,866
0
47,051
L
Izanami
elsinmano5
Izanami
4,588
3,070
0
1,886
8,799
1,696
0
1,999
6,800
0
26,360
L
Bacchus
forzand
Bacchus
4,144
1,265
0
2,651
9,113
7,060
174
1,374
7,739
16,527
0
W
9,531
2,625
0
3,440
8,523
7,207
260
0
8,523
0
35,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
33,053
344
Minions Killed
338
0
Camps Cleared
0
1,301,843
Distance Traveled
1,313,980
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,023
502
18
1
0
266,818
3
W
Anhur
8,097
578
99
7
0
248,102
2
L
Rama
6,024
430
55
4
0
235,825
6
L
Janus
7,831
559
122
9
0
270,098
1
W
Thor
6,094
435
62
4
0
255,095
0
W
Zhong Kui
7,635
545
90
6
0
249,545
0
L
Loki
7,449
532
96
7
0
295,736
0
L
Izanami
6,027
431
52
4
0
248,722
0
L
Bacchus
5,722
409
13
1
0
263,599
1
W
Bellona
7,523
537
75
5
0
282,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role