Player Matchup

Chronos
Chronos
DarwinWT
Chronos
Level 28
God Stats
9W - 4L
1,539 SR
Queue Stats
76W - 88L
1,526 Elo+
Solo
Cliodhna
Cliodhna
GENESIS0735
Cliodhna
Level 24
God Stats
18W - 8L
1,485 SR
Queue Stats
145W - 153L
1,524 Elo+
Solo
Chaac
Chaac
Soujha
Chaac
Level 23
God Stats
16W - 12L
1,593 SR
Queue Stats
232W - 225L
1,461 Elo+
Solo
Ymir
Ymir
bukowskidog
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 16L
1,479 Elo+
Solo
Medusa
Medusa
luisinhu1996
Medusa
Level 18
God Stats
1W - 3L
1,584 SR
Queue Stats
3W - 6L
1,077 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,413 Elo+

VS

Team Averages
Level 23
1,489 SR
1,447 Elo+
Baron Samedi
Baron Samedi
BSantinoxX
Baron Samedi
Level 27
God Stats
11W - 14L
1,437 SR
Queue Stats
75W - 103L
1,360 Elo+
Solo
Set
Set
DanboyVHP
Set
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 185L
1,525 Elo+
Solo
Jing Wei
Jing Wei
Nanyr
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 173L
1,521 Elo+
Solo
Ymir
Ymir
rkknd_
Ymir
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
King Arthur
King Arthur
spleyleadeR
King Arthur
Level 23
God Stats
1W - 1L
1,733 SR
Queue Stats
67W - 68L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarwinWT
Chronos
13
4 / 1 / 5
8,230
633
8,386
9,059
2,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
GENESIS0735
Cliodhna
14
5 / 2 / 6
8,454
650
5,139
7,398
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Soujha
Chaac
13
2 / 0 / 1
7,905
608
7,999
6,569
4,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 2
6,677
514
5,661
10,226
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
2
0 / 1 / 0
4,346
334
0
557
28
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BSantinoxX
Baron Samedi
11
0 / 4 / 1
6,602
508
3,884
6,006
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 1
8,027
617
5,252
7,748
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Nanyr
Jing Wei
11
3 / 3 / 3
6,788
522
7,665
6,318
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
rkknd_
Ymir
9
0 / 4 / 4
5,934
456
1,685
11,132
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
spleyleadeR
King Arthur
11
0 / 3 / 0
6,131
472
3,423
12,891
4,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
7
7
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BSantinoxX
Baron Samedi
0
4
1
0.13
L
4
0
1
4.5
W
Chronos
DarwinWT
Chronos
4
1
5
6.5
W
Cliodhna
GENESIS0735
Cliodhna
5
2
6
4
L
Jing Wei
Nanyr
Jing Wei
3
3
3
1.5
W
Chaac
Soujha
Chaac
2
0
1
2.5
W
3
3
2
1.33
W
Medusa
0
1
0
0
L
Ymir
rkknd_
Ymir
0
4
4
0.5
L
King Arthur
spleyleadeR
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
21,909
33,809
Taken
44,095
17,811
Mitigated
18,021
11,840
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BSantinoxX
Baron Samedi
3,884
513
124
2,169
6,006
2,000
638
3,001
3,005
35,021
0
L
5,252
2,559
0
1,185
7,748
3,549
0
1,463
6,197
0
57,987
W
Chronos
DarwinWT
Chronos
8,386
3,143
629
1,321
9,059
2,792
1,304
2,628
6,431
48,094
0
W
Cliodhna
GENESIS0735
Cliodhna
5,139
806
0
3,476
7,398
2,228
148
369
7,029
0
46,393
L
Jing Wei
Nanyr
Jing Wei
7,665
5,023
0
1,666
6,318
1,771
918
2,021
4,297
0
40,237
W
Chaac
Soujha
Chaac
7,999
1,576
0
4,495
6,569
4,889
0
0
6,569
3,928
45,551
W
5,661
2,304
0
1,919
10,226
7,874
184
2,572
7,654
23,109
0
W
Medusa
0
0
0
0
557
28
0
0
557
0
326
L
Ymir
rkknd_
Ymir
1,685
1,036
0
546
11,132
5,882
192
7,799
3,333
14,166
0
L
King Arthur
spleyleadeR
King Arthur
3,423
611
0
3,192
12,891
4,819
0
560
11,639
0
28,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
33,482
321
Minions Killed
346
0
Camps Cleared
0
1,045,299
Distance Traveled
1,306,880
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,602
508
78
6
0
260,861
3
L
Set
8,027
617
105
8
0
295,737
2
W
Chronos
8,230
633
73
6
0
244,209
1
W
Cliodhna
8,454
650
101
8
0
294,341
2
L
Jing Wei
6,788
522
78
6
0
263,715
5
W
Chaac
7,905
608
107
8
0
249,326
6
W
Ymir
6,677
514
39
3
0
239,164
0
W
Medusa
4,346
334
1
0
0
18,259
0
L
Ymir
5,934
456
22
2
0
228,966
0
L
King Arthur
6,131
472
63
5
0
257,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role