Player Matchup

Xbalanque
Xbalanque
ivaanfernandez40
Xbalanque
Level 126
God Stats
2W - 0L
1,783 SR
Queue Stats
14W - 16L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
melokie13
Baron Samedi
Level 37
God Stats
2W - 0L
1,834 SR
Queue Stats
6W - 11L
1,224 Elo+
Party 1
Cliodhna
Cliodhna
sebsop
Cliodhna
Level 147
God Stats
7W - 3L
1,826 SR
Queue Stats
1,185W - 1,330L
1,506 Elo+
Solo
Team Averages
Level 103
1,814 SR
1,388 Elo+

VS

Team Averages
Level 75
1,502 SR
1,290 Elo+
Hercules
Hercules
Mon Then Ugly
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 67L
1,232 Elo+
Party 2
Eset
Eset
UnFamousz666
Eset
Level 137
God Stats
11W - 15L
1,462 SR
Queue Stats
371W - 375L
1,478 Elo+
Solo
Fenrir
Fenrir
chickenbwoy
Fenrir
Level 27
God Stats
0W - 1L
1,546 SR
Queue Stats
28W - 66L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
17
7 / 3 / 8
12,485
734
23,682
14,168
5,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
melokie13
Baron Samedi
14
2 / 5 / 14
11,089
652
10,410
11,222
5,101
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
sebsop
Cliodhna
16
9 / 6 / 7
12,462
733
18,451
12,340
5,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mon Then Ugly
Hercules
14
0 / 6 / 10
10,006
589
5,890
23,670
16,145
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 9 / 4
11,151
656
14,810
16,292
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
14
6 / 3 / 3
10,856
639
6,283
18,299
13,125
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
18
Kills
11
14
Deaths
18
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Mon Then Ugly
Hercules
0
6
10
0.83
L
5
9
4
0.78
L
Fenrir
6
3
3
2.5
W
Xbalanque
7
3
8
3.67
W
Baron Samedi
melokie13
Baron Samedi
2
5
14
1.8
W
Cliodhna
sebsop
Cliodhna
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,543
Damage
26,983
37,730
Taken
58,261
15,825
Mitigated
34,554
10,406
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Mon Then Ugly
Hercules
5,890
909
0
3,327
23,670
16,145
0
4,738
18,932
0
27,117
L
14,810
340
916
2,405
16,292
5,284
0
2,734
13,558
41,993
0
L
Fenrir
6,283
793
0
2,783
18,299
13,125
0
3,344
14,955
0
15,313
W
Xbalanque
23,682
13,250
0
3,063
14,168
5,184
1,602
4,993
8,869
0
66,873
W
Baron Samedi
melokie13
Baron Samedi
10,410
687
1,330
2,734
11,222
5,101
0
6,325
4,544
27,715
0
W
Cliodhna
sebsop
Cliodhna
18,451
2,098
0
3,279
12,340
5,540
844
2,886
9,196
0
54,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
32,013
204
Minions Killed
129
9
Camps Cleared
4
913,628
Distance Traveled
884,504
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,006
589
36
2
2
306,050
0
L
Eset
11,151
656
70
4
1
255,881
2
L
Fenrir
10,856
639
23
1
1
322,573
3
W
Xbalanque
12,485
734
113
7
2
305,206
5
W
Baron Samedi
11,089
652
35
2
1
282,123
2
W
Cliodhna
12,462
733
56
3
6
326,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role