Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Sadwings13
Thor
Level 117
God Stats
10W - 10L
1,560 SR
Queue Stats
225W - 188L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
Spinehair
Baron Samedi
Level 129
God Stats
31W - 21L
1,686 SR
Queue Stats
403W - 344L
1,615 Elo+
Party 2
Team Averages
Level 117
1,582 SR
1,567 Elo+

VS

Team Averages
Level 105
1,435 SR
1,516 Elo+
Khepri
Khepri
Abdukar
Khepri
Level 43
God Stats
2W - 8L
1,346 SR
Queue Stats
3W - 11L
1,358 Elo+
Solo
Eset
Eset
Acegameah
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,540 Elo+
Party 1
Cliodhna
Cliodhna
ShadowsCurse
Cliodhna
Level 142
God Stats
1W - 4L
1,459 SR
Queue Stats
187W - 161L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 1 / 9
8,235
824
10,501
10,447
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 6
6,769
677
3,716
6,633
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Spinehair
Baron Samedi
12
7 / 1 / 6
7,961
796
12,378
7,807
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Abdukar
Khepri
8
1 / 4 / 0
6,161
616
3,159
12,048
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
10
2 / 5 / 0
6,631
663
4,965
7,098
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
ShadowsCurse
Cliodhna
10
0 / 6 / 3
6,163
616
8,505
9,927
6,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
3
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
9
10.5
L
Khepri
Abdukar
Khepri
1
4
0
0.25
L
Eset
2
5
0
0.4
W
2
1
6
5
L
Cliodhna
ShadowsCurse
Cliodhna
0
6
3
0.25
W
Baron Samedi
Spinehair
Baron Samedi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
16,629
24,887
Taken
29,073
12,458
Mitigated
19,258
12,149
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,501
3,035
0
5,586
10,447
6,755
692
4,249
6,198
0
23,472
L
Khepri
Abdukar
Khepri
3,159
330
0
913
12,048
10,184
0
5,048
6,266
8,803
0
L
Eset
4,965
705
448
493
7,098
2,685
0
3,138
3,668
15,830
0
W
3,716
1,157
0
266
6,633
2,609
221
2,669
3,964
0
11,317
L
Cliodhna
ShadowsCurse
Cliodhna
8,505
1,092
0
97
9,927
6,389
0
3,558
5,656
0
17,369
W
Baron Samedi
Spinehair
Baron Samedi
12,378
1,693
2,462
3,835
7,807
3,094
660
1,431
6,376
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
18,955
92
Minions Killed
51
5
Camps Cleared
2
559,865
Distance Traveled
477,501
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,235
824
40
4
1
189,579
0
L
Khepri
6,161
616
3
0
1
152,010
2
L
Eset
6,631
663
30
3
1
159,173
1
W
Thor
6,769
677
16
2
1
186,543
1
L
Cliodhna
6,163
616
18
2
0
166,318
2
W
Baron Samedi
7,961
796
36
4
3
183,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role