Player Matchup

Mulan
Mulan
Fidelns
Mulan
Level 94
God Stats
99W - 54L
1,636 SR
Queue Stats
204W - 167L
1,599 Elo+
Party 1
Zeus
Zeus
HugoMaster17
Zeus
Level 75
God Stats
1W - 1L
1,292 SR
Queue Stats
252W - 196L
1,565 Elo+
Party 1
Ravana
Ravana
calaverito13
Ravana
Level 102
God Stats
4W - 1L
1,695 SR
Queue Stats
162W - 112L
1,637 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,600 Elo+

VS

Team Averages
Level 98
1,606 SR
1,489 Elo+
Gilgamesh
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
Level 138
God Stats
8W - 8L
1,434 SR
Queue Stats
86W - 97L
1,425 Elo+
Solo
Cliodhna
Cliodhna
CornealDrago1
Cliodhna
Level 88
God Stats
4W - 4L
1,863 SR
Queue Stats
153W - 182L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
SergeantSalty1
Baron Samedi
Level 68
God Stats
14W - 15L
1,521 SR
Queue Stats
99W - 121L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fidelns
Mulan
15
8 / 4 / 9
11,194
861
12,301
15,563
15,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 8 / 5
9,396
723
10,393
11,948
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
16
8 / 4 / 9
11,300
869
10,176
10,865
4,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
11
4 / 8 / 5
8,755
673
6,482
13,569
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
CornealDrago1
Cliodhna
14
8 / 7 / 6
10,092
776
12,580
13,185
6,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SergeantSalty1
Baron Samedi
13
3 / 5 / 10
9,215
709
8,947
12,039
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
20
Kills
15
16
Deaths
20
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
4
8
5
0.81
L
Cliodhna
CornealDrago1
Cliodhna
8
7
6
1.57
W
Mulan
Fidelns
Mulan
8
4
9
3.13
W
4
8
5
0.81
L
Baron Samedi
SergeantSalty1
Baron Samedi
3
5
10
1.6
W
Ravana
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,870
Damage
28,009
38,376
Taken
38,793
25,265
Mitigated
19,438
8,975
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArChAnGeLUrZaEl
Gilgamesh
6,482
1,087
0
154
13,569
7,229
0
2,631
10,533
0
21,718
L
Cliodhna
CornealDrago1
Cliodhna
12,580
1,538
0
3,592
13,185
6,436
0
3,622
9,216
0
29,340
W
Mulan
Fidelns
Mulan
12,301
1,606
0
3,632
15,563
15,965
404
4,954
10,609
0
34,029
W
10,393
2,279
0
3,336
11,948
4,885
212
2,357
9,591
34,350
2,323
L
Baron Samedi
SergeantSalty1
Baron Samedi
8,947
416
1,307
3,013
12,039
5,773
22
3,614
8,187
28,412
0
W
Ravana
10,176
2,791
0
2,007
10,865
4,415
2,164
2,021
8,844
0
34,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
28,062
147
Minions Killed
137
8
Camps Cleared
4
654,009
Distance Traveled
645,790
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,755
673
32
2
1
221,223
3
L
Cliodhna
10,092
776
61
5
2
226,971
1
W
Mulan
11,194
861
32
2
2
234,600
2
W
Zeus
9,396
723
68
5
5
187,316
3
L
Baron Samedi
9,215
709
44
3
1
197,596
4
W
Ravana
11,300
869
47
4
1
232,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role