Player Matchup

Discordia
Discordia
BattleCattle21
Discordia
Level 127
God Stats
3W - 3L
1,436 SR
Queue Stats
174W - 169L
1,478 Elo+
Solo
Terra
Terra
Doranbalts
Terra
Level 67
God Stats
9W - 9L
1,361 SR
Queue Stats
172W - 188L
1,519 Elo+
Solo
Poseidon
Poseidon
L1KEABoss1325
Poseidon
Level 109
God Stats
10W - 4L
1,581 SR
Queue Stats
397W - 402L
1,467 Elo+
Solo
Nike
Nike
MrSwagni
Nike
Level 140
God Stats
11W - 9L
1,569 SR
Queue Stats
433W - 450L
1,471 Elo+
Solo
Mulan
Mulan
Prisssy_
Mulan
Level 153
God Stats
5W - 5L
1,488 SR
Queue Stats
58W - 87L
1,382 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,463 Elo+

VS

Team Averages
Level 79
1,516 SR
1,467 Elo+
Guan Yu
Guan Yu
Denkk_
Guan Yu
Level 81
God Stats
3W - 4L
1,370 SR
Queue Stats
311W - 316L
1,480 Elo+
Party 1
Bacchus
Bacchus
Kaptainn_
Bacchus
Level 86
God Stats
0W - 3L
1,225 SR
Queue Stats
310W - 325L
1,490 Elo+
Party 1
Neith
Neith
Lflop86
Neith
Level 87
God Stats
4W - 3L
1,584 SR
Queue Stats
190W - 178L
1,483 Elo+
Party 1
Ganesha
Ganesha
P0RT3R
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Vamana
Vamana
kryss69
Vamana
Level 98
God Stats
5W - 4L
1,900 SR
Queue Stats
444W - 419L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BattleCattle21
Discordia
20
10 / 5 / 15
13,673
855
25,199
14,248
7,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
18
1 / 5 / 21
12,285
768
9,311
21,606
32,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
L1KEABoss1325
Poseidon
20
3 / 4 / 16
11,893
743
31,476
12,725
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
19
9 / 6 / 16
12,954
810
25,760
27,768
39,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Prisssy_
Mulan
20
8 / 6 / 13
13,171
823
25,164
28,313
34,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Denkk_
Guan Yu
19
6 / 7 / 13
12,611
788
12,377
32,955
44,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Kaptainn_
Bacchus
18
3 / 6 / 17
12,279
767
15,349
26,441
44,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Lflop86
Neith
18
9 / 7 / 13
12,803
800
22,085
21,819
10,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
P0RT3R
Ganesha
17
0 / 7 / 21
10,463
654
10,331
26,532
44,109
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
kryss69
Vamana
20
8 / 4 / 13
13,060
816
27,944
31,133
27,760
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
103
31
Kills
26
26
Deaths
31
81
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Discordia
BattleCattle21
Discordia
10
5
15
3.5
L
Guan Yu
Denkk_
Guan Yu
6
7
13
1.79
W
Terra
1
5
21
2.3
L
Bacchus
Kaptainn_
Bacchus
3
6
17
1.92
W
Poseidon
L1KEABoss1325
Poseidon
3
4
16
2.75
L
Neith
Lflop86
Neith
9
7
13
2.21
W
Nike
9
6
16
2.83
L
Ganesha
P0RT3R
Ganesha
0
7
21
1.5
W
Mulan
Prisssy_
Mulan
8
6
13
2.42
L
Vamana
kryss69
Vamana
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,910
Damage
88,086
104,660
Taken
138,880
119,035
Mitigated
171,365
44,199
Healing
70,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BattleCattle21
Discordia
25,199
1,403
2,732
2,828
14,248
7,165
2,340
3,184
11,064
52,869
0
L
Guan Yu
Denkk_
Guan Yu
12,377
2,044
16,836
16,178
32,955
44,471
1,548
18,627
14,328
0
23,727
W
Terra
9,311
1,953
9,113
6,795
21,606
32,221
780
6,230
15,376
16,158
0
L
Bacchus
Kaptainn_
Bacchus
15,349
1,523
2,824
2,892
26,441
44,638
61
12,765
13,676
33,912
0
W
Poseidon
L1KEABoss1325
Poseidon
31,476
2,706
448
2,676
12,725
5,699
1,757
3,049
9,676
71,260
0
L
Neith
Lflop86
Neith
22,085
13,123
1,330
7,173
21,819
10,387
3,241
12,453
9,366
0
35,686
W
Nike
25,760
3,628
2,598
3,915
27,768
39,021
402
6,387
21,381
14,466
24,720
L
Ganesha
P0RT3R
Ganesha
10,331
1,517
3,308
2,167
26,532
44,109
890
16,206
10,326
19,809
0
W
Mulan
Prisssy_
Mulan
25,164
3,375
2,889
10,205
28,313
34,929
641
6,830
21,483
0
38,185
L
Vamana
kryss69
Vamana
27,944
16,547
4,863
13,340
31,133
27,760
1,047
13,936
17,197
0
49,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,976
Gold Earned
61,216
170
Minions Killed
153
0
Camps Cleared
0
1,446,087
Distance Traveled
1,442,179
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,673
855
54
3
0
271,220
0
L
Guan Yu
12,611
788
30
2
0
331,904
3
W
Terra
12,285
768
13
1
0
295,453
0
L
Bacchus
12,279
767
41
3
0
288,517
0
W
Poseidon
11,893
743
58
4
0
317,231
2
L
Neith
12,803
800
44
3
0
241,972
0
W
Nike
12,954
810
23
1
0
277,570
0
L
Ganesha
10,463
654
0
0
0
260,878
0
W
Mulan
13,171
823
22
1
0
284,613
0
L
Vamana
13,060
816
38
2
0
318,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role