Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AmazinPandaz
Ravana
Level 89
God Stats
0W - 1L
1,556 SR
Queue Stats
93W - 89L
1,422 Elo+
Party 3
Agni
Agni
Br0wnpants96
Agni
Level 115
God Stats
0W - 1L
1,658 SR
Queue Stats
118W - 120L
1,409 Elo+
Party 3
Izanami
Izanami
HadesDisciple88
Izanami
Level 107
God Stats
4W - 1L
1,944 SR
Queue Stats
576W - 574L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
PinkSabre
Cliodhna
Level 157
God Stats
1W - 3L
1,208 SR
Queue Stats
399W - 422L
1,484 Elo+
Party 1
Team Averages
Level 118
1,573 SR
1,465 Elo+

VS

Team Averages
Level 95
1,609 SR
1,489 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Deathmurmer
Gilgamesh
Level 69
God Stats
7W - 4L
1,549 SR
Queue Stats
76W - 75L
1,513 Elo+
Solo
Chang'e
Chang'e
DoodleDoe
Chang'e
Level 94
God Stats
7W - 3L
1,651 SR
Queue Stats
577W - 610L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
Umbrixs
Cliodhna
Level 87
God Stats
8W - 5L
1,847 SR
Queue Stats
536W - 612L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
Xopty
Heimdallr
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 487L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 0
8,265
486
2,885
11,705
8,524
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
15
8 / 7 / 3
9,528
560
9,798
12,389
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 4
9,194
541
10,697
12,894
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 4
8,665
510
8,486
8,663
2,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
PinkSabre
Cliodhna
12
0 / 2 / 4
6,823
401
7,721
11,854
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 0 / 4
8,007
471
4,226
13,196
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Deathmurmer
Gilgamesh
14
3 / 4 / 6
9,162
539
7,532
11,556
11,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
DoodleDoe
Chang'e
17
7 / 3 / 4
10,605
624
11,878
12,275
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Umbrixs
Cliodhna
16
8 / 4 / 5
9,692
570
11,886
16,029
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Xopty
Heimdallr
15
2 / 2 / 4
8,508
500
6,201
9,718
3,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
21
21
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Ravana
8
7
3
1.36
L
3
6
4
0.83
W
Gilgamesh
Deathmurmer
Gilgamesh
3
4
6
1.5
W
Chang'e
DoodleDoe
Chang'e
7
3
4
3
L
1
3
4
1
L
Cliodhna
PinkSabre
Cliodhna
0
2
4
1
W
Cliodhna
Umbrixs
Cliodhna
8
4
5
2.63
W
Heimdallr
Xopty
Heimdallr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,587
Damage
41,723
57,505
Taken
62,774
31,751
Mitigated
28,848
11,471
Healing
29,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,885
565
0
3,024
11,705
8,524
957
1,542
10,163
0
47,424
W
Aphrodite
 
Aphrodite
4,226
267
3,458
9,639
13,196
5,419
205
644
12,236
53,033
0
L
Ravana
9,798
2,865
0
2,247
12,389
5,976
0
3,816
8,573
0
51,942
L
10,697
628
81
2,532
12,894
4,137
0
4,485
8,409
52,461
0
W
Gilgamesh
Deathmurmer
Gilgamesh
7,532
1,990
0
1,716
11,556
11,344
744
2,421
8,908
0
45,012
W
Chang'e
DoodleDoe
Chang'e
11,878
1,216
1,810
5,317
12,275
4,179
35
3,707
8,347
77,333
0
L
8,486
5,331
0
1,962
8,663
2,625
528
1,791
6,872
0
73,682
L
Cliodhna
PinkSabre
Cliodhna
7,721
334
0
1,625
11,854
10,489
0
4,681
7,173
0
23,849
W
Cliodhna
Umbrixs
Cliodhna
11,886
1,279
0
4,987
16,029
4,730
498
3,054
12,743
0
48,557
W
Heimdallr
Xopty
Heimdallr
6,201
3,148
0
2,566
9,718
3,176
364
302
9,126
0
48,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
45,974
479
Minions Killed
492
0
Camps Cleared
0
1,718,157
Distance Traveled
1,707,872
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,265
486
106
6
0
332,853
3
W
Aphrodite
8,007
471
93
5
0
339,733
7
L
Ravana
9,528
560
85
5
0
348,910
5
L
Agni
9,194
541
103
6
0
316,467
3
W
Gilgamesh
9,162
539
82
5
0
325,109
0
W
Chang'e
10,605
624
132
8
0
349,426
2
L
Izanami
8,665
510
146
9
0
370,368
4
L
Cliodhna
6,823
401
39
2
0
349,559
9
W
Cliodhna
9,692
570
82
5
0
360,445
0
W
Heimdallr
8,508
500
103
6
0
333,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role