Player Matchup

Terra
Terra
MLKane
Terra
Level 127
God Stats
10W - 8L
1,607 SR
Queue Stats
58W - 82L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
Spiggg
Zhong Kui
Level 97
God Stats
0W - 4L
1,559 SR
Queue Stats
99W - 69L
1,579 Elo+
Solo
Cliodhna
Cliodhna
WanderingNova
Cliodhna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,404 Elo+
Party 1
Skadi
Skadi
ZY_Slayerbee
Skadi
Level 27
God Stats
0W - 1L
1,146 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
vetties1
Gilgamesh
Level 46
God Stats
2W - 1L
1,540 SR
Queue Stats
8W - 14L
1,340 Elo+
Party 1
Team Averages
Level 88
1,470 SR
1,466 Elo+

VS

Team Averages
Level 89
1,522 SR
1,425 Elo+
Nike
Nike
 
Nike
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AreYouHere
Vulcan
Level 129
God Stats
3W - 1L
1,521 SR
Queue Stats
27W - 25L
1,404 Elo+
Solo
Sol
Sol
DarkGrizon
Sol
Level 25
God Stats
1W - 0L
1,490 SR
Queue Stats
1W - 1L
1,269 Elo+
Solo
Cliodhna
Cliodhna
ImAlbinoAndy
Cliodhna
Level 148
God Stats
20W - 11L
1,524 SR
Queue Stats
138W - 134L
1,524 Elo+
Solo
Cthulhu
Cthulhu
P0mme
Cthulhu
Level 127
God Stats
26W - 20L
1,577 SR
Queue Stats
77W - 92L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MLKane
Terra
13
0 / 5 / 7
7,531
685
4,119
13,431
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Spiggg
Zhong Kui
15
5 / 3 / 3
9,013
819
11,526
12,184
7,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
WanderingNova
Cliodhna
13
2 / 6 / 6
7,574
689
10,274
12,624
4,256
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 2
7,088
644
5,366
10,917
3,469
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
vetties1
Gilgamesh
12
0 / 4 / 4
6,425
584
3,969
16,362
6,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 4 / 12
8,427
766
5,902
11,531
7,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
AreYouHere
Vulcan
12
0 / 3 / 8
7,527
684
6,148
5,829
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,701
791
8,953
7,617
2,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ImAlbinoAndy
Cliodhna
18
19 / 1 / 4
13,008
1,183
27,842
11,915
6,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
P0mme
Cthulhu
16
3 / 0 / 18
10,497
954
10,446
11,183
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
9
Kills
24
24
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
4
12
1.5
W
Vulcan
AreYouHere
Vulcan
0
3
8
1.33
W
2
1
5
4.5
W
Cliodhna
ImAlbinoAndy
Cliodhna
19
1
4
21
L
Terra
MLKane
Terra
0
5
7
0.7
W
Cthulhu
P0mme
Cthulhu
3
0
18
12
L
Zhong Kui
Spiggg
Zhong Kui
5
3
3
2.17
L
Cliodhna
WanderingNova
Cliodhna
2
6
6
0.83
L
2
6
2
0.5
L
Gilgamesh
vetties1
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,254
Damage
59,291
65,518
Taken
48,075
34,251
Mitigated
31,253
16,532
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,902
890
0
2,316
11,531
7,584
593
5,215
6,316
0
25,143
W
Vulcan
AreYouHere
Vulcan
6,148
2,065
920
384
5,829
2,226
19
2,067
3,762
12,974
0
W
8,953
1,481
0
2,865
7,617
2,812
2,246
2,667
4,950
33,014
0
W
Cliodhna
ImAlbinoAndy
Cliodhna
27,842
2,728
0
5,114
11,915
6,075
2,132
3,931
7,984
0
49,162
L
Terra
MLKane
Terra
4,119
706
2,423
2,581
13,431
12,895
0
5,680
7,751
11,382
0
W
Cthulhu
P0mme
Cthulhu
10,446
832
449
900
11,183
12,556
206
2,762
8,421
25,690
0
L
Zhong Kui
Spiggg
Zhong Kui
11,526
803
0
4,905
12,184
7,392
1
4,166
8,018
32,156
0
L
Cliodhna
WanderingNova
Cliodhna
10,274
580
85
1,777
12,624
4,256
0
4,823
7,801
0
21,808
L
5,366
1,829
0
947
10,917
3,469
264
3,714
7,203
0
18,103
L
Gilgamesh
vetties1
Gilgamesh
3,969
407
705
3,109
16,362
6,239
0
7,200
9,162
0
10,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
48,160
161
Minions Killed
222
5
Camps Cleared
11
999,708
Distance Traveled
1,067,886
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,427
766
50
5
2
210,019
4
W
Vulcan
7,527
684
22
2
1
179,638
2
W
Sol
8,701
791
58
5
4
212,825
1
W
Cliodhna
13,008
1,183
53
5
4
220,936
1
L
Terra
7,531
685
24
2
0
210,580
2
W
Cthulhu
10,497
954
39
4
0
244,468
4
L
Zhong Kui
9,013
819
58
5
2
193,301
1
L
Cliodhna
7,574
689
32
3
1
204,936
0
L
Skadi
7,088
644
35
3
1
185,066
0
L
Gilgamesh
6,425
584
12
1
1
205,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role