Player Matchup

Cthulhu
Cthulhu
BudmaN117_redrum
Cthulhu
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Cr33dGamer
Izanami
Level 24
God Stats
1W - 2L
1,690 SR
Queue Stats
45W - 49L
1,386 Elo+
Solo
Cliodhna
Cliodhna
Thepuppett
Cliodhna
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 157L
1,429 Elo+
Solo
Yemoja
Yemoja
WineInchNeiner
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
leygrimes
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,405 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,444 Elo+

VS

Team Averages
Level 25
1,649 SR
1,420 Elo+
Cliodhna
Cliodhna
Deathknightvade2
Cliodhna
Level 69
God Stats
2W - 1L
1,729 SR
Queue Stats
69W - 75L
1,515 Elo+
Party 1
Neith
Neith
Obamallama2
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
WorthTheirHoles
Sun Wukong
Level 6
God Stats
3W - 2L
1,508 SR
Queue Stats
63W - 63L
1,287 Elo+
Party 3
Anubis
Anubis
tacothursday
Anubis
Level 41
God Stats
6W - 0L
1,869 SR
Queue Stats
94W - 87L
1,544 Elo+
Party 1
Ares
Ares
zososholes
Ares
Level 6
God Stats
9W - 6L
1,639 SR
Queue Stats
23W - 20L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,452
430
2,581
13,467
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Cr33dGamer
Izanami
11
5 / 6 / 2
7,106
474
7,884
9,262
2,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Thepuppett
Cliodhna
13
7 / 6 / 1
8,041
536
9,391
10,619
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 2 / 2
6,127
408
759
6,367
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
leygrimes
Poseidon
3
0 / 1 / 0
4,742
316
326
1,240
166
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 2
9,625
642
9,412
8,637
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 9 / 0
5,665
378
1,847
7,683
1,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
WorthTheirHoles
Sun Wukong
11
2 / 1 / 2
7,037
469
2,850
8,748
3,082
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
15
5 / 1 / 4
9,128
609
8,508
6,293
2,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 6
7,735
516
2,621
6,335
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
13
Kills
21
22
Deaths
14
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Izanami
Cr33dGamer
Izanami
5
6
2
1
W
11
1
2
12
W
0
9
0
0
L
Cliodhna
Thepuppett
Cliodhna
7
6
1
1.25
L
0
2
2
0.5
W
Sun Wukong
WorthTheirHoles
Sun Wukong
2
1
2
3
L
Poseidon
leygrimes
Poseidon
0
1
0
0
W
Anubis
5
1
4
7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
25,238
40,955
Taken
37,696
19,221
Mitigated
14,012
5,912
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,581
386
0
1,991
13,467
9,104
0
3,419
10,048
22,925
0
L
Izanami
Cr33dGamer
Izanami
7,884
4,530
0
1,754
9,262
2,226
443
1,756
7,506
0
42,053
W
9,412
1,958
0
4,876
8,637
2,786
0
471
8,083
0
64,555
W
1,847
1,591
0
357
7,683
1,648
479
276
7,407
0
16,815
L
Cliodhna
Thepuppett
Cliodhna
9,391
1,544
0
1,124
10,619
4,122
0
2,471
8,148
0
52,494
L
759
186
48
995
6,367
3,603
0
2,771
3,596
16,007
0
W
Sun Wukong
WorthTheirHoles
Sun Wukong
2,850
205
0
2,789
8,748
3,082
357
73
8,675
0
25,219
L
Poseidon
leygrimes
Poseidon
326
127
0
0
1,240
166
0
712
528
6,003
0
W
Anubis
8,508
721
0
4,525
6,293
2,929
372
1,056
5,196
61,283
0
W
2,621
594
0
1,995
6,335
3,567
237
1,197
4,669
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,468
Gold Earned
39,190
266
Minions Killed
318
0
Camps Cleared
0
1,057,363
Distance Traveled
1,424,688
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,452
430
54
4
0
258,692
0
L
Izanami
7,106
474
72
5
0
227,157
0
W
Cliodhna
9,625
642
109
7
0
362,001
3
W
Neith
5,665
378
29
2
0
224,268
0
L
Cliodhna
8,041
536
94
6
0
293,123
0
L
Yemoja
6,127
408
31
2
0
222,652
1
W
Sun Wukong
7,037
469
50
3
0
303,901
7
L
Poseidon
4,742
316
15
1
0
55,739
0
W
Anubis
9,128
609
108
7
0
264,579
2
W
Ares
7,735
516
22
1
0
269,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role