Player Matchup

Artio
Artio
MartyMcFly680
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,547 Elo+
Party 1
Izanami
Izanami
Meowssiah
Izanami
Level 23
God Stats
3W - 1L
1,800 SR
Queue Stats
25W - 15L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
calebita
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,547 Elo+
Solo
Mercury
Mercury
jhudman
Mercury
Level 36
God Stats
10W - 2L
1,625 SR
Queue Stats
68W - 47L
1,619 Elo+
Party 1
Khepri
Khepri
jtootsie93
Khepri
Level 145
God Stats
5W - 2L
1,949 SR
Queue Stats
94W - 82L
1,552 Elo+
Party 1
Team Averages
Level 79
1,675 SR
1,581 Elo+

VS

Team Averages
Level 85
1,407 SR
1,514 Elo+
Artio
Artio
CertifiedLangBoy
Artio
Level 102
God Stats
4W - 7L
1,303 SR
Queue Stats
250W - 235L
1,656 Elo+
Party 2
Discordia
Discordia
Kermit6041
Discordia
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 109L
1,129 Elo+
Solo
Guan Yu
Guan Yu
LecheConFrijoles
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 190L
1,649 Elo+
Party 2
Cliodhna
Cliodhna
WarOnBread
Cliodhna
Level 126
God Stats
12W - 11L
1,303 SR
Queue Stats
281W - 257L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
thepoobdealr
Danzaburou
Level 37
God Stats
4W - 6L
1,427 SR
Queue Stats
87W - 62L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 15
14,760
527
16,758
36,297
44,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Meowssiah
Izanami
20
16 / 1 / 9
17,194
614
42,763
18,751
8,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
calebita
Baron Samedi
20
9 / 5 / 16
15,218
544
29,504
28,712
20,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
jhudman
Mercury
20
8 / 3 / 12
15,599
557
16,155
24,995
10,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
jtootsie93
Khepri
19
2 / 2 / 19
14,329
512
9,622
23,993
28,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 1
13,371
478
19,345
40,426
44,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Kermit6041
Discordia
17
3 / 11 / 4
11,496
411
20,585
20,735
7,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 7 / 4
11,995
428
6,880
34,414
44,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
WarOnBread
Cliodhna
16
3 / 10 / 4
11,797
421
15,596
25,606
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
thepoobdealr
Danzaburou
18
1 / 6 / 1
11,967
427
8,119
20,907
7,812
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
38
Kills
12
13
Deaths
38
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Discordia
Kermit6041
Discordia
3
11
4
0.45
L
1
7
4
0.43
W
3
2
15
5.25
W
Izanami
Meowssiah
Izanami
16
1
9
20.5
L
Cliodhna
WarOnBread
Cliodhna
3
10
4
0.5
W
Baron Samedi
calebita
Baron Samedi
9
5
16
3.4
W
Mercury
jhudman
Mercury
8
3
12
4.67
W
Khepri
jtootsie93
Khepri
2
2
19
5.75
L
Danzaburou
thepoobdealr
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,802
Damage
70,525
132,748
Taken
142,088
113,396
Mitigated
114,305
74,653
Healing
45,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,345
3,528
3,526
17,339
40,426
44,260
0
19,555
20,871
88,724
0
L
Discordia
Kermit6041
Discordia
20,585
1,610
0
2,641
20,735
7,945
0
6,516
14,219
81,226
0
L
6,880
1,476
3,431
10,854
34,414
44,674
0
15,522
18,892
0
54,180
W
16,758
2,610
2,966
20,667
36,297
44,254
993
15,353
20,944
82,426
0
W
Izanami
Meowssiah
Izanami
42,763
34,499
0
8,966
18,751
8,303
9,734
5,083
13,668
0
215,354
L
Cliodhna
WarOnBread
Cliodhna
15,596
1,216
0
4,217
25,606
9,614
0
5,718
19,888
0
67,531
W
Baron Samedi
calebita
Baron Samedi
29,504
3,952
4,887
16,935
28,712
20,958
2,396
13,427
15,285
105,347
0
W
Mercury
jhudman
Mercury
16,155
3,972
0
12,209
24,995
10,953
2,255
8,681
16,314
0
119,169
W
Khepri
jtootsie93
Khepri
9,622
1,249
0
8,023
23,993
28,928
1,647
6,337
14,087
46,213
0
L
Danzaburou
thepoobdealr
Danzaburou
8,119
2,958
302
2,770
20,907
7,812
0
9,269
11,638
0
89,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,100
Gold Earned
60,626
706
Minions Killed
617
0
Camps Cleared
0
2,643,125
Distance Traveled
2,248,568
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,371
478
163
6
0
467,233
2
L
Discordia
11,496
411
110
4
0
411,581
3
L
Guan Yu
11,995
428
93
3
0
482,636
5
W
Artio
14,760
527
134
5
0
516,445
3
W
Izanami
17,194
614
245
9
0
498,053
4
L
Cliodhna
11,797
421
107
4
0
427,487
2
W
Baron Samedi
15,218
544
100
4
0
466,977
4
W
Mercury
15,599
557
166
6
0
632,577
5
W
Khepri
14,329
512
61
2
0
529,073
6
L
Danzaburou
11,967
427
144
5
0
459,631
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role