Player Matchup

Cliodhna
Cliodhna
Eclipse4853
Cliodhna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,190 Elo+
Solo
King Arthur
King Arthur
Ice General444
King Arthur
Level 29
God Stats
56W - 38L
1,512 SR
Queue Stats
401W - 383L
1,369 Elo+
Solo
Izanami
Izanami
WizzyCoxJR
Izanami
Level 18
God Stats
23W - 14L
1,640 SR
Queue Stats
105W - 100L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
ashlynne002
Ao Kuang
Level 27
God Stats
10W - 8L
1,369 SR
Queue Stats
281W - 302L
1,403 Elo+
Solo
Heimdallr
Heimdallr
tee-solo_lvling
Heimdallr
Level 19
God Stats
22W - 33L
1,796 SR
Queue Stats
66W - 73L
1,486 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,389 Elo+

VS

Team Averages
Level 25
1,412 SR
1,345 Elo+
Hachiman
Hachiman
KingWavy2541
Hachiman
Level 21
God Stats
7W - 9L
1,500 SR
Queue Stats
64W - 54L
1,428 Elo+
Solo
Agni
Agni
KitsumeYeetsume
Agni
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
43W - 43L
1,332 Elo+
Solo
Ymir
Ymir
Noodle_Nex
Ymir
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
36W - 40L
1,369 Elo+
Solo
Cthulhu
Cthulhu
PI-CH0_
Cthulhu
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 52L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Sleepy N3k0
Cliodhna
Level 22
God Stats
1W - 1L
1,493 SR
Queue Stats
2W - 9L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eclipse4853
Cliodhna
7
0 / 5 / 2
6,455
403
768
4,187
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Ice General444
King Arthur
14
5 / 0 / 1
9,072
567
8,629
9,494
6,740
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
WizzyCoxJR
Izanami
20
15 / 0 / 0
12,454
778
16,976
10,144
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
ashlynne002
Ao Kuang
15
5 / 0 / 1
9,380
586
3,733
10,763
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
tee-solo_lvling
Heimdallr
15
5 / 1 / 6
10,098
631
7,515
9,125
3,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingWavy2541
Hachiman
10
1 / 9 / 1
6,600
413
4,365
10,234
2,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
6,373
398
5,493
9,597
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 7 / 1
7,177
449
2,778
14,273
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
PI-CH0_
Cthulhu
9
0 / 4 / 1
5,742
359
4,905
8,151
7,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Sleepy N3k0
Cliodhna
10
3 / 5 / 0
6,670
417
5,472
7,930
3,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
30
Kills
6
6
Deaths
30
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Eclipse4853
Cliodhna
0
5
2
0.2
W
King Arthur
Ice General444
King Arthur
5
0
1
5.5
L
Hachiman
KingWavy2541
Hachiman
1
9
1
0.17
L
1
5
2
0.4
L
1
7
1
0.21
L
Cthulhu
PI-CH0_
Cthulhu
0
4
1
0.13
L
Cliodhna
Sleepy N3k0
Cliodhna
3
5
0
0.6
W
Izanami
WizzyCoxJR
Izanami
15
0
0
15
W
Ao Kuang
ashlynne002
Ao Kuang
5
0
1
5.5
W
Heimdallr
tee-solo_lvling
Heimdallr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,621
Damage
23,013
43,713
Taken
50,185
20,578
Mitigated
26,036
17,878
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Eclipse4853
Cliodhna
768
237
0
275
4,187
1,246
303
1,174
2,744
0
6,006
W
King Arthur
Ice General444
King Arthur
8,629
732
0
2,340
9,494
6,740
293
2,861
6,202
501
47,878
L
Hachiman
KingWavy2541
Hachiman
4,365
2,179
0
748
10,234
2,206
0
390
9,844
0
34,578
L
5,493
271
40
767
9,597
2,240
0
1,067
8,530
24,327
0
L
2,778
984
0
2,209
14,273
10,876
0
1,175
13,098
19,183
0
L
Cthulhu
PI-CH0_
Cthulhu
4,905
301
0
1,703
8,151
7,693
250
1,120
7,031
16,577
0
L
Cliodhna
Sleepy N3k0
Cliodhna
5,472
132
0
456
7,930
3,021
317
254
7,676
0
33,123
W
Izanami
WizzyCoxJR
Izanami
16,976
10,721
0
6,440
10,144
4,915
4,900
1,818
8,088
0
135,243
W
Ao Kuang
ashlynne002
Ao Kuang
3,733
978
0
6,000
10,763
4,548
209
2,312
8,270
48,395
12,903
W
Heimdallr
tee-solo_lvling
Heimdallr
7,515
3,204
0
2,823
9,125
3,129
218
3,540
5,233
0
53,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
32,562
550
Minions Killed
244
0
Camps Cleared
0
1,415,162
Distance Traveled
1,390,073
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,455
403
15
1
0
161,251
0
W
King Arthur
9,072
567
92
6
0
300,035
3
L
Hachiman
6,600
413
69
4
0
315,590
0
L
Agni
6,373
398
48
3
0
292,880
2
L
Ymir
7,177
449
39
2
0
269,628
3
L
Cthulhu
5,742
359
26
2
0
223,992
3
L
Cliodhna
6,670
417
62
4
0
287,983
4
W
Izanami
12,454
778
222
14
0
284,472
2
W
Ao Kuang
9,380
586
111
7
0
350,402
0
W
Heimdallr
10,098
631
110
7
0
319,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role