Player Matchup

Ra
Ra
LhitSord
Ra
Level 16
God Stats
2W - 2L
1,333 SR
Queue Stats
74W - 109L
1,395 Elo+
Solo
Set
Set
Lishakali
Set
Level 6
God Stats
0W - 1L
1,368 SR
Queue Stats
0W - 4L
1,120 Elo+
Solo
Charybdis
Charybdis
OoofMan1
Charybdis
Level 29
God Stats
0W - 2L
1,677 SR
Queue Stats
2W - 4L
1,403 Elo+
Solo
Jormungandr
Jormungandr
RubberDuckIsSad
Jormungandr
Level 23
God Stats
52W - 47L
1,472 SR
Queue Stats
68W - 63L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
ixilty
Ao Kuang
Level 29
God Stats
15W - 8L
1,676 SR
Queue Stats
44W - 41L
1,437 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,347 Elo+

VS

Team Averages
Level 21
1,485 SR
1,416 Elo+
Cliodhna
Cliodhna
E1D1ABL0
Cliodhna
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 86L
1,445 Elo+
Solo
Chaac
Chaac
Krausth
Chaac
Level 8
God Stats
37W - 21L
1,560 SR
Queue Stats
63W - 48L
1,399 Elo+
Solo
Charybdis
Charybdis
NeikGrim2
Charybdis
Level 30
God Stats
5W - 6L
1,427 SR
Queue Stats
114W - 140L
1,414 Elo+
Solo
Sylvanus
Sylvanus
SmoothCriminal15
Sylvanus
Level 10
God Stats
51W - 44L
1,488 SR
Queue Stats
141W - 154L
1,419 Elo+
Party 1
Ra
Ra
Talkingheadache
Ra
Level 29
God Stats
48W - 61L
1,450 SR
Queue Stats
106W - 143L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,789
479
3,986
6,427
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,177
418
553
3,912
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
OoofMan1
Charybdis
8
1 / 4 / 3
5,059
506
5,667
5,369
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
RubberDuckIsSad
Jormungandr
9
4 / 1 / 1
6,004
600
4,405
10,195
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
ixilty
Ao Kuang
7
0 / 5 / 0
4,648
465
1,851
8,061
3,920
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
E1D1ABL0
Cliodhna
10
8 / 0 / 1
6,549
655
5,493
6,874
2,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Krausth
Chaac
10
2 / 0 / 3
6,077
608
4,770
4,881
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
NeikGrim2
Charybdis
10
3 / 3 / 2
5,917
592
6,568
6,295
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 3
5,175
518
2,694
7,297
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 0 / 3
6,093
609
3,851
5,279
1,868
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
18
18
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
E1D1ABL0
Cliodhna
8
0
1
8.5
W
Chaac
Krausth
Chaac
2
0
3
3.5
L
0
5
0
0
L
0
3
0
0
W
Charybdis
NeikGrim2
Charybdis
3
3
2
1.33
L
Charybdis
OoofMan1
Charybdis
1
4
3
0.63
L
Jormungandr
RubberDuckIsSad
Jormungandr
4
1
1
4.5
W
1
2
3
1.25
W
4
0
3
5.5
L
Ao Kuang
ixilty
Ao Kuang
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,462
Damage
23,376
33,964
Taken
30,626
13,158
Mitigated
13,887
7,741
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
E1D1ABL0
Cliodhna
5,493
1,323
0
3,552
6,874
2,121
0
1,227
5,583
0
30,721
W
Chaac
Krausth
Chaac
4,770
465
0
2,280
4,881
3,769
178
1,091
3,790
0
25,678
L
3,986
784
0
1,249
6,427
2,739
168
2,535
3,892
22,717
0
L
553
110
0
265
3,912
1,299
30
1,316
2,370
0
8,697
W
Charybdis
NeikGrim2
Charybdis
6,568
3,534
0
1,375
6,295
1,972
0
2,089
4,206
0
31,136
L
Charybdis
OoofMan1
Charybdis
5,667
3,169
0
833
5,369
1,176
11
921
4,448
0
20,093
L
Jormungandr
RubberDuckIsSad
Jormungandr
4,405
1,243
254
3,446
10,195
4,024
50
1,773
8,422
25,215
0
W
2,694
693
1,034
2,687
7,297
4,157
0
2,186
5,111
9,847
0
W
3,851
637
156
3,381
5,279
1,868
0
3,287
1,694
30,650
0
L
Ao Kuang
ixilty
Ao Kuang
1,851
874
0
1,694
8,061
3,920
255
0
7,661
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
29,811
180
Minions Killed
255
0
Camps Cleared
0
879,354
Distance Traveled
965,627
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,549
655
62
6
0
219,614
0
W
Chaac
6,077
608
55
6
0
184,838
2
L
Ra
4,789
479
50
5
0
179,487
1
L
Set
4,177
418
18
2
0
185,891
0
W
Charybdis
5,917
592
64
6
0
183,819
3
L
Charybdis
5,059
506
39
4
0
179,069
1
L
Jormungandr
6,004
600
39
4
0
158,801
1
W
Sylvanus
5,175
518
16
2
0
159,733
2
W
Ra
6,093
609
58
6
0
217,623
3
L
Ao Kuang
4,648
465
34
3
0
176,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role