Player Matchup

Fenrir
Fenrir
Gold IV
Bruce wayne4501
Fenrir
Gold IV
Level 71
God Stats
7W - 3L
1,692 SR
Queue Stats
196W - 202L
1,393 MMR
Solo
Geb
Geb
Gold III
Pitufo360
Geb
Gold III
Level 126
God Stats
0W - 2L
1,726 SR
Queue Stats
107W - 115L
1,487 MMR
Solo
Tyr
Tyr
Gold III
Vehicular_Zebra
Tyr
Gold III
Level 87
God Stats
9W - 7L
1,652 SR
Queue Stats
472W - 472L
1,389 MMR
Solo
Danzaburou
Danzaburou
Silver I
WDZ666
Danzaburou
Silver I
Level 126
God Stats
0W - 1L
1,587 SR
Queue Stats
26W - 31L
1,400 MMR
Solo
Ra
Ra
Bronze III
zLordScorpion
Ra
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,403 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,631 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,610 SR
1,438 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Cabbage Uncle
Cu Chulainn
Gold III
Level 103
God Stats
32W - 19L
1,617 SR
Queue Stats
153W - 153L
1,457 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
LucaLovin
Ao Kuang
Gold III
Level 123
God Stats
8W - 9L
1,489 SR
Queue Stats
84W - 83L
1,452 MMR
Party 1
Bastet
Bastet
Gold V
pfeiff17
Bastet
Gold V
Level 160
God Stats
3W - 0L
1,845 SR
Queue Stats
107W - 93L
1,415 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ttkbiz
Kuzenbo
Bronze III
Level 89
God Stats
3W - 4L
1,600 SR
Queue Stats
6W - 12L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
11,449
424
9,872
32,012
15,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 6
11,383
422
15,996
33,432
45,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 7 / 2
11,981
444
12,002
25,803
28,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
WDZ666
Danzaburou
20
4 / 4 / 4
12,939
479
20,306
26,580
10,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 7 / 4
12,979
481
10,226
19,536
7,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArtioAthenaMorgan Le FayGilgameshAwilix

VS

Bans
SetOdinArachneArtemisCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 0 / 17
17,958
665
44,160
17,274
8,166
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Cabbage Uncle
Cu Chulainn
20
4 / 3 / 12
16,338
605
16,295
29,346
36,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
LucaLovin
Ao Kuang
20
16 / 8 / 9
16,293
603
21,949
29,636
15,667
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
pfeiff17
Bastet
19
1 / 4 / 10
13,824
512
13,429
21,459
13,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
ttkbiz
Kuzenbo
18
1 / 2 / 12
13,792
511
10,298
23,875
44,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
15
Kills
30
30
Deaths
17
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
0
17
16.5
L
3
7
4
0.71
W
Cu Chulainn
Cabbage Uncle
Cu Chulainn
4
3
12
3.33
W
Ao Kuang
LucaLovin
Ao Kuang
16
8
9
2.56
L
1
5
6
0.8
L
4
7
2
0.71
L
Danzaburou
WDZ666
Danzaburou
4
4
4
1.5
W
Bastet
pfeiff17
Bastet
1
4
10
1.5
W
Kuzenbo
ttkbiz
Kuzenbo
1
2
12
3.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,402
Damage
106,131
137,363
Taken
121,590
106,919
Mitigated
117,801
35,678
Healing
56,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
44,160
4,400
864
10,440
17,274
8,166
9,454
5,714
11,560
188,000
0
L
9,872
2,591
0
6,690
32,012
15,302
454
15,997
15,703
0
93,152
W
Cu Chulainn
Cabbage Uncle
Cu Chulainn
16,295
4,055
0
10,372
29,346
36,143
432
8,629
20,717
16,976
98,198
W
Ao Kuang
LucaLovin
Ao Kuang
21,949
6,759
0
15,928
29,636
15,667
5,715
7,871
21,765
82,547
19,449
L
15,996
1,419
0
2,868
33,432
45,310
439
18,765
14,341
62,049
0
L
12,002
914
0
5,267
25,803
28,336
0
15,194
10,265
0
67,386
L
Danzaburou
WDZ666
Danzaburou
20,306
9,499
0
10,371
26,580
10,063
2,562
13,864
12,436
0
124,161
W
Bastet
pfeiff17
Bastet
13,429
2,756
0
8,448
21,459
13,261
1,427
7,212
14,247
0
90,445
W
Kuzenbo
ttkbiz
Kuzenbo
10,298
3,765
1,737
9,013
23,875
44,564
1,070
6,664
17,211
40,490
0
L
10,226
1,616
3,994
6,488
19,536
7,908
1,188
12,667
6,539
120,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
78,205
716
Minions Killed
738
0
Camps Cleared
0
2,544,624
Distance Traveled
2,575,460
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,958
665
271
10
0
468,714
12
L
Fenrir
11,449
424
127
5
0
515,782
1
W
Cu Chulainn
16,338
605
191
7
0
541,582
1
W
Ao Kuang
16,293
603
101
4
0
500,274
2
L
Geb
11,383
422
72
3
0
505,060
5
L
Tyr
11,981
444
100
4
0
543,257
14
L
Danzaburou
12,939
479
202
7
0
450,618
8
W
Bastet
13,824
512
121
4
0
550,942
11
W
Kuzenbo
13,792
511
54
2
0
513,948
4
L
Ra
12,979
481
215
8
0
529,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role