Player Matchup

Osiris
Osiris
GoldBaddAzz76
Osiris
Level 66
God Stats
7W - 8L
1,518 SR
Queue Stats
166W - 238L
1,328 Elo+
Party 1
Medusa
Medusa
Shosh32
Medusa
Level 55
God Stats
5W - 11L
1,390 SR
Queue Stats
80W - 87L
1,434 Elo+
Solo
Nox
Nox
thfreita
Nox
Level 119
God Stats
39W - 64L
1,400 SR
Queue Stats
799W - 1,083L
1,395 Elo+
Solo
Cliodhna
Cliodhna
xXMeatManXx
Cliodhna
Level 123
God Stats
3W - 6L
1,104 SR
Queue Stats
271W - 386L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
xXareyoumadXx12
Cthulhu
Level 121
God Stats
5W - 4L
1,625 SR
Queue Stats
229W - 312L
1,385 Elo+
Party 1
Team Averages
Level 97
1,407 SR
1,378 Elo+

VS

Team Averages
Level 91
1,466 SR
1,423 Elo+
Khepri
Khepri
Anderson 2016
Khepri
Level 107
God Stats
79W - 61L
1,502 SR
Queue Stats
359W - 387L
1,387 Elo+
Party 2
Ymir
Ymir
DOMOPOOL2099
Ymir
Level 128
God Stats
14W - 18L
1,438 SR
Queue Stats
285W - 221L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheUrge88
Morgan Le Fay
Level 82
God Stats
24W - 33L
1,458 SR
Queue Stats
244W - 233L
1,445 Elo+
Solo
Artemis
Artemis
Youre Cute Too
Artemis
Level 69
God Stats
24W - 26L
1,447 SR
Queue Stats
144W - 147L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
csnohilly72
Sylvanus
Level 68
God Stats
145W - 137L
1,484 SR
Queue Stats
151W - 143L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
9,432
393
8,915
17,586
20,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Shosh32
Medusa
3
1 / 0 / 0
6,417
267
978
959
175
Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 2
10,498
437
6,092
11,577
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
xXMeatManXx
Cliodhna
16
2 / 9 / 6
9,690
404
18,007
17,973
7,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 2 / 3
10,699
446
14,058
19,570
25,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 8
11,760
490
4,757
18,825
24,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 4
13,968
582
11,537
22,453
14,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
TheUrge88
Morgan Le Fay
20
3 / 3 / 4
14,232
593
13,766
13,685
6,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 5 / 2
12,377
516
5,476
13,523
5,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
csnohilly72
Sylvanus
20
6 / 2 / 5
14,104
588
16,835
22,265
15,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
20
20
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
7
2
4
4.5
L
2
7
1
0.36
L
Medusa
Shosh32
Medusa
1
0
0
1
W
Morgan Le Fay
TheUrge88
Morgan Le Fay
3
3
4
1.67
W
4
5
2
1
W
Sylvanus
csnohilly72
Sylvanus
6
2
5
4.25
L
3
2
2
2
L
Cliodhna
xXMeatManXx
Cliodhna
2
9
6
0.56
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
52,371
67,665
Taken
90,751
57,575
Mitigated
67,165
11,783
Healing
39,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,757
698
441
3,458
18,825
24,814
577
4,052
14,773
32,435
0
W
11,537
2,858
0
9,080
22,453
14,279
174
5,207
17,246
103,033
0
L
8,915
4,522
260
1,810
17,586
20,191
0
11,763
5,721
0
53,360
L
Medusa
Shosh32
Medusa
978
751
0
491
959
175
0
206
753
0
4,849
W
Morgan Le Fay
TheUrge88
Morgan Le Fay
13,766
1,036
1
3,798
13,685
6,560
1,538
4,037
9,648
102,584
0
W
5,476
3,012
0
3,044
13,523
5,824
5,866
4,012
9,511
0
93,497
W
Sylvanus
csnohilly72
Sylvanus
16,835
4,187
7,362
12,384
22,265
15,688
5,545
3,303
18,962
96,985
17,217
L
6,092
393
0
3,323
11,577
4,160
0
7,726
3,436
56,587
0
L
Cliodhna
xXMeatManXx
Cliodhna
18,007
2,126
0
2,589
17,973
7,666
273
13,076
4,749
0
69,729
L
14,058
677
380
2,930
19,570
25,383
0
11,654
7,765
53,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
66,441
419
Minions Killed
704
0
Camps Cleared
0
1,790,459
Distance Traveled
2,105,735
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,760
490
45
2
0
420,361
5
W
Ymir
13,968
582
143
6
0
433,984
1
L
Osiris
9,432
393
103
4
0
424,020
0
L
Medusa
6,417
267
8
0
0
41,836
0
W
Morgan Le Fay
14,232
593
181
8
0
461,836
8
W
Artemis
12,377
516
150
6
0
404,852
6
W
Sylvanus
14,104
588
185
8
0
384,702
7
L
Nox
10,498
437
126
5
0
403,727
6
L
Cliodhna
9,690
404
103
4
0
431,528
3
L
Cthulhu
10,699
446
79
3
0
489,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role