Player Matchup

Fenrir
Fenrir
AddyCa
Fenrir
Level 28
God Stats
32W - 9L
1,257 SR
Queue Stats
305W - 303L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
ETGoldey
Baron Samedi
Level 8
God Stats
5W - 3L
1,295 SR
Queue Stats
15W - 21L
1,362 Elo+
Solo
Chaac
Chaac
Pistxla
Chaac
Level 27
God Stats
9W - 8L
1,599 SR
Queue Stats
244W - 262L
1,344 Elo+
Party 1
Team Averages
Level 21
1,384 SR
1,381 Elo+

VS

Team Averages
Level 53
1,444 SR
1,371 Elo+
Cliodhna
Cliodhna
CJdaRipp3r
Cliodhna
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 70L
1,334 Elo+
Solo
Raijin
Raijin
Dustycats18
Raijin
Level 69
God Stats
14W - 27L
1,405 SR
Queue Stats
433W - 561L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
xd mink5911
Sylvanus
Level 29
God Stats
17W - 25L
1,426 SR
Queue Stats
131W - 185L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AddyCa
Fenrir
17
11 / 6 / 5
13,234
778
19,958
21,919
22,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
ETGoldey
Baron Samedi
15
2 / 4 / 11
10,960
645
10,616
11,222
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Pistxla
Chaac
15
3 / 6 / 11
11,514
677
13,654
20,936
18,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CJdaRipp3r
Cliodhna
15
6 / 5 / 6
11,259
662
13,232
17,633
8,403
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
15
6 / 8 / 6
11,175
657
10,433
17,435
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
xd mink5911
Sylvanus
16
3 / 3 / 13
12,432
731
10,181
18,162
25,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
16
Kills
15
16
Deaths
16
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AddyCa
Fenrir
11
6
5
2.25
L
Cliodhna
CJdaRipp3r
Cliodhna
6
5
6
1.8
L
Raijin
6
8
6
1.13
W
Baron Samedi
ETGoldey
Baron Samedi
2
4
11
1.88
W
Chaac
Pistxla
Chaac
3
6
11
1.42
L
Sylvanus
xd mink5911
Sylvanus
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
33,846
54,077
Taken
53,230
46,265
Mitigated
42,286
16,828
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AddyCa
Fenrir
19,958
5,003
508
6,232
21,919
22,073
825
7,342
14,187
9,569
30,657
L
Cliodhna
CJdaRipp3r
Cliodhna
13,232
3,879
941
4,939
17,633
8,403
0
4,657
12,976
0
41,358
L
Raijin
10,433
305
0
2,293
17,435
8,058
120
4,536
12,899
47,209
0
W
Baron Samedi
ETGoldey
Baron Samedi
10,616
1,527
2,494
3,633
11,222
5,939
636
5,554
5,292
32,563
0
W
Chaac
Pistxla
Chaac
13,654
2,374
0
3,961
20,936
18,253
606
7,082
13,533
0
44,115
L
Sylvanus
xd mink5911
Sylvanus
10,181
2,154
4,615
7,344
18,162
25,825
169
6,137
12,025
22,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
34,866
175
Minions Killed
170
6
Camps Cleared
7
864,104
Distance Traveled
850,481
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,234
778
50
3
4
303,914
3
L
Cliodhna
11,259
662
51
3
2
314,317
4
L
Raijin
11,175
657
100
6
3
235,852
2
W
Baron Samedi
10,960
645
55
3
1
257,176
2
W
Chaac
11,514
677
70
4
1
303,014
0
L
Sylvanus
12,432
731
19
1
2
300,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role