Player Matchup

Bellona
Bellona
EarlyMedal
Bellona
Level 86
God Stats
1W - 0L
1,716 SR
Queue Stats
48W - 46L
1,449 Elo+
Solo
Anubis
Anubis
Richy1176794
Anubis
Level 123
God Stats
1W - 1L
1,356 SR
Queue Stats
59W - 56L
1,494 Elo+
Solo
Rama
Rama
marinakis0000
Rama
Level 71
God Stats
13W - 9L
1,562 SR
Queue Stats
556W - 629L
1,451 Elo+
Solo
Ne Zha
Ne Zha
reyalpnomed1
Ne Zha
Level 127
God Stats
1W - 1L
1,277 SR
Queue Stats
225W - 262L
1,414 Elo+
Solo
Cthulhu
Cthulhu
sergio_mr26
Cthulhu
Level 41
God Stats
2W - 2L
1,368 SR
Queue Stats
295W - 345L
1,471 Elo+
Solo
Team Averages
Level 90
1,456 SR
1,456 Elo+

VS

Team Averages
Level 121
1,413 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ferbed45
Ah Puch
Level 124
God Stats
12W - 9L
1,673 SR
Queue Stats
1,025W - 1,069L
1,398 Elo+
Solo
He Bo
He Bo
KatsuraJOI
He Bo
Level 105
God Stats
0W - 2L
1,219 SR
Queue Stats
96W - 111L
1,471 Elo+
Solo
Hera
Hera
Kauldron
Hera
Level 157
God Stats
9W - 14L
1,451 SR
Queue Stats
825W - 878L
1,469 Elo+
Solo
Cerberus
Cerberus
Rubens_420_
Cerberus
Level 69
God Stats
0W - 1L
1,223 SR
Queue Stats
12W - 13L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EarlyMedal
Bellona
19
8 / 4 / 19
12,484
832
15,568
20,595
25,285
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
19
6 / 2 / 19
11,673
778
13,241
8,472
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 14
11,369
758
11,085
12,168
5,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
18
10 / 6 / 12
11,802
787
16,000
14,194
7,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
sergio_mr26
Cthulhu
19
2 / 2 / 23
11,672
778
17,203
17,004
18,691
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 5 / 8
12,508
834
9,541
25,210
21,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
Ferbed45
Ah Puch
17
5 / 5 / 6
10,988
733
18,694
10,638
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
16
2 / 9 / 9
10,325
688
8,251
13,298
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
17
3 / 6 / 7
10,927
728
13,723
10,732
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Rubens_420_
Cerberus
16
0 / 7 / 13
10,102
673
6,422
22,504
26,808
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
32
Kills
16
16
Deaths
32
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
5
8
2
W
Bellona
EarlyMedal
Bellona
8
4
19
4.38
L
Ah Puch
Ferbed45
Ah Puch
5
5
6
1.6
L
He Bo
2
9
9
0.72
L
Hera
3
6
7
1.08
W
Anubis
6
2
19
7.75
L
Cerberus
Rubens_420_
Cerberus
0
7
13
0.93
W
6
2
14
6.5
W
Ne Zha
10
6
12
2.67
W
Cthulhu
sergio_mr26
Cthulhu
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,097
Damage
56,631
72,433
Taken
82,382
62,450
Mitigated
59,602
35,003
Healing
27,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,541
1,058
3,800
8,906
25,210
21,202
159
9,274
15,936
4,704
18,702
W
Bellona
EarlyMedal
Bellona
15,568
4,982
4,186
3,960
20,595
25,285
532
12,863
7,732
1,459
24,297
L
Ah Puch
Ferbed45
Ah Puch
18,694
619
1,134
1,055
10,638
3,754
1,128
5,752
4,886
43,788
0
L
He Bo
8,251
658
889
1,076
13,298
4,363
759
4,058
9,240
17,682
0
L
Hera
13,723
3,518
1,462
1,294
10,732
3,475
1,456
3,830
6,902
27,341
0
W
Anubis
13,241
256
1,506
1,224
8,472
5,218
750
7,080
1,392
26,753
0
L
Cerberus
Rubens_420_
Cerberus
6,422
481
1,302
6,648
22,504
26,808
0
8,513
13,991
14,167
0
W
11,085
9,740
481
2,295
12,168
5,935
2,729
9,472
2,696
0
34,819
W
Ne Zha
16,000
6,391
3,640
2,911
14,194
7,321
1,771
10,774
3,420
0
26,693
W
Cthulhu
sergio_mr26
Cthulhu
17,203
507
9,113
5,687
17,004
18,691
485
8,663
8,341
39,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
54,850
175
Minions Killed
153
0
Camps Cleared
0
1,477,634
Distance Traveled
1,223,954
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,508
834
24
2
0
277,599
1
W
Bellona
12,484
832
22
1
0
322,543
1
L
Ah Puch
10,988
733
42
3
0
218,048
0
L
He Bo
10,325
688
33
2
0
238,680
1
L
Hera
10,927
728
32
2
0
232,804
1
W
Anubis
11,673
778
48
3
0
280,466
4
L
Cerberus
10,102
673
22
1
0
256,823
0
W
Rama
11,369
758
60
4
0
265,255
0
W
Ne Zha
11,802
787
14
1
0
255,956
0
W
Cthulhu
11,672
778
31
2
0
353,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role