Player Matchup

Sylvanus
Sylvanus
DRxTHOMPSONx
Sylvanus
Level 138
God Stats
24W - 39L
1,403 SR
Queue Stats
311W - 366L
1,448 Elo+
Solo
Cliodhna
Cliodhna
FartinDemonTrtl
Cliodhna
Level 104
God Stats
1W - 4L
1,470 SR
Queue Stats
18W - 36L
1,291 Elo+
Party 1
Charybdis
Charybdis
SwiftScavengerX
Charybdis
Level 29
God Stats
0W - 4L
1,279 SR
Queue Stats
28W - 47L
1,342 Elo+
Party 1
Sol
Sol
fartindemontrtl
Sol
Level 27
God Stats
1W - 2L
1,424 SR
Queue Stats
14W - 16L
1,449 Elo+
Party 1
Merlin
Merlin
holtb
Merlin
Level 28
God Stats
0W - 2L
1,593 SR
Queue Stats
31W - 48L
1,350 Elo+
Party 1
Team Averages
Level 65
1,434 SR
1,376 Elo+

VS

Team Averages
Level 88
1,500 SR
1,451 Elo+
Ao Kuang
Ao Kuang
BRASILGUNNER
Ao Kuang
Level 62
God Stats
6W - 5L
1,564 SR
Queue Stats
387W - 414L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Bisskitt
Baron Samedi
Level 105
God Stats
2W - 1L
1,339 SR
Queue Stats
44W - 42L
1,465 Elo+
Solo
Chaac
Chaac
WOLFDOTSON
Chaac
Level 46
God Stats
6W - 4L
1,584 SR
Queue Stats
315W - 347L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
deadxscene
Cernunnos
Level 114
God Stats
3W - 3L
1,310 SR
Queue Stats
519W - 566L
1,415 Elo+
Solo
Cliodhna
Cliodhna
gaba5141
Cliodhna
Level 112
God Stats
9W - 9L
1,704 SR
Queue Stats
248W - 241L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DRxTHOMPSONx
Sylvanus
9
1 / 4 / 2
5,751
523
2,502
8,300
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
9
1 / 3 / 0
5,530
503
2,945
6,398
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SwiftScavengerX
Charybdis
8
3 / 4 / 2
5,681
516
4,309
6,096
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,266
479
2,576
5,838
1,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
holtb
Merlin
9
0 / 5 / 1
5,240
476
3,589
5,089
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BRASILGUNNER
Ao Kuang
12
4 / 0 / 2
6,691
608
2,306
7,143
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Bisskitt
Baron Samedi
11
4 / 0 / 1
6,517
592
3,971
4,152
2,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
5 / 1 / 0
6,757
614
4,841
7,973
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
deadxscene
Cernunnos
10
4 / 2 / 2
6,444
586
4,428
5,804
1,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
gaba5141
Cliodhna
9
2 / 2 / 3
5,386
490
3,248
6,087
2,353
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
19
19
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BRASILGUNNER
Ao Kuang
4
0
2
5
W
Baron Samedi
Bisskitt
Baron Samedi
4
0
1
4.5
L
Sylvanus
DRxTHOMPSONx
Sylvanus
1
4
2
0.5
L
Cliodhna
1
3
0
0.33
L
Charybdis
SwiftScavengerX
Charybdis
3
4
2
1
W
Chaac
5
1
0
5
W
Cernunnos
deadxscene
Cernunnos
4
2
2
2.5
L
0
3
0
0
W
Cliodhna
gaba5141
Cliodhna
2
2
3
1.75
L
Merlin
holtb
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
18,794
31,721
Taken
31,159
11,956
Mitigated
13,919
7,709
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BRASILGUNNER
Ao Kuang
2,306
897
0
4,666
7,143
2,116
0
270
6,873
37,591
0
W
Baron Samedi
Bisskitt
Baron Samedi
3,971
171
334
2,481
4,152
2,170
0
1,598
2,554
30,125
0
L
Sylvanus
DRxTHOMPSONx
Sylvanus
2,502
805
168
1,155
8,300
5,593
363
0
8,300
22,797
0
L
Cliodhna
2,945
370
0
2,849
6,398
1,891
0
2,492
3,906
0
20,894
L
Charybdis
SwiftScavengerX
Charybdis
4,309
3,134
144
757
6,096
1,424
751
610
5,398
0
18,559
W
Chaac
4,841
1,022
0
3,101
7,973
5,907
323
3,589
4,384
0
28,311
W
Cernunnos
deadxscene
Cernunnos
4,428
2,558
0
1,570
5,804
1,373
219
1,304
4,500
0
34,558
L
2,576
892
0
1,964
5,838
1,668
92
2,570
3,268
20,044
0
W
Cliodhna
gaba5141
Cliodhna
3,248
209
0
1,545
6,087
2,353
488
1,969
4,118
0
17,734
L
Merlin
holtb
Merlin
3,589
576
226
446
5,089
1,380
480
605
4,120
22,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
31,795
220
Minions Killed
310
0
Camps Cleared
0
884,504
Distance Traveled
1,075,021
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,691
608
81
7
0
232,965
0
W
Baron Samedi
6,517
592
61
6
0
203,852
5
L
Sylvanus
5,751
523
44
4
0
140,749
1
L
Cliodhna
5,530
503
53
5
0
194,805
0
L
Charybdis
5,681
516
40
4
0
180,822
0
W
Chaac
6,757
614
67
6
0
220,949
0
W
Cernunnos
6,444
586
69
6
0
195,924
3
L
Sol
5,266
479
41
4
0
184,972
2
W
Cliodhna
5,386
490
32
3
0
221,331
0
L
Merlin
5,240
476
42
4
0
183,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role