Player Matchup

Thoth
Thoth
R3brth
Thoth
Level 58
God Stats
1W - 0L
1,838 SR
Queue Stats
36W - 22L
1,296 Elo+
Party 3
Izanami
Izanami
Yeoman101
Izanami
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
187W - 171L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
ihelioid
Baron Samedi
Level 61
God Stats
6W - 2L
1,744 SR
Queue Stats
93W - 72L
1,563 Elo+
Party 3
Ymir
Ymir
taxer21
Ymir
Level 126
God Stats
3W - 0L
1,972 SR
Queue Stats
94W - 84L
1,526 Elo+
Solo
Cliodhna
Cliodhna
zsuqi
Cliodhna
Level 50
God Stats
6W - 1L
1,534 SR
Queue Stats
48W - 33L
1,537 Elo+
Party 3
Team Averages
Level 72
1,717 SR
1,481 Elo+

VS

Team Averages
Level 79
1,473 SR
1,460 Elo+
Cliodhna
Cliodhna
AlantheStar55
Cliodhna
Level 85
God Stats
0W - 1L
1,332 SR
Queue Stats
283W - 297L
1,426 Elo+
Party 2
Bellona
Bellona
Beowulf1220
Bellona
Level 61
God Stats
18W - 16L
1,581 SR
Queue Stats
151W - 185L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
DiegoZama12
Ah Puch
Level 124
God Stats
1W - 2L
1,711 SR
Queue Stats
261W - 272L
1,507 Elo+
Solo
Ganesha
Ganesha
Melouse
Ganesha
Level 62
God Stats
1W - 4L
1,284 SR
Queue Stats
483W - 487L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
ShadowDrack512
Danzaburou
Level 65
God Stats
197W - 197L
1,455 SR
Queue Stats
371W - 408L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
R3brth
Thoth
18
5 / 5 / 15
11,422
519
15,461
12,968
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Yeoman101
Izanami
20
9 / 0 / 7
13,852
630
13,304
12,677
4,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ihelioid
Baron Samedi
20
6 / 1 / 11
13,166
598
14,080
16,399
17,424
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
taxer21
Ymir
17
7 / 1 / 17
11,879
540
14,864
22,146
27,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
zsuqi
Cliodhna
20
15 / 3 / 6
13,121
596
21,762
22,374
8,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlantheStar55
Cliodhna
16
4 / 13 / 1
10,596
482
13,967
22,174
7,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Beowulf1220
Bellona
14
0 / 6 / 2
8,847
402
5,286
20,883
16,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
DiegoZama12
Ah Puch
14
3 / 7 / 3
9,689
440
22,091
17,857
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Melouse
Ganesha
13
0 / 8 / 3
8,319
378
7,187
26,241
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ShadowDrack512
Danzaburou
17
3 / 8 / 0
11,230
510
7,257
15,859
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
42
Kills
10
10
Deaths
42
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlantheStar55
Cliodhna
4
13
1
0.35
L
Bellona
Beowulf1220
Bellona
0
6
2
0.17
L
Ah Puch
DiegoZama12
Ah Puch
3
7
3
0.64
L
Ganesha
Melouse
Ganesha
0
8
3
0.19
W
Thoth
R3brth
Thoth
5
5
15
2.5
L
Danzaburou
ShadowDrack512
Danzaburou
3
8
0
0.38
W
Izanami
Yeoman101
Izanami
9
0
7
12.5
W
Baron Samedi
ihelioid
Baron Samedi
6
1
11
11.5
W
Ymir
taxer21
Ymir
7
1
17
15.5
W
Cliodhna
zsuqi
Cliodhna
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,471
Damage
55,788
86,564
Taken
103,014
62,477
Mitigated
58,192
30,988
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlantheStar55
Cliodhna
13,967
905
0
3,996
22,174
7,599
0
8,904
13,270
0
83,304
L
Bellona
Beowulf1220
Bellona
5,286
629
0
3,382
20,883
16,479
0
8,780
12,103
0
45,248
L
Ah Puch
DiegoZama12
Ah Puch
22,091
868
0
4,944
17,857
5,583
0
9,878
7,979
55,123
0
L
Ganesha
Melouse
Ganesha
7,187
745
0
5,007
26,241
22,454
0
12,897
13,344
30,994
0
W
Thoth
R3brth
Thoth
15,461
899
0
3,314
12,968
4,340
0
4,514
8,145
57,295
0
L
Danzaburou
ShadowDrack512
Danzaburou
7,257
2,414
0
2,412
15,859
6,077
0
4,276
11,583
0
73,513
W
Izanami
Yeoman101
Izanami
13,304
8,602
0
6,498
12,677
4,885
5,695
3,825
8,732
0
122,843
W
Baron Samedi
ihelioid
Baron Samedi
14,080
1,351
995
6,001
16,399
17,424
1,146
4,717
11,483
88,763
0
W
Ymir
taxer21
Ymir
14,864
2,157
0
4,900
22,146
27,042
360
6,817
14,937
38,052
0
W
Cliodhna
zsuqi
Cliodhna
21,762
2,383
0
9,280
22,374
8,786
0
8,086
13,860
0
102,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,440
Gold Earned
48,681
613
Minions Killed
485
0
Camps Cleared
0
2,089,642
Distance Traveled
1,927,149
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,596
482
132
6
0
373,162
3
L
Bellona
8,847
402
97
4
0
389,778
2
L
Ah Puch
9,689
440
100
5
0
369,992
2
L
Ganesha
8,319
378
19
1
0
408,856
2
W
Thoth
11,422
519
66
3
0
417,709
9
L
Danzaburou
11,230
510
137
6
0
385,361
2
W
Izanami
13,852
630
193
9
0
451,674
5
W
Baron Samedi
13,166
598
168
8
0
342,501
7
W
Ymir
11,879
540
43
2
0
408,772
8
W
Cliodhna
13,121
596
143
7
0
468,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role