Player Matchup

Skadi
Skadi
GrandePito
Skadi
Level 134
God Stats
31W - 21L
1,686 SR
Queue Stats
343W - 319L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
KadreBandit
Baron Samedi
Level 148
God Stats
21W - 11L
1,668 SR
Queue Stats
428W - 399L
1,500 Elo+
Party 1
Nike
Nike
Plasmajezzus
Nike
Level 154
God Stats
7W - 5L
1,659 SR
Queue Stats
281W - 253L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
Zemis_Auralim
Cliodhna
Level 19
God Stats
2W - 1L
1,734 SR
Queue Stats
10W - 21L
1,386 Elo+
Party 1
Ymir
Ymir
jakbjones1234567
Ymir
Level 69
God Stats
2W - 4L
1,369 SR
Queue Stats
160W - 164L
1,507 Elo+
Party 1
Team Averages
Level 105
1,623 SR
1,500 Elo+

VS

Team Averages
Level 88
1,479 SR
1,483 Elo+
Nu Wa
Nu Wa
Avetri
Nu Wa
Level 11
God Stats
2W - 4L
1,339 SR
Queue Stats
4W - 8L
1,212 Elo+
Party 2
Cliodhna
Cliodhna
Barononetrick
Cliodhna
Level 149
God Stats
4W - 7L
1,499 SR
Queue Stats
191W - 176L
1,672 Elo+
Party 2
Cerberus
Cerberus
LC GlockOut
Cerberus
Level 120
God Stats
35W - 31L
1,559 SR
Queue Stats
699W - 658L
1,538 Elo+
Party 3
Apollo
Apollo
Raiyha
Apollo
Level 124
God Stats
5W - 5L
1,537 SR
Queue Stats
491W - 455L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
Rivalxrayy
Cthulhu
Level 37
God Stats
73W - 69L
1,461 SR
Queue Stats
406W - 407L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 3 / 3
10,130
533
6,424
11,259
2,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
KadreBandit
Baron Samedi
16
5 / 5 / 4
9,707
511
11,079
15,812
10,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
12 / 5 / 4
10,438
549
16,615
16,695
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Zemis_Auralim
Cliodhna
13
1 / 6 / 6
7,776
409
5,159
11,396
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 4 / 13
9,492
500
6,889
15,615
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Avetri
Nu Wa
13
2 / 6 / 4
8,205
432
3,099
8,212
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Barononetrick
Cliodhna
19
9 / 2 / 5
11,310
595
18,804
11,857
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LC GlockOut
Cerberus
13
4 / 5 / 5
9,079
478
6,624
14,860
11,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Raiyha
Apollo
18
5 / 2 / 5
10,917
575
14,800
14,013
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Rivalxrayy
Cthulhu
13
2 / 6 / 1
8,534
449
7,096
16,441
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
21
Kills
22
23
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Avetri
Nu Wa
2
6
4
0.67
L
Cliodhna
Barononetrick
Cliodhna
9
2
5
5.75
W
Skadi
2
3
3
1.17
W
Baron Samedi
KadreBandit
Baron Samedi
5
5
4
1.4
L
Cerberus
LC GlockOut
Cerberus
4
5
5
1.3
W
12
5
4
2.8
L
Apollo
Raiyha
Apollo
5
2
5
3.75
L
Cthulhu
Rivalxrayy
Cthulhu
2
6
1
0.42
W
Cliodhna
Zemis_Auralim
Cliodhna
1
6
6
0.67
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,166
Damage
50,423
70,777
Taken
65,383
36,155
Mitigated
31,466
17,904
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Avetri
Nu Wa
3,099
1,324
0
1,468
8,212
1,360
232
994
7,200
19,066
0
L
Cliodhna
Barononetrick
Cliodhna
18,804
969
0
5,657
11,857
4,154
0
2,867
8,835
0
96,863
W
Skadi
6,424
3,330
0
3,660
11,259
2,493
284
1,756
9,463
0
67,766
W
Baron Samedi
KadreBandit
Baron Samedi
11,079
1,346
595
5,923
15,812
10,739
180
3,794
11,294
57,414
0
L
Cerberus
LC GlockOut
Cerberus
6,624
225
145
1,992
14,860
11,329
0
3,079
11,734
35,180
0
W
16,615
3,141
0
4,434
16,695
6,726
0
4,465
12,051
0
71,680
L
Apollo
Raiyha
Apollo
14,800
7,673
0
3,929
14,013
4,990
819
3,862
10,047
0
92,963
L
Cthulhu
Rivalxrayy
Cthulhu
7,096
174
137
2,261
16,441
9,633
200
6,398
9,527
38,462
0
W
Cliodhna
Zemis_Auralim
Cliodhna
5,159
540
0
541
11,396
2,645
0
1,756
9,559
0
33,253
W
6,889
534
0
2,751
15,615
13,552
0
3,852
11,591
28,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
48,045
459
Minions Killed
495
0
Camps Cleared
0
1,798,455
Distance Traveled
1,762,492
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,205
432
49
3
0
274,525
1
L
Cliodhna
11,310
595
163
9
0
445,885
3
W
Skadi
10,130
533
152
8
0
346,723
7
W
Baron Samedi
9,707
511
100
5
0
325,528
1
L
Cerberus
9,079
478
44
2
0
297,236
4
W
Nike
10,438
549
107
6
0
390,563
3
L
Apollo
10,917
575
158
8
0
381,729
4
L
Cthulhu
8,534
449
81
4
0
363,117
1
W
Cliodhna
7,776
409
56
3
0
375,103
6
W
Ymir
9,492
500
44
2
0
360,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role