Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AlphaSpeeder
Cthulhu
Level 75
God Stats
2W - 2L
1,494 SR
Queue Stats
217W - 273L
1,430 Elo+
Party 1
Neith
Neith
TearingDreams
Neith
Level 86
God Stats
16W - 18L
1,574 SR
Queue Stats
209W - 257L
1,432 Elo+
Party 1
Thanatos
Thanatos
XxAri
Thanatos
Level 127
God Stats
3W - 2L
1,518 SR
Queue Stats
71W - 95L
1,456 Elo+
Party 1
Odin
Odin
XxTruittxX
Odin
Level 105
God Stats
3W - 1L
1,695 SR
Queue Stats
273W - 294L
1,413 Elo+
Party 3
Team Averages
Level 92
1,556 SR
1,446 Elo+

VS

Team Averages
Level 68
1,517 SR
1,418 Elo+
Ganesha
Ganesha
Ganky667
Ganesha
Level 120
God Stats
0W - 2L
1,593 SR
Queue Stats
103W - 120L
1,517 Elo+
Party 2
Hercules
Hercules
Infinitedrago
Hercules
Level 66
God Stats
3W - 6L
1,515 SR
Queue Stats
53W - 84L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KuuTheCrow
Morgan Le Fay
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,346 Elo+
Party 2
Cernunnos
Cernunnos
MENIYAEZ
Cernunnos
Level 71
God Stats
1W - 1L
1,479 SR
Queue Stats
81W - 107L
1,424 Elo+
Solo
Cliodhna
Cliodhna
Shadownato
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 4
5,923
538
2,176
5,988
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
AlphaSpeeder
Cthulhu
10
4 / 1 / 7
6,495
590
4,925
8,545
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
9 / 1 / 6
7,340
667
10,174
5,963
1,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
XxAri
Thanatos
10
5 / 2 / 0
6,502
591
3,329
7,279
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 1
6,597
600
4,884
7,851
4,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ganky667
Ganesha
8
1 / 5 / 1
5,569
506
2,285
10,152
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Infinitedrago
Hercules
10
1 / 1 / 1
5,742
522
4,028
8,020
3,350
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
KuuTheCrow
Morgan Le Fay
10
0 / 4 / 3
5,885
535
4,179
4,828
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MENIYAEZ
Cernunnos
5
0 / 7 / 0
4,362
397
4,446
8,555
2,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Shadownato
Cliodhna
10
5 / 4 / 1
6,443
586
6,848
6,268
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
7
8
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
3
4
1
W
Cthulhu
AlphaSpeeder
Cthulhu
4
1
7
7.5
L
Ganesha
Ganky667
Ganesha
1
5
1
0.3
L
Hercules
Infinitedrago
Hercules
1
1
1
1.5
L
Morgan Le Fay
KuuTheCrow
Morgan Le Fay
0
4
3
0.38
L
Cernunnos
MENIYAEZ
Cernunnos
0
7
0
0
L
Cliodhna
Shadownato
Cliodhna
5
4
1
1.38
W
9
1
6
12
W
Thanatos
XxAri
Thanatos
5
2
0
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
21,786
35,626
Taken
37,823
16,670
Mitigated
15,351
15,535
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,176
41
0
1,428
5,988
1,589
582
2,726
2,926
22,388
0
W
Cthulhu
AlphaSpeeder
Cthulhu
4,925
690
71
2,505
8,545
6,410
0
1,209
7,274
21,320
0
L
Ganesha
Ganky667
Ganesha
2,285
366
0
982
10,152
5,786
0
1,414
8,738
11,589
0
L
Hercules
Infinitedrago
Hercules
4,028
1,599
0
3,126
8,020
3,350
0
602
7,418
0
23,079
L
Morgan Le Fay
KuuTheCrow
Morgan Le Fay
4,179
190
0
515
4,828
1,614
0
1,542
3,286
29,628
0
L
Cernunnos
MENIYAEZ
Cernunnos
4,446
2,443
0
921
8,555
2,142
360
2,959
5,596
0
17,187
L
Cliodhna
Shadownato
Cliodhna
6,848
1,238
0
1,516
6,268
2,459
0
1,348
4,920
0
28,214
W
10,174
5,798
0
2,037
5,963
1,752
26
1,108
4,855
0
43,479
W
Thanatos
XxAri
Thanatos
3,329
940
0
6,800
7,279
2,260
0
1,033
6,148
0
27,423
W
4,884
717
0
2,694
7,851
4,659
0
0
7,851
4,918
33,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
28,001
290
Minions Killed
209
0
Camps Cleared
0
1,103,394
Distance Traveled
1,063,581
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,923
538
40
4
0
212,948
2
W
Cthulhu
6,495
590
34
3
0
225,778
1
L
Ganesha
5,569
506
15
1
0
214,289
1
L
Hercules
5,742
522
39
4
0
207,360
2
L
Morgan Le Fay
5,885
535
74
7
0
213,701
2
L
Cernunnos
4,362
397
34
3
0
195,151
0
L
Cliodhna
6,443
586
47
4
0
233,080
0
W
Neith
7,340
667
74
7
0
198,397
0
W
Thanatos
6,502
591
63
6
0
228,922
1
W
Odin
6,597
600
79
7
0
237,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role