Player Matchup

Nemesis
Nemesis
AirMaux-710
Nemesis
Level 29
God Stats
37W - 21L
1,537 SR
Queue Stats
156W - 142L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Jayrod456
Sun Wukong
Level 29
God Stats
26W - 13L
1,498 SR
Queue Stats
108W - 101L
1,401 Elo+
Solo
Yemoja
Yemoja
Xx_jona360_xX
Yemoja
Level 28
God Stats
4W - 2L
1,431 SR
Queue Stats
303W - 323L
1,397 Elo+
Party 1
Neith
Neith
Xx_ksks38_xX
Neith
Level 15
God Stats
7W - 11L
1,505 SR
Queue Stats
63W - 86L
1,340 Elo+
Party 1
Cliodhna
Cliodhna
qI_Scope_Ip
Cliodhna
Level 15
God Stats
3W - 9L
1,500 SR
Queue Stats
113W - 142L
1,341 Elo+
Party 1
Team Averages
Level 23
1,494 SR
1,388 Elo+

VS

Team Averages
Level 15
1,497 SR
1,316 Elo+
Xing Tian
Xing Tian
Fat Tony 888888
Xing Tian
Level 28
God Stats
17W - 13L
1,596 SR
Queue Stats
100W - 148L
1,409 Elo+
Solo
Cernunnos
Cernunnos
King Devi
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,137 Elo+
Solo
Cliodhna
Cliodhna
TheEggBandit641
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,411 Elo+
Solo
Poseidon
Poseidon
mcwinskeyyy
Poseidon
Level 13
God Stats
21W - 36L
1,404 SR
Queue Stats
35W - 56L
1,272 Elo+
Solo
Cu Chulainn
Cu Chulainn
usmc_mr-sparks
Cu Chulainn
Level 7
God Stats
11W - 8L
1,485 SR
Queue Stats
47W - 29L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirMaux-710
Nemesis
20
14 / 4 / 10
13,145
572
14,964
22,704
10,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Jayrod456
Sun Wukong
19
6 / 3 / 6
12,587
547
8,880
16,550
20,245
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 3 / 21
11,202
487
8,307
22,664
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
8 / 2 / 13
11,520
501
14,536
11,739
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
qI_Scope_Ip
Cliodhna
17
14 / 3 / 8
11,841
515
14,228
15,513
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fat Tony 888888
Xing Tian
13
0 / 4 / 4
8,894
387
6,039
19,383
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
King Devi
Cernunnos
14
3 / 10 / 1
9,595
417
11,451
14,340
5,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
16
2 / 10 / 5
10,503
457
12,846
16,732
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
mcwinskeyyy
Poseidon
12
2 / 13 / 1
9,211
400
9,254
13,990
4,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
usmc_mr-sparks
Cu Chulainn
17
7 / 8 / 1
12,001
522
18,995
18,921
22,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
45
Kills
14
15
Deaths
45
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AirMaux-710
Nemesis
14
4
10
4.75
L
Xing Tian
Fat Tony 888888
Xing Tian
0
4
4
0.5
W
Sun Wukong
Jayrod456
Sun Wukong
6
3
6
3
L
Cernunnos
King Devi
Cernunnos
3
10
1
0.35
L
Cliodhna
2
10
5
0.45
W
3
3
21
4.5
W
8
2
13
7.25
L
Poseidon
mcwinskeyyy
Poseidon
2
13
1
0.19
W
Cliodhna
qI_Scope_Ip
Cliodhna
14
3
8
6
L
Cu Chulainn
usmc_mr-sparks
Cu Chulainn
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,915
Damage
58,585
89,170
Taken
83,366
57,150
Mitigated
59,104
32,462
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AirMaux-710
Nemesis
14,964
6,999
0
10,994
22,704
10,001
0
4,544
18,037
0
95,885
L
Xing Tian
Fat Tony 888888
Xing Tian
6,039
499
0
2,503
19,383
19,321
0
3,810
15,573
20,807
0
W
Sun Wukong
Jayrod456
Sun Wukong
8,880
2,042
0
4,580
16,550
20,245
2,344
2,872
13,674
0
73,585
L
Cernunnos
King Devi
Cernunnos
11,451
5,018
0
1,390
14,340
5,581
249
1,840
12,500
0
49,952
L
Cliodhna
12,846
2,474
0
1,254
16,732
7,503
0
1,427
15,305
0
60,125
W
8,307
2,809
5,694
9,245
22,664
15,068
870
2,712
19,803
30,050
0
W
14,536
6,978
0
1,949
11,739
5,653
3,619
2,563
9,050
0
59,576
L
Poseidon
mcwinskeyyy
Poseidon
9,254
1,450
0
38
13,990
4,026
336
314
13,676
35,956
0
W
Cliodhna
qI_Scope_Ip
Cliodhna
14,228
1,090
0
0
15,513
6,183
528
5,661
9,558
0
57,542
L
Cu Chulainn
usmc_mr-sparks
Cu Chulainn
18,995
3,381
0
1,072
18,921
22,673
0
916
18,005
17,411
58,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,295
Gold Earned
50,204
504
Minions Killed
389
0
Camps Cleared
0
2,243,861
Distance Traveled
1,748,350
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,145
572
116
5
0
533,740
3
L
Xing Tian
8,894
387
29
1
0
383,139
0
W
Sun Wukong
12,587
547
148
6
0
433,098
3
L
Cernunnos
9,595
417
85
4
0
314,232
0
L
Cliodhna
10,503
457
84
4
0
412,050
0
W
Yemoja
11,202
487
38
2
0
410,720
0
W
Neith
11,520
501
105
5
0
394,780
0
L
Poseidon
9,211
400
66
3
0
305,571
1
W
Cliodhna
11,841
515
97
4
0
471,523
0
L
Cu Chulainn
12,001
522
125
5
0
333,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role