Player Matchup

Mulan
Mulan
BlueFlames67
Mulan
Level 140
God Stats
4W - 3L
1,848 SR
Queue Stats
290W - 277L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
TooSloBro
Cliodhna
Level 27
God Stats
10W - 3L
1,692 SR
Queue Stats
111W - 62L
1,693 Elo+
Party 1
Zeus
Zeus
UncleanlyHalo
Zeus
Level 156
God Stats
6W - 6L
1,715 SR
Queue Stats
215W - 158L
1,677 Elo+
Party 1
Team Averages
Level 108
1,752 SR
1,681 Elo+

VS

Team Averages
Level 63
1,612 SR
1,465 Elo+
Gilgamesh
Gilgamesh
Aborthir
Gilgamesh
Level 18
God Stats
2W - 2L
1,526 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2
Ares
Ares
Arandah
Ares
Level 36
God Stats
4W - 4L
1,656 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2
Chronos
Chronos
OnyxShocks
Chronos
Level 136
God Stats
1W - 0L
1,655 SR
Queue Stats
5W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
9,091
649
12,617
16,007
13,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
TooSloBro
Cliodhna
13
1 / 4 / 7
9,178
656
9,772
8,178
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 5 / 4
9,846
703
22,275
7,722
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aborthir
Gilgamesh
14
4 / 3 / 10
9,959
711
8,982
19,825
17,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Arandah
Ares
14
6 / 2 / 9
10,945
782
6,721
19,914
23,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
OnyxShocks
Chronos
14
5 / 5 / 7
10,408
743
9,349
15,300
7,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
15
15
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aborthir
Gilgamesh
4
3
10
3
W
Ares
Arandah
Ares
6
2
9
5.25
L
3
6
6
1
W
Chronos
OnyxShocks
Chronos
5
5
7
1.7
L
Cliodhna
TooSloBro
Cliodhna
1
4
7
1.13
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
25,052
31,907
Taken
55,039
19,875
Mitigated
49,010
5,072
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aborthir
Gilgamesh
8,982
2,211
803
7,723
19,825
17,441
627
8,425
11,400
0
22,797
W
Ares
Arandah
Ares
6,721
603
723
2,488
19,914
23,755
447
9,379
10,353
12,069
0
L
12,617
1,439
0
4,166
16,007
13,582
136
8,701
7,306
3,676
28,950
W
Chronos
OnyxShocks
Chronos
9,349
3,385
0
2,746
15,300
7,814
1,765
6,379
8,921
58,110
0
L
Cliodhna
TooSloBro
Cliodhna
9,772
447
0
595
8,178
3,574
154
3,413
4,765
0
22,623
L
22,275
2,381
0
311
7,722
2,719
721
4,269
3,453
37,771
1,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
31,312
126
Minions Killed
138
5
Camps Cleared
5
653,427
Distance Traveled
825,113
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,959
711
29
2
0
290,789
0
W
Ares
10,945
782
7
1
0
265,204
1
L
Mulan
9,091
649
39
3
2
230,244
3
W
Chronos
10,408
743
102
7
5
269,120
4
L
Cliodhna
9,178
656
39
3
0
256,554
3
L
Zeus
9,846
703
48
3
3
166,629
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role