Player Matchup

Bastet
Bastet
MadReactsOnly
Bastet
Level 4
God Stats
1W - 0L
1,183 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Renae445
Jing Wei
Level 21
God Stats
4W - 14L
1,056 SR
Queue Stats
9W - 17L
1,054 Elo+
Party 3
Kukulkan
Kukulkan
Sidapa69
Kukulkan
Level 8
God Stats
5W - 2L
1,422 SR
Queue Stats
18W - 19L
1,386 Elo+
Party 2
Neith
Neith
theSkeeze
Neith
Level 7
God Stats
8W - 9L
1,383 SR
Queue Stats
18W - 24L
1,307 Elo+
Party 2
Achilles
Achilles
wennywahd
Achilles
Level 26
God Stats
5W - 5L
1,302 SR
Queue Stats
14W - 14L
1,323 Elo+
Party 3
Team Averages
Level 13
1,269 SR
1,314 Elo+

VS

Team Averages
Level 14
1,473 SR
1,292 Elo+
Ra
Ra
Dracoslayer13
Ra
Level 6
God Stats
1W - 2L
1,485 SR
Queue Stats
4W - 12L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
Evil-Spawner
Cthulhu
Level 12
God Stats
5W - 6L
1,488 SR
Queue Stats
48W - 40L
1,387 Elo+
Solo
Freya
Freya
Help Akame
Freya
Level 15
God Stats
3W - 5L
1,390 SR
Queue Stats
52W - 54L
1,309 Elo+
Party 1
Discordia
Discordia
XxjakeiamxX
Discordia
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 53L
1,267 Elo+
Party 1
Nemesis
Nemesis
aSquiggle
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 19
12,005
1,091
17,401
13,801
4,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Renae445
Jing Wei
19
7 / 1 / 22
11,713
1,065
16,045
10,476
3,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Sidapa69
Kukulkan
20
13 / 2 / 24
13,728
1,248
23,636
8,273
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
theSkeeze
Neith
18
3 / 3 / 14
10,036
912
8,917
9,883
2,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
wennywahd
Achilles
20
14 / 1 / 22
13,313
1,210
16,335
15,619
17,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 4
9,467
861
5,768
16,671
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Evil-Spawner
Cthulhu
16
2 / 5 / 3
10,069
915
4,840
11,840
12,878
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
16
8 / 10 / 4
11,834
1,076
24,258
27,278
9,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
XxjakeiamxX
Discordia
17
3 / 8 / 2
10,655
969
13,079
15,762
4,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
aSquiggle
Nemesis
17
0 / 12 / 7
9,940
904
6,726
20,146
7,762
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
33
47
Kills
13
13
Deaths
47
101
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Cthulhu
Evil-Spawner
Cthulhu
2
5
3
0.7
L
Freya
8
10
4
1
W
10
6
19
3.25
W
Jing Wei
Renae445
Jing Wei
7
1
22
18
W
Kukulkan
Sidapa69
Kukulkan
13
2
24
12.5
L
Discordia
XxjakeiamxX
Discordia
3
8
2
0.5
L
Nemesis
aSquiggle
Nemesis
0
12
7
0.29
W
Neith
theSkeeze
Neith
3
3
14
3.33
W
Achilles
wennywahd
Achilles
14
1
22
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,334
Damage
54,671
58,052
Taken
91,697
31,405
Mitigated
41,161
4,051
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,768
854
419
195
16,671
5,961
0
3,527
12,556
25,205
0
L
Cthulhu
Evil-Spawner
Cthulhu
4,840
203
34
0
11,840
12,878
0
3,003
8,376
19,644
0
L
Freya
24,258
10,173
0
10,169
27,278
9,866
0
4,364
22,289
31,924
0
W
17,401
7,919
0
250
13,801
4,856
0
11,608
2,193
0
25,548
W
Jing Wei
Renae445
Jing Wei
16,045
10,909
0
120
10,476
3,599
0
9,317
1,159
0
45,975
W
Kukulkan
Sidapa69
Kukulkan
23,636
2,971
714
656
8,273
3,027
0
6,585
1,688
44,625
0
L
Discordia
XxjakeiamxX
Discordia
13,079
554
52
1,020
15,762
4,694
0
5,535
9,901
39,354
0
L
Nemesis
aSquiggle
Nemesis
6,726
2,638
0
1,666
20,146
7,762
0
6,441
13,216
0
23,235
W
Neith
theSkeeze
Neith
8,917
5,370
0
591
9,883
2,815
0
8,935
948
0
18,785
W
Achilles
wennywahd
Achilles
16,335
6,028
0
1,720
15,619
17,108
0
11,500
4,119
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,795
Gold Earned
51,965
195
Minions Killed
191
5
Camps Cleared
3
1,016,539
Distance Traveled
888,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,467
861
37
3
1
193,955
0
L
Cthulhu
10,069
915
43
4
0
141,236
0
L
Freya
11,834
1,076
13
1
1
182,049
0
W
Bastet
12,005
1,091
16
1
2
209,909
0
W
Jing Wei
11,713
1,065
55
5
0
238,018
0
W
Kukulkan
13,728
1,248
74
7
1
171,966
0
L
Discordia
10,655
969
55
5
1
184,967
0
L
Nemesis
9,940
904
43
4
0
185,800
1
W
Neith
10,036
912
32
3
1
171,595
0
W
Achilles
13,313
1,210
18
2
1
225,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role