Player Matchup

Cliodhna
Cliodhna
IX IceMan VI
Cliodhna
Level 105
God Stats
8W - 8L
1,291 SR
Queue Stats
108W - 161L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
KIRITO 4827
Kukulkan
Level 26
God Stats
3W - 0L
1,715 SR
Queue Stats
13W - 6L
1,570 Elo+
Party 2
Bacchus
Bacchus
Z3br4c4k3s1
Bacchus
Level 64
God Stats
19W - 21L
1,508 SR
Queue Stats
55W - 76L
1,334 Elo+
Party 2
Team Averages
Level 65
1,505 SR
1,409 Elo+

VS

Team Averages
Level 51
1,547 SR
1,531 Elo+
Chiron
Chiron
CowboysKing1996
Chiron
Level 107
God Stats
5W - 3L
1,642 SR
Queue Stats
457W - 459L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
TeflonCon
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 76L
1,580 Elo+
Party 1
Tiamat
Tiamat
dragonclaw2210
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IX IceMan VI
Cliodhna
12
7 / 4 / 7
8,388
839
8,025
8,963
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
KIRITO 4827
Kukulkan
13
6 / 0 / 10
8,321
832
10,548
4,698
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Z3br4c4k3s1
Bacchus
13
6 / 1 / 12
9,088
909
5,940
9,250
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,487
749
4,427
9,783
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
TeflonCon
Zhong Kui
12
3 / 3 / 1
7,884
788
9,459
9,290
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 11 / 2
5,994
599
1,305
9,712
4,186
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
5
5
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Cliodhna
IX IceMan VI
Cliodhna
7
4
7
2.63
W
Kukulkan
KIRITO 4827
Kukulkan
6
0
10
11
L
Zhong Kui
TeflonCon
Zhong Kui
3
3
1
1.17
W
Bacchus
Z3br4c4k3s1
Bacchus
6
1
12
12
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
15,191
22,911
Taken
28,785
16,499
Mitigated
14,355
2,484
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
2,389
468
1,092
9,783
2,991
22
5,796
3,801
0
20,672
W
Cliodhna
IX IceMan VI
Cliodhna
8,025
1,134
244
1,042
8,963
3,444
321
4,338
4,253
0
25,923
W
Kukulkan
KIRITO 4827
Kukulkan
10,548
1,742
0
0
4,698
1,702
141
2,731
1,793
30,866
0
L
Zhong Kui
TeflonCon
Zhong Kui
9,459
374
0
2,465
9,290
7,178
0
4,680
4,418
23,487
0
W
Bacchus
Z3br4c4k3s1
Bacchus
5,940
243
0
1,198
9,250
11,353
372
3,434
5,512
13,565
0
L
1,305
287
0
185
9,712
4,186
0
5,748
3,650
4,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
21,365
124
Minions Killed
92
7
Camps Cleared
3
591,757
Distance Traveled
485,852
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,487
749
38
4
2
165,920
0
W
Cliodhna
8,388
839
38
4
4
178,762
1
W
Kukulkan
8,321
832
61
6
1
196,850
2
L
Zhong Kui
7,884
788
43
4
1
167,759
0
W
Bacchus
9,088
909
25
3
2
216,145
3
L
Tiamat
5,994
599
11
1
0
152,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role