Player Matchup

Cupid
Cupid
FrostFireMG
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,546 Elo+
Solo
Kali
Kali
LucyLuvsUoU
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 14L
1,730 Elo+
Solo
Anubis
Anubis
SASSYNSWEET88
Anubis
Level 16
God Stats
2W - 3L
1,468 SR
Queue Stats
22W - 23L
1,518 Elo+
Solo
Eset
Eset
ZeBigBadWolf310
Eset
Level 17
God Stats
2W - 1L
1,736 SR
Queue Stats
78W - 76L
1,596 Elo+
Solo
Hera
Hera
papirrin_aczn
Hera
Level 25
God Stats
9W - 10L
1,420 SR
Queue Stats
212W - 245L
1,544 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,587 Elo+

VS

Team Averages
Level 25
1,592 SR
1,615 Elo+
Achilles
Achilles
Chaoskitty1921
Achilles
Level 22
God Stats
13W - 7L
1,500 SR
Queue Stats
154W - 116L
1,726 Elo+
Solo
Heimdallr
Heimdallr
EMPORER5896
Heimdallr
Level 28
God Stats
2W - 2L
1,445 SR
Queue Stats
72W - 71L
1,576 Elo+
Solo
Sylvanus
Sylvanus
KMFXoTiK
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 84L
1,542 Elo+
Solo
Hun Batz
Hun Batz
XxspinettaxX
Hun Batz
Level 26
God Stats
9W - 5L
1,797 SR
Queue Stats
103W - 100L
1,534 Elo+
Solo
Ra
Ra
victormulvihill
Ra
Level 22
God Stats
9W - 3L
1,720 SR
Queue Stats
83W - 55L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
8,563
476
9,688
13,697
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 4 / 3
9,667
537
5,028
15,005
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 8 / 0
9,774
543
8,876
12,657
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 6 / 4
7,364
409
6,662
10,570
8,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

16
0 / 3 / 0
9,519
529
5,135
11,399
4,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 0 / 0
10,306
573
7,117
13,025
12,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
EMPORER5896
Heimdallr
16
6 / 4 / 5
9,715
540
12,312
15,271
5,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
KMFXoTiK
Sylvanus
15
1 / 1 / 11
9,018
501
4,480
10,888
10,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
XxspinettaxX
Hun Batz
16
4 / 3 / 6
9,600
533
5,042
11,875
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 2 / 4
11,825
657
12,064
11,592
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
26
26
Deaths
10
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
0
0
3
W
Heimdallr
EMPORER5896
Heimdallr
6
4
5
2.13
L
4
5
2
1
W
Sylvanus
KMFXoTiK
Sylvanus
1
1
11
6.5
L
2
4
3
0.88
L
3
8
0
0.38
W
Hun Batz
XxspinettaxX
Hun Batz
4
3
6
2.33
L
1
6
4
0.5
L
0
3
0
0
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,389
Damage
41,015
63,328
Taken
62,651
27,091
Mitigated
36,333
18,469
Healing
30,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,117
1,409
0
8,585
13,025
12,120
120
5,135
7,890
0
64,241
W
Heimdallr
EMPORER5896
Heimdallr
12,312
5,738
0
7,253
15,271
5,780
30
5,463
9,808
0
63,155
L
9,688
4,345
273
3,625
13,697
3,915
0
3,714
9,935
0
45,223
W
Sylvanus
KMFXoTiK
Sylvanus
4,480
1,218
914
3,711
10,888
10,210
0
4,309
6,579
29,634
10,863
L
5,028
2,437
0
7,035
15,005
4,859
0
3,567
11,242
0
60,595
L
8,876
164
0
1,930
12,657
5,264
770
4,558
7,894
57,699
0
W
Hun Batz
XxspinettaxX
Hun Batz
5,042
1,032
0
3,089
11,875
3,929
952
2,469
9,406
0
62,771
L
6,662
651
284
1,156
10,570
8,635
0
3,729
6,707
35,999
0
L
5,135
1,960
0
4,166
11,399
4,418
196
0
11,399
75,583
0
W
12,064
1,462
1,542
5,897
11,592
4,294
0
3,517
8,075
95,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,887
Gold Earned
50,464
549
Minions Killed
572
0
Camps Cleared
0
1,609,890
Distance Traveled
1,768,831
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,306
573
123
7
0
370,262
2
W
Heimdallr
9,715
540
91
5
0
328,911
0
L
Cupid
8,563
476
88
5
0
379,160
7
W
Sylvanus
9,018
501
71
4
0
319,516
4
L
Kali
9,667
537
115
6
0
319,266
0
L
Anubis
9,774
543
134
7
0
319,252
1
W
Hun Batz
9,600
533
113
6
0
354,760
0
L
Eset
7,364
409
55
3
0
282,939
6
L
Hera
9,519
529
157
9
0
309,273
1
W
Ra
11,825
657
174
10
0
395,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role