Player Matchup

Cliodhna
Cliodhna
FaDe RaWnChY
Cliodhna
Level 16
God Stats
0W - 3L
1,552 SR
Queue Stats
5W - 9L
1,457 Elo+
Solo
Ne Zha
Ne Zha
TEDDYRAW ENT
Ne Zha
Level 3
God Stats
3W - 6L
1,243 SR
Queue Stats
4W - 6L
1,395 Elo+
Solo
Bellona
Bellona
TerryJ90
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,727 Elo+
Solo
Izanami
Izanami
gfc_araiyb
Izanami
Level 29
God Stats
3W - 3L
1,642 SR
Queue Stats
67W - 73L
1,579 Elo+
Solo
Osiris
Osiris
mohammadjhn
Osiris
Level 18
God Stats
5W - 7L
1,602 SR
Queue Stats
121W - 153L
1,436 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,519 Elo+

VS

Team Averages
Level 28
1,548 SR
1,520 Elo+
Merlin
Merlin
Spence4ever
Merlin
Level 24
God Stats
19W - 14L
1,558 SR
Queue Stats
58W - 54L
1,504 Elo+
Solo
Cliodhna
Cliodhna
TaffiVamp
Cliodhna
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 86L
1,434 Elo+
Party 1
Medusa
Medusa
The_2ndBreakfast
Medusa
Level 29
God Stats
7W - 3L
1,595 SR
Queue Stats
16W - 13L
1,632 Elo+
Party 2
Jormungandr
Jormungandr
stoppedbee12
Jormungandr
Level 17
God Stats
5W - 4L
1,517 SR
Queue Stats
16W - 22L
1,325 Elo+
Party 1
Hercules
Hercules
xTH3H1GHGROUNDx
Hercules
Level 27
God Stats
2W - 0L
1,568 SR
Queue Stats
17W - 10L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FaDe RaWnChY
Cliodhna
17
8 / 5 / 0
10,731
537
15,959
18,258
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
8
0 / 7 / 1
6,431
322
2,383
9,883
3,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
TerryJ90
Bellona
13
3 / 6 / 2
8,764
438
9,023
22,145
13,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
gfc_araiyb
Izanami
6
0 / 3 / 0
6,291
315
627
5,463
1,245
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
16
2 / 2 / 5
9,389
469
7,502
18,021
9,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 5 / 6
10,193
510
11,625
11,000
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
TaffiVamp
Cliodhna
18
3 / 2 / 5
10,784
539
5,875
13,619
7,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 5
10,592
530
7,809
9,830
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
stoppedbee12
Jormungandr
18
10 / 3 / 3
11,290
565
16,523
16,963
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
15
4 / 0 / 9
10,104
505
12,118
17,733
23,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
13
Kills
23
23
Deaths
13
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FaDe RaWnChY
Cliodhna
8
5
0
1.6
W
Merlin
3
5
6
1.2
L
Ne Zha
0
7
1
0.07
W
Cliodhna
TaffiVamp
Cliodhna
3
2
5
2.75
L
Bellona
TerryJ90
Bellona
3
6
2
0.67
W
3
3
5
1.83
L
Izanami
gfc_araiyb
Izanami
0
3
0
0
L
Osiris
2
2
5
2.25
W
Jormungandr
stoppedbee12
Jormungandr
10
3
3
3.83
W
Hercules
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
53,950
73,770
Taken
69,145
34,792
Mitigated
55,448
14,188
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FaDe RaWnChY
Cliodhna
15,959
4,372
0
3,533
18,258
7,298
0
3,788
13,922
0
69,645
W
Merlin
11,625
509
133
1,540
11,000
4,447
2,145
0
11,000
65,751
0
L
Ne Zha
2,383
1,315
0
1,213
9,883
3,377
29
4,176
5,372
0
16,604
W
Cliodhna
TaffiVamp
Cliodhna
5,875
809
0
4,960
13,619
7,268
0
0
13,619
0
86,992
L
Bellona
TerryJ90
Bellona
9,023
3,275
0
7,237
22,145
13,201
440
9,160
11,955
0
37,981
W
7,809
3,907
0
2,500
9,830
3,624
2,462
67
9,763
0
64,389
L
Izanami
gfc_araiyb
Izanami
627
542
0
1,557
5,463
1,245
0
525
4,925
0
15,061
L
Osiris
7,502
2,815
0
648
18,021
9,671
315
8,367
8,675
0
55,280
W
Jormungandr
stoppedbee12
Jormungandr
16,523
4,014
0
1,224
16,963
17,057
2,108
0
16,963
60,392
0
W
Hercules
12,118
3,045
159
7,899
17,733
23,052
174
0
17,733
0
35,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
52,963
360
Minions Killed
514
0
Camps Cleared
0
1,420,126
Distance Traveled
1,861,274
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,731
537
121
6
0
388,676
0
W
Merlin
10,193
510
118
6
0
341,627
8
L
Ne Zha
6,431
322
32
2
0
239,330
1
W
Cliodhna
10,784
539
140
7
0
426,884
1
L
Bellona
8,764
438
65
3
0
242,378
4
W
Medusa
10,592
530
98
5
0
384,756
1
L
Izanami
6,291
315
37
2
0
88,824
2
L
Osiris
9,389
469
105
5
0
460,918
0
W
Jormungandr
11,290
565
99
5
0
301,454
1
W
Hercules
10,104
505
59
3
0
406,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role