Player Matchup

Hel
Hel
DEliaDangle05
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 86L
1,568 Elo+
Party 2
Achilles
Achilles
GrowleyGuy
Achilles
Level 122
God Stats
2W - 1L
1,608 SR
Queue Stats
126W - 96L
1,650 Elo+
Party 2
Neith
Neith
Othello Four
Neith
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
73W - 54L
1,620 Elo+
Party 2
Khepri
Khepri
SpiralXenom157
Khepri
Level 120
God Stats
6W - 4L
1,615 SR
Queue Stats
181W - 155L
1,608 Elo+
Party 2
Chaac
Chaac
louis102
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,562 Elo+
Party 2
Team Averages
Level 116
1,588 SR
1,602 Elo+

VS

Team Averages
Level 115
1,400 SR
1,503 Elo+
Hou Yi
Hou Yi
Arbitir
Hou Yi
Level 138
God Stats
10W - 12L
1,539 SR
Queue Stats
803W - 799L
1,500 Elo+
Solo
He Bo
He Bo
DigitalCatfish
He Bo
Level 123
God Stats
3W - 7L
1,503 SR
Queue Stats
264W - 235L
1,510 Elo+
Party 1
Pele
Pele
Gera4ka
Pele
Level 61
God Stats
3W - 7L
1,336 SR
Queue Stats
192W - 203L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
boman95
Gilgamesh
Level 101
God Stats
2W - 4L
1,470 SR
Queue Stats
239W - 212L
1,512 Elo+
Party 1
Hel
Hel
tuiwrefhkasekfhl
Hel
Level 154
God Stats
0W - 5L
1,151 SR
Queue Stats
364W - 362L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
12,698
605
15,594
15,299
8,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
GrowleyGuy
Achilles
20
4 / 4 / 11
13,349
636
27,102
36,494
58,102
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

20
6 / 2 / 12
14,300
681
51,910
21,058
12,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 14
14,935
711
19,240
27,163
40,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
louis102
Chaac
20
3 / 5 / 16
13,456
641
28,801
34,856
49,137
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arbitir
Hou Yi
20
3 / 4 / 9
12,675
604
33,518
28,188
16,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 11
14,389
685
26,413
28,412
16,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Gera4ka
Pele
17
3 / 8 / 5
11,701
557
18,144
27,537
22,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
boman95
Gilgamesh
20
4 / 3 / 10
13,585
647
23,526
47,361
47,439
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 2 / 15
13,898
662
12,134
28,784
30,672
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
20
Kills
19
19
Deaths
21
62
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arbitir
Hou Yi
3
4
9
1.88
W
4
4
9
2.13
L
6
4
11
2.88
L
Pele
Gera4ka
Pele
3
8
5
0.69
W
Achilles
GrowleyGuy
Achilles
4
4
11
2.38
W
6
2
12
6
W
3
4
14
2.5
L
Gilgamesh
boman95
Gilgamesh
4
3
10
3
W
Chaac
louis102
Chaac
3
5
16
2.2
L
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,647
Damage
113,735
134,870
Taken
160,282
168,043
Mitigated
134,144
62,319
Healing
103,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arbitir
Hou Yi
33,518
21,683
4,560
5,956
28,188
16,895
1,600
6,757
20,592
0
61,358
W
15,594
3,203
20,322
6,635
15,299
8,636
434
2,963
12,336
25,448
0
L
26,413
2,072
3,314
7,171
28,412
16,293
1,679
5,522
22,174
46,550
0
L
Pele
Gera4ka
Pele
18,144
2,455
2,294
4,832
27,537
22,845
498
8,816
17,482
0
31,898
W
Achilles
GrowleyGuy
Achilles
27,102
4,040
1,691
7,189
36,494
58,102
468
12,466
24,028
2,349
40,764
W
51,910
21,400
2,139
7,095
21,058
12,105
4,026
5,037
16,021
0
109,817
W
19,240
921
2,324
2,609
27,163
40,063
349
8,402
18,761
36,513
0
L
Gilgamesh
boman95
Gilgamesh
23,526
4,562
4,616
17,727
47,361
47,439
743
10,202
35,465
0
47,565
W
Chaac
louis102
Chaac
28,801
2,039
3,099
9,216
34,856
49,137
796
9,679
25,177
8,229
35,832
L
12,134
358
34,217
18,358
28,784
30,672
172
7,961
19,807
33,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,738
Gold Earned
66,248
233
Minions Killed
220
0
Camps Cleared
0
2,043,301
Distance Traveled
1,872,862
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,675
604
41
2
0
363,711
0
W
Hel
12,698
605
24
1
0
395,300
0
L
He Bo
14,389
685
41
2
0
369,203
0
L
Pele
11,701
557
23
1
0
305,019
1
W
Achilles
13,349
636
35
2
0
417,457
0
W
Neith
14,300
681
116
6
0
406,962
0
W
Khepri
14,935
711
22
1
0
418,927
1
L
Gilgamesh
13,585
647
48
2
0
414,741
0
W
Chaac
13,456
641
36
2
0
404,655
1
L
Hel
13,898
662
67
3
0
420,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role