Player Matchup

Cernunnos
Cernunnos
D4nOn1
Cernunnos
Level 40
God Stats
24W - 26L
1,463 SR
Queue Stats
260W - 348L
1,436 Elo+
Party 1
Ra
Ra
DrSiririca
Ra
Level 16
God Stats
2W - 5L
1,433 SR
Queue Stats
45W - 30L
1,588 Elo+
Party 1
Kali
Kali
ImPastel
Kali
Level 27
God Stats
2W - 0L
1,735 SR
Queue Stats
90W - 112L
1,461 Elo+
Party 1
Athena
Athena
XablauAugustus
Athena
Level 29
God Stats
24W - 24L
1,460 SR
Queue Stats
201W - 281L
1,438 Elo+
Party 1
Osiris
Osiris
paulokorat hue
Osiris
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 338L
1,458 Elo+
Party 1
Team Averages
Level 28
1,518 SR
1,476 Elo+

VS

Team Averages
Level 22
1,492 SR
1,315 Elo+
King Arthur
King Arthur
BanS2
King Arthur
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 16L
1,251 Elo+
Solo
Neith
Neith
LUTH3R3
Neith
Level 27
God Stats
0W - 2L
1,224 SR
Queue Stats
25W - 26L
1,365 Elo+
Solo
Susano
Susano
RJZgoodZ
Susano
Level 11
God Stats
5W - 4L
1,573 SR
Queue Stats
7W - 18L
1,243 Elo+
Solo
Cliodhna
Cliodhna
Sislicy
Cliodhna
Level 29
God Stats
3W - 2L
1,853 SR
Queue Stats
37W - 48L
1,366 Elo+
Solo
Poseidon
Poseidon
fael020445
Poseidon
Level 29
God Stats
4W - 7L
1,310 SR
Queue Stats
110W - 122L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D4nOn1
Cernunnos
9
1 / 5 / 2
5,984
460
5,494
9,087
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
11 / 0 / 3
9,263
713
10,669
7,610
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
13
3 / 2 / 5
7,384
568
4,436
9,884
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 1 / 5
6,487
499
2,293
8,861
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 0 / 3
7,053
543
2,300
3,644
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BanS2
King Arthur
9
0 / 4 / 0
5,565
428
2,279
8,871
3,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
LUTH3R3
Neith
10
2 / 3 / 6
6,403
493
6,222
7,291
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
RJZgoodZ
Susano
9
0 / 4 / 0
5,403
416
1,757
7,151
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Sislicy
Cliodhna
11
6 / 1 / 2
6,797
523
7,231
8,586
2,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
fael020445
Poseidon
9
0 / 8 / 1
5,464
420
2,937
7,421
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
8
8
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BanS2
King Arthur
0
4
0
0
W
Cernunnos
D4nOn1
Cernunnos
1
5
2
0.4
W
11
0
3
12.5
W
Kali
3
2
5
2.75
L
Neith
LUTH3R3
Neith
2
3
6
1.67
L
Susano
RJZgoodZ
Susano
0
4
0
0
L
Cliodhna
Sislicy
Cliodhna
6
1
2
7
W
1
1
5
3.5
L
Poseidon
fael020445
Poseidon
0
8
1
0.06
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
20,426
39,086
Taken
39,320
17,198
Mitigated
12,389
15,351
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BanS2
King Arthur
2,279
831
0
1,001
8,871
3,252
46
2,866
5,918
0
23,340
W
Cernunnos
D4nOn1
Cernunnos
5,494
2,278
0
2,822
9,087
2,165
850
152
8,935
0
33,310
W
10,669
1,090
793
4,351
7,610
3,279
274
1,782
5,596
70,114
0
W
Kali
4,436
2,343
0
4,322
9,884
5,386
0
775
8,961
0
45,684
L
Neith
LUTH3R3
Neith
6,222
2,829
0
1,993
7,291
1,933
0
1,226
6,053
0
30,218
L
Susano
RJZgoodZ
Susano
1,757
325
0
1,448
7,151
1,966
0
1,627
5,490
0
21,845
L
Cliodhna
Sislicy
Cliodhna
7,231
613
155
3,374
8,586
2,834
0
2,478
6,078
0
26,798
W
2,293
484
0
2,749
8,861
4,038
40
146
8,715
15,089
0
L
Poseidon
fael020445
Poseidon
2,937
506
0
981
7,421
2,404
294
4,332
2,819
24,037
0
W
2,300
808
0
314
3,644
2,330
828
0
3,644
0
20,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
29,632
352
Minions Killed
246
0
Camps Cleared
0
1,344,981
Distance Traveled
1,229,863
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,565
428
40
3
0
243,917
4
W
Cernunnos
5,984
460
58
4
0
229,470
0
W
Ra
9,263
713
128
10
0
275,664
2
W
Kali
7,384
568
83
6
0
304,284
1
L
Neith
6,403
493
47
4
0
238,330
1
L
Susano
5,403
416
53
4
0
255,520
0
L
Cliodhna
6,797
523
58
4
0
258,993
0
W
Athena
6,487
499
30
2
0
263,138
0
L
Poseidon
5,464
420
48
4
0
233,103
5
W
Osiris
7,053
543
53
4
0
272,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role