Player Matchup

Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Moo0t
Jormungandr
Level 119
God Stats
3W - 1L
1,648 SR
Queue Stats
124W - 101L
1,625 Elo+
Party 2
Merlin
Merlin
OsiansFriend
Merlin
Level 63
God Stats
2W - 3L
1,461 SR
Queue Stats
110W - 88L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pihili
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,650 SR
Queue Stats
170W - 170L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
versoJayTV
Sun Wukong
Level 65
God Stats
8W - 7L
1,400 SR
Queue Stats
137W - 134L
1,534 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,547 Elo+

VS

Team Averages
Level 144
1,503 SR
1,517 Elo+
Anhur
Anhur
Eder_Pk
Anhur
Level 149
God Stats
3W - 3L
1,549 SR
Queue Stats
156W - 106L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
Kucher666
Ah Puch
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,391 Elo+
Solo
Ne Zha
Ne Zha
Mxk1
Ne Zha
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 146L
1,569 Elo+
Solo
Nu Wa
Nu Wa
iClosed-I
Nu Wa
Level 150
God Stats
1W - 2L
1,368 SR
Queue Stats
147W - 83L
1,612 Elo+
Party 1
Ganesha
Ganesha
tdlCraig
Ganesha
Level 144
God Stats
14W - 10L
1,596 SR
Queue Stats
447W - 471L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 6 / 12
9,957
766
6,842
12,789
3,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Moo0t
Jormungandr
20
16 / 3 / 11
12,965
997
21,223
20,396
20,294
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
16
3 / 3 / 16
10,098
777
11,203
12,475
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
pihili
Ah Muzen Cab
19
8 / 3 / 15
11,413
878
22,004
15,330
6,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
versoJayTV
Sun Wukong
16
1 / 5 / 14
9,798
754
10,919
19,608
28,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eder_Pk
Anhur
18
9 / 5 / 9
10,917
840
10,427
15,604
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Kucher666
Ah Puch
16
4 / 7 / 12
10,100
777
17,051
12,463
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Mxk1
Ne Zha
17
1 / 6 / 17
10,028
771
11,399
21,513
19,077
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
iClosed-I
Nu Wa
16
5 / 6 / 11
10,231
787
20,515
11,101
4,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
tdlCraig
Ganesha
16
1 / 6 / 12
9,237
711
7,162
18,768
18,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
81
30
Kills
20
20
Deaths
30
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
6
12
1.33
L
Anhur
Eder_Pk
Anhur
9
5
9
2.7
L
Ah Puch
Kucher666
Ah Puch
4
7
12
1.43
W
Jormungandr
Moo0t
Jormungandr
16
3
11
7.17
L
Ne Zha
Mxk1
Ne Zha
1
6
17
1.58
W
Merlin
3
3
16
3.67
L
Nu Wa
iClosed-I
Nu Wa
5
6
11
1.75
W
Ah Muzen Cab
pihili
Ah Muzen Cab
8
3
15
5.17
L
Ganesha
tdlCraig
Ganesha
1
6
12
1.17
W
Sun Wukong
versoJayTV
Sun Wukong
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,191
Damage
66,554
80,598
Taken
79,449
62,814
Mitigated
51,869
35,493
Healing
26,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,842
38
5,380
2,892
12,789
3,692
1,089
7,702
5,087
20,290
0
L
Anhur
Eder_Pk
Anhur
10,427
5,876
880
4,999
15,604
5,818
2,180
7,766
7,081
0
18,576
L
Ah Puch
Kucher666
Ah Puch
17,051
533
700
670
12,463
3,952
918
6,184
5,766
31,287
0
W
Jormungandr
Moo0t
Jormungandr
21,223
4,240
901
5,091
20,396
20,294
807
10,831
9,565
40,868
0
L
Ne Zha
Mxk1
Ne Zha
11,399
1,185
1,988
8,530
21,513
19,077
318
10,333
10,283
775
21,903
W
Merlin
11,203
1,319
806
3,199
12,475
4,663
734
7,255
5,220
32,253
0
L
Nu Wa
iClosed-I
Nu Wa
20,515
5,735
1,699
1,869
11,101
4,125
1,405
4,793
5,651
32,759
0
W
Ah Muzen Cab
pihili
Ah Muzen Cab
22,004
11,303
2,482
7,248
15,330
6,053
2,645
10,231
5,099
0
44,900
L
Ganesha
tdlCraig
Ganesha
7,162
0
804
4,753
18,768
18,897
0
8,176
9,936
20,693
0
W
Sun Wukong
versoJayTV
Sun Wukong
10,919
1,305
2,125
5,369
19,608
28,112
387
9,381
10,227
0
21,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,231
Gold Earned
50,513
234
Minions Killed
146
0
Camps Cleared
0
1,183,800
Distance Traveled
1,220,269
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,957
766
42
3
0
221,073
0
L
Anhur
10,917
840
37
3
0
245,693
0
L
Ah Puch
10,100
777
31
2
0
234,863
0
W
Jormungandr
12,965
997
67
5
0
239,982
1
L
Ne Zha
10,028
771
31
2
0
255,979
1
W
Merlin
10,098
777
44
3
0
228,246
0
L
Nu Wa
10,231
787
35
3
0
237,089
0
W
Ah Muzen Cab
11,413
878
54
4
0
260,063
1
L
Ganesha
9,237
711
12
1
0
246,645
1
W
Sun Wukong
9,798
754
27
2
0
234,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role