Player Matchup

Anubis
Anubis
D_DavyJones_s
Anubis
Level 28
God Stats
16W - 14L
1,579 SR
Queue Stats
91W - 107L
1,450 Elo+
Solo
Rama
Rama
MGA-da1gole123
Rama
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
130W - 153L
1,469 Elo+
Party 1
Bastet
Bastet
Xx_CavaleiroN_xX
Bastet
Level 24
God Stats
1W - 2L
1,662 SR
Queue Stats
53W - 65L
1,408 Elo+
Party 1
Chaac
Chaac
dl_henrike
Chaac
Level 28
God Stats
17W - 12L
1,762 SR
Queue Stats
191W - 172L
1,551 Elo+
Solo
Cthulhu
Cthulhu
forzand
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,510 Elo+
Party 1
Team Averages
Level 30
1,601 SR
1,478 Elo+

VS

Team Averages
Level 26
1,540 SR
1,423 Elo+
Anubis
Anubis
A_Queimada
Anubis
Level 27
God Stats
9W - 5L
1,868 SR
Queue Stats
121W - 113L
1,455 Elo+
Solo
Mercury
Mercury
MarinoGiardino
Mercury
Level 18
God Stats
5W - 3L
1,573 SR
Queue Stats
5W - 5L
1,407 Elo+
Solo
Neith
Neith
arkeuzzjg
Neith
Level 28
God Stats
50W - 36L
1,544 SR
Queue Stats
127W - 118L
1,413 Elo+
Solo
Bacchus
Bacchus
dcmsantos92
Bacchus
Level 39
God Stats
27W - 42L
1,469 SR
Queue Stats
362W - 409L
1,474 Elo+
Party 2
Izanami
Izanami
lucas_tannus
Izanami
Level 18
God Stats
4W - 6L
1,246 SR
Queue Stats
47W - 61L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,641
511
4,901
7,869
2,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 7 / 0
5,768
444
3,658
10,505
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 3 / 2
6,975
537
4,837
8,787
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
12
1 / 2 / 3
6,892
530
4,623
7,873
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
forzand
Cthulhu
9
1 / 5 / 0
5,711
439
3,180
8,799
4,572
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A_Queimada
Anubis
15
9 / 1 / 3
8,717
671
9,585
7,812
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 2 / 4
6,827
525
2,577
6,698
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
arkeuzzjg
Neith
13
5 / 4 / 1
8,004
616
5,607
7,122
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
dcmsantos92
Bacchus
10
5 / 1 / 8
7,167
551
4,798
10,892
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
lucas_tannus
Izanami
13
3 / 3 / 4
7,577
583
6,561
7,585
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
24
24
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
A_Queimada
Anubis
9
1
3
10.5
L
2
7
1
0.36
L
1
7
0
0.14
W
2
2
4
2
L
4
3
2
1.67
W
Neith
arkeuzzjg
Neith
5
4
1
1.38
W
Bacchus
dcmsantos92
Bacchus
5
1
8
9
L
Chaac
1
2
3
1.25
L
Cthulhu
forzand
Cthulhu
1
5
0
0.2
W
Izanami
lucas_tannus
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
29,128
43,833
Taken
40,109
18,624
Mitigated
21,672
8,171
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A_Queimada
Anubis
9,585
233
0
3,323
7,812
3,309
0
2,883
4,929
62,846
0
L
4,901
261
0
1,276
7,869
2,715
0
5,107
2,762
24,346
0
L
3,658
2,746
0
2,334
10,505
2,477
0
3,726
6,779
0
32,822
W
2,577
921
0
250
6,698
2,053
0
548
6,024
0
32,898
L
4,837
1,819
0
1,929
8,787
2,358
0
2,580
6,207
0
27,086
W
Neith
arkeuzzjg
Neith
5,607
1,421
0
1,362
7,122
3,073
700
304
6,325
0
49,010
W
Bacchus
dcmsantos92
Bacchus
4,798
741
0
2,904
10,892
10,966
32
2,873
7,978
12,794
0
L
Chaac
4,623
311
0
2,131
7,873
6,502
186
0
7,873
5,205
33,803
L
Cthulhu
forzand
Cthulhu
3,180
623
0
501
8,799
4,572
78
3,369
5,430
17,983
0
W
Izanami
lucas_tannus
Izanami
6,561
4,667
0
862
7,585
2,271
453
2,083
5,502
0
54,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,987
Gold Earned
38,292
289
Minions Killed
355
0
Camps Cleared
0
1,223,895
Distance Traveled
1,290,701
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,717
671
106
8
0
240,911
0
L
Anubis
6,641
511
47
4
0
220,074
0
L
Rama
5,768
444
65
5
0
209,514
5
W
Mercury
6,827
525
58
4
0
303,345
1
L
Bastet
6,975
537
52
4
0
266,928
0
W
Neith
8,004
616
79
6
0
226,999
2
W
Bacchus
7,167
551
11
1
0
278,224
3
L
Chaac
6,892
530
84
6
0
266,266
4
L
Cthulhu
5,711
439
41
3
0
261,113
2
W
Izanami
7,577
583
101
8
0
241,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role