Player Matchup

Neith
Neith
Drarciell D
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 23L
1,698 Elo+
Solo
Chernobog
Chernobog
IvoTril
Chernobog
Level 8
God Stats
10W - 8L
1,489 SR
Queue Stats
12W - 13L
1,501 Elo+
Solo
Anubis
Anubis
Kzew
Anubis
Level 18
God Stats
3W - 4L
1,392 SR
Queue Stats
58W - 41L
1,590 Elo+
Solo
Ymir
Ymir
Le0nidaz
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Poggiel
Hel
Level 6
God Stats
0W - 3L
1,271 SR
Queue Stats
4W - 3L
1,663 Elo+
Solo
Team Averages
Level 8
1,430 SR
1,590 Elo+

VS

Team Averages
Level 20
1,600 SR
1,521 Elo+
Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
IsThisYourBest
Anubis
Level 18
God Stats
5W - 2L
1,600 SR
Queue Stats
21W - 8L
1,719 Elo+
Party 2
Jormungandr
Jormungandr
YukaMochi
Jormungandr
Level 16
God Stats
3W - 1L
1,744 SR
Queue Stats
8W - 8L
1,413 Elo+
Party 1
Pele
Pele
indJHINNginado
Pele
Level 27
God Stats
7W - 4L
1,413 SR
Queue Stats
59W - 48L
1,498 Elo+
Party 1
Cupid
Cupid
yMlopesZ2
Cupid
Level 26
God Stats
5W - 2L
1,744 SR
Queue Stats
50W - 43L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 3
9,911
661
12,356
11,101
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
IvoTril
Chernobog
9
0 / 9 / 5
6,575
438
5,449
13,485
3,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Kzew
Anubis
15
2 / 6 / 0
8,635
576
4,975
12,570
3,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 6 / 4
7,273
485
5,661
13,506
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
9
0 / 8 / 0
6,276
418
1,580
8,476
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
12 / 1 / 3
9,759
651
11,370
11,244
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 3
10,075
672
12,432
12,183
5,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
YukaMochi
Jormungandr
12
1 / 2 / 11
8,163
544
4,621
9,732
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 4 / 2
9,795
653
12,551
14,611
5,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
yMlopesZ2
Cupid
12
3 / 4 / 8
7,437
496
6,307
6,974
2,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
12
Kills
33
33
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
1
3
13.5
L
8
4
3
2.38
W
7
1
3
8.5
L
Chernobog
IvoTril
Chernobog
0
9
5
0.28
L
Anubis
Kzew
Anubis
2
6
0
0.33
L
Ymir
2
6
4
0.67
L
Hel
0
8
0
0
W
Jormungandr
YukaMochi
Jormungandr
1
2
11
3.25
W
10
4
2
2.75
W
Cupid
yMlopesZ2
Cupid
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
47,281
59,138
Taken
54,744
22,432
Mitigated
25,120
14,062
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,370
4,414
0
3,491
11,244
4,428
0
1,244
9,960
0
58,985
L
12,356
5,603
0
3,710
11,101
3,459
0
1,927
9,174
0
53,968
W
12,432
759
0
7,131
12,183
5,207
2,542
4,206
7,977
67,354
0
L
Chernobog
IvoTril
Chernobog
5,449
3,753
0
690
13,485
3,126
700
2,604
10,881
0
26,159
L
Anubis
Kzew
Anubis
4,975
332
0
5,075
12,570
3,836
284
8,949
3,621
49,647
0
L
Ymir
5,661
1,218
0
2,067
13,506
10,195
149
2,127
11,379
21,740
0
L
Hel
1,580
108
836
1,684
8,476
1,816
793
1,446
7,030
23,886
0
W
Jormungandr
YukaMochi
Jormungandr
4,621
955
0
915
9,732
8,187
192
2,597
7,107
30,219
0
W
12,551
2,846
0
4,757
14,611
5,173
744
2,194
12,185
0
66,630
W
Cupid
yMlopesZ2
Cupid
6,307
4,055
73
1,085
6,974
2,125
1,610
1,675
5,299
0
29,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
45,229
341
Minions Killed
483
0
Camps Cleared
0
1,270,534
Distance Traveled
1,437,469
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,759
651
96
6
0
332,269
3
L
Neith
9,911
661
97
6
0
262,525
2
W
Anubis
10,075
672
146
10
0
248,382
4
L
Chernobog
6,575
438
47
3
0
263,030
1
L
Anubis
8,635
576
109
7
0
253,350
0
L
Ymir
7,273
485
25
2
0
271,523
5
L
Hel
6,276
418
63
4
0
220,106
0
W
Jormungandr
8,163
544
50
3
0
289,806
1
W
Pele
9,795
653
122
8
0
304,845
3
W
Cupid
7,437
496
69
5
0
262,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role