Player Matchup

Ymir
Ymir
FreshSwagTea
Ymir
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
8W - 17L
1,318 Elo+
Solo
Hachiman
Hachiman
Frostworg
Hachiman
Level 21
God Stats
2W - 0L
1,783 SR
Queue Stats
43W - 29L
1,477 Elo+
Solo
Mercury
Mercury
Rihion
Mercury
Level 29
God Stats
70W - 99L
1,394 SR
Queue Stats
93W - 136L
1,266 Elo+
Solo
Olorun
Olorun
cherrybot
Olorun
Level 28
God Stats
8W - 1L
1,567 SR
Queue Stats
18W - 16L
1,211 Elo+
Solo
Vamana
Vamana
magicmike1406
Vamana
Level 27
God Stats
10W - 17L
1,353 SR
Queue Stats
81W - 103L
1,332 Elo+
Solo
Team Averages
Level 26
1,474 SR
1,321 Elo+

VS

Team Averages
Level 12
1,470 SR
1,289 Elo+
Skadi
Skadi
Air2799
Skadi
Level 16
God Stats
9W - 18L
1,266 SR
Queue Stats
28W - 66L
1,153 Elo+
Solo
Ra
Ra
Frosty302
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,266 Elo+
Solo
Da Ji
Da Ji
Smokah
Da Ji
Level 26
God Stats
63W - 74L
1,582 SR
Queue Stats
229W - 194L
1,456 Elo+
Solo
Osiris
Osiris
coscugood
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,072 Elo+
Solo
Yemoja
Yemoja
wolio
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
8,005
616
3,602
7,414
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Frostworg
Hachiman
13
6 / 3 / 3
8,597
661
6,291
6,065
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Rihion
Mercury
11
8 / 2 / 2
7,880
606
5,561
10,142
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
cherrybot
Olorun
12
9 / 2 / 6
8,184
630
8,082
7,267
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 2
6,895
530
1,985
7,069
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Air2799
Skadi
7
0 / 8 / 0
4,991
384
2,071
7,249
1,625
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 3
7,013
539
4,000
6,261
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Smokah
Da Ji
12
7 / 4 / 0
7,650
588
7,503
8,322
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
coscugood
Osiris
6
0 / 10 / 1
4,712
362
1,454
8,070
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
wolio
Yemoja
9
1 / 4 / 1
6,040
465
1,689
7,417
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
29
Kills
10
10
Deaths
31
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
Air2799
Skadi
0
8
0
0
W
5
1
9
9.5
W
Hachiman
Frostworg
Hachiman
6
3
3
2.5
L
2
5
3
0.7
W
Mercury
Rihion
Mercury
8
2
2
4.5
L
Da Ji
Smokah
Da Ji
7
4
0
1.75
W
Olorun
cherrybot
Olorun
9
2
6
6
L
Osiris
coscugood
Osiris
0
10
1
0.05
W
1
2
2
1
L
Yemoja
wolio
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
16,717
37,957
Taken
37,319
20,307
Mitigated
14,643
11,360
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Air2799
Skadi
2,071
1,308
0
756
7,249
1,625
0
2,984
4,249
0
17,181
W
3,602
929
260
896
7,414
7,313
544
1,368
6,042
16,067
0
W
Hachiman
Frostworg
Hachiman
6,291
4,157
0
955
6,065
1,902
2,985
1,848
4,057
0
46,344
L
4,000
1,159
42
1,596
6,261
1,718
661
66
6,195
29,044
0
W
Mercury
Rihion
Mercury
5,561
4,004
0
2,836
10,142
4,650
28
601
9,485
0
33,479
L
Da Ji
Smokah
Da Ji
7,503
2,207
0
1,043
8,322
3,118
0
3,667
4,655
0
35,552
W
Olorun
cherrybot
Olorun
8,082
4,887
904
3,368
7,267
3,293
3,277
689
6,578
40,222
6,091
L
Osiris
coscugood
Osiris
1,454
920
0
137
8,070
3,540
315
730
7,340
0
10,107
W
1,985
689
0
2,141
7,069
3,149
606
925
6,054
0
26,944
L
Yemoja
wolio
Yemoja
1,689
781
341
558
7,417
4,642
0
3,305
4,112
12,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
30,406
298
Minions Killed
200
0
Camps Cleared
0
1,145,542
Distance Traveled
1,092,117
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,991
384
37
3
0
198,562
1
W
Ymir
8,005
616
17
1
0
206,881
3
W
Hachiman
8,597
661
92
7
0
218,727
0
L
Ra
7,013
539
69
5
0
221,604
4
W
Mercury
7,880
606
60
5
0
237,228
0
L
Da Ji
7,650
588
60
5
0
216,955
4
W
Olorun
8,184
630
79
6
0
230,373
4
L
Osiris
4,712
362
16
1
0
222,030
3
W
Vamana
6,895
530
50
4
0
252,333
1
L
Yemoja
6,040
465
18
1
0
232,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role