Player Matchup

Cerberus
Cerberus
CoN-_venom_YT
Cerberus
Level 18
God Stats
10W - 6L
1,442 SR
Queue Stats
50W - 51L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Devil74748-RG
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
lm_2_Op-RG
Cliodhna
Level 122
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 30L
1,512 Elo+
Party 2
Team Averages
Level 62
1,549 SR
1,484 Elo+

VS

Team Averages
Level 37
1,613 SR
1,474 Elo+
Anhur
Anhur
BeardedMommy
Anhur
Level 24
God Stats
4W - 0L
1,719 SR
Queue Stats
23W - 7L
1,747 Elo+
Party 1
He Bo
He Bo
CryptidWolf98
He Bo
Level 57
God Stats
1W - 1L
1,508 SR
Queue Stats
5W - 10L
1,261 Elo+
Party 1
Amaterasu
Amaterasu
garharticus
Amaterasu
Level 29
God Stats
1W - 1L
1,611 SR
Queue Stats
33W - 38L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoN-_venom_YT
Cerberus
16
7 / 8 / 11
13,737
859
11,577
20,598
22,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Devil74748-RG
Morgan Le Fay
14
3 / 12 / 12
10,783
674
9,263
16,172
4,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
lm_2_Op-RG
Cliodhna
17
12 / 8 / 10
13,359
835
23,105
16,982
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 13
14,028
877
22,954
17,512
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 12 / 16
11,539
721
10,934
15,441
3,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
garharticus
Amaterasu
18
12 / 5 / 12
13,998
875
14,496
18,822
11,383
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
22
Kills
28
28
Deaths
22
33
Assists
41
Player
Kills
Deaths
Assists
KDA
W
13
5
13
3.9
L
Cerberus
CoN-_venom_YT
Cerberus
7
8
11
1.56
W
3
12
16
0.92
L
Morgan Le Fay
Devil74748-RG
Morgan Le Fay
3
12
12
0.75
W
Amaterasu
garharticus
Amaterasu
12
5
12
3.6
L
Cliodhna
lm_2_Op-RG
Cliodhna
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
48,384
53,752
Taken
51,775
34,053
Mitigated
21,463
7,753
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,954
12,019
0
5,548
17,512
6,412
1,477
7,722
9,790
0
68,217
L
Cerberus
CoN-_venom_YT
Cerberus
11,577
1,436
896
3,118
20,598
22,343
0
4,318
16,280
24,254
0
W
10,934
979
0
473
15,441
3,668
270
4,178
11,263
21,885
0
L
Morgan Le Fay
Devil74748-RG
Morgan Le Fay
9,263
676
387
1,444
16,172
4,658
347
3,129
13,043
28,533
0
W
Amaterasu
garharticus
Amaterasu
14,496
7,237
0
908
18,822
11,383
351
9,242
9,580
0
34,952
L
Cliodhna
lm_2_Op-RG
Cliodhna
23,105
3,796
0
1,908
16,982
7,052
0
3,895
13,087
0
49,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
39,565
135
Minions Killed
159
6
Camps Cleared
9
803,395
Distance Traveled
820,205
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,028
877
87
5
8
265,105
3
L
Cerberus
13,737
859
44
3
0
273,154
1
W
He Bo
11,539
721
35
2
0
226,253
0
L
Morgan Le Fay
10,783
674
32
2
0
233,623
2
W
Amaterasu
13,998
875
37
2
1
328,847
1
L
Cliodhna
13,359
835
59
4
6
296,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role