Player Matchup

Morgan Le Fay
Morgan Le Fay
Juicе
Morgan Le Fay
Level 131
God Stats
1W - 0L
1,877 SR
Queue Stats
59W - 34L
1,713 Elo+
Party 2
Gilgamesh
Gilgamesh
mycouchisbetter
Gilgamesh
Level 140
God Stats
16W - 8L
1,628 SR
Queue Stats
126W - 85L
1,724 Elo+
Party 2
Cliodhna
Cliodhna
turkeynwaffles
Cliodhna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,730 Elo+
Party 2
Team Averages
Level 118
1,668 SR
1,722 Elo+

VS

Team Averages
Level 58
1,536 SR
1,694 Elo+
Cthulhu
Cthulhu
KongoJack
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
Ompire
Nu Wa
Level 18
God Stats
3W - 2L
1,609 SR
Queue Stats
14W - 9L
1,838 Elo+
Party 1
Anhur
Anhur
Reeze123
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Juicе
Morgan Le Fay
15
5 / 5 / 10
11,829
696
17,762
20,317
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
mycouchisbetter
Gilgamesh
17
11 / 3 / 5
13,365
786
17,603
35,353
24,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
13
3 / 7 / 7
10,750
632
14,503
13,418
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KongoJack
Cthulhu
16
11 / 2 / 3
12,484
734
23,747
26,942
32,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Ompire
Nu Wa
14
2 / 8 / 8
10,644
626
18,563
16,601
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Reeze123
Anhur
11
2 / 10 / 4
9,696
570
11,659
15,353
5,496
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
19
Kills
15
15
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Juicе
Morgan Le Fay
5
5
10
2
L
Cthulhu
KongoJack
Cthulhu
11
2
3
6.25
L
Nu Wa
Ompire
Nu Wa
2
8
8
0.75
L
Anhur
Reeze123
Anhur
2
10
4
0.4
W
Gilgamesh
mycouchisbetter
Gilgamesh
11
3
5
4.5
W
Cliodhna
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,868
Damage
53,969
69,088
Taken
58,896
35,838
Mitigated
44,889
25,074
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Juicе
Morgan Le Fay
17,762
1,375
479
6,710
20,317
6,623
915
15,807
3,788
48,637
0
L
Cthulhu
KongoJack
Cthulhu
23,747
2,495
56
2,165
26,942
32,965
62
6,761
20,181
36,694
0
L
Nu Wa
Ompire
Nu Wa
18,563
3,204
681
3,018
16,601
6,428
640
7,604
8,997
52,985
0
L
Anhur
Reeze123
Anhur
11,659
6,879
404
1,244
15,353
5,496
0
3,978
11,375
0
22,379
W
Gilgamesh
mycouchisbetter
Gilgamesh
17,603
2,730
164
15,983
35,353
24,827
183
15,305
18,887
651
57,058
W
Cliodhna
14,503
2,504
0
1,738
13,418
4,388
1,115
9,326
3,622
0
31,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
32,824
170
Minions Killed
133
8
Camps Cleared
3
914,578
Distance Traveled
858,600
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,829
696
77
5
3
306,598
0
L
Cthulhu
12,484
734
24
1
0
332,975
0
L
Nu Wa
10,644
626
64
4
2
281,028
0
L
Anhur
9,696
570
45
3
1
244,597
0
W
Gilgamesh
13,365
786
57
3
5
329,240
2
W
Cliodhna
10,750
632
36
2
0
278,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role