Player Matchup

Cthulhu
Cthulhu
CutePapayaOwO
Cthulhu
Level 29
God Stats
2W - 1L
1,473 SR
Queue Stats
88W - 92L
1,515 Elo+
Solo
Olorun
Olorun
DemonAlpherior
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Izanami
Izanami
PGreen
Izanami
Level 29
God Stats
2W - 0L
1,470 SR
Queue Stats
97W - 83L
1,444 Elo+
Solo
Bellona
Bellona
StickToBots
Bellona
Level 7
God Stats
2W - 0L
1,891 SR
Queue Stats
27W - 15L
1,472 Elo+
Solo
Cliodhna
Cliodhna
wtfguy
Cliodhna
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 89L
1,428 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,430 Elo+

VS

Team Averages
Level 19
1,537 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
CrazyMage98
Morgan Le Fay
Level 29
God Stats
17W - 30L
1,469 SR
Queue Stats
129W - 140L
1,458 Elo+
Solo
Charybdis
Charybdis
CrippledGangsta
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Dezurah
Aphrodite
Level 24
God Stats
11W - 9L
1,718 SR
Queue Stats
28W - 22L
1,570 Elo+
Solo
Kali
Kali
Hecostream
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 1
Khepri
Khepri
sobriquet
Khepri
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 56L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 0 / 3
7,320
431
5,161
6,665
4,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 1
7,896
464
4,758
12,081
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
PGreen
Izanami
14
2 / 2 / 5
8,416
495
10,489
9,092
2,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
StickToBots
Bellona
16
4 / 0 / 3
9,687
570
11,908
14,980
13,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
wtfguy
Cliodhna
19
10 / 1 / 2
10,839
638
10,791
13,553
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrazyMage98
Morgan Le Fay
10
1 / 5 / 0
7,004
412
5,295
10,118
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CrippledGangsta
Charybdis
14
4 / 5 / 0
8,332
490
6,463
11,438
4,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Dezurah
Aphrodite
12
1 / 2 / 2
7,441
438
6,361
13,424
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,880
405
2,239
9,430
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
sobriquet
Khepri
11
1 / 3 / 1
7,204
424
1,938
11,152
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
8
9
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CrazyMage98
Morgan Le Fay
1
5
0
0.2
L
Charybdis
CrippledGangsta
Charybdis
4
5
0
0.8
W
Cthulhu
2
0
3
3.5
W
1
6
1
0.25
L
Aphrodite
Dezurah
Aphrodite
1
2
2
1
L
1
4
1
0.38
W
Izanami
PGreen
Izanami
2
2
5
2.25
W
Bellona
StickToBots
Bellona
4
0
3
5.5
L
Khepri
sobriquet
Khepri
1
3
1
0.5
W
Cliodhna
wtfguy
Cliodhna
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
22,296
56,371
Taken
55,562
31,808
Mitigated
26,724
23,338
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CrazyMage98
Morgan Le Fay
5,295
912
0
3,221
10,118
3,558
462
0
10,118
30,017
0
L
Charybdis
CrippledGangsta
Charybdis
6,463
2,792
0
1,176
11,438
4,015
282
3,989
7,449
0
48,817
W
Cthulhu
5,161
603
91
893
6,665
4,774
31
3,082
3,583
25,791
0
W
4,758
2,175
0
3,785
12,081
4,665
1,576
173
11,908
41,037
0
L
Aphrodite
Dezurah
Aphrodite
6,361
332
2,857
7,737
13,424
5,734
0
1,579
11,845
39,624
0
L
2,239
569
0
1,961
9,430
4,160
0
1,642
7,788
0
32,976
W
Izanami
PGreen
Izanami
10,489
7,915
0
2,531
9,092
2,992
456
2,718
6,374
0
73,525
W
Bellona
StickToBots
Bellona
11,908
4,365
0
8,974
14,980
13,266
146
5,195
9,785
0
69,473
L
Khepri
sobriquet
Khepri
1,938
515
0
2,238
11,152
9,257
0
2,709
8,443
15,129
0
W
Cliodhna
wtfguy
Cliodhna
10,791
2,489
0
7,064
13,553
6,111
0
2,617
10,936
0
90,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
36,861
542
Minions Killed
294
0
Camps Cleared
0
1,570,759
Distance Traveled
1,444,087
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,004
412
47
3
0
216,367
3
L
Charybdis
8,332
490
85
5
0
284,400
0
W
Cthulhu
7,320
431
29
2
0
320,991
3
W
Olorun
7,896
464
86
5
0
249,239
3
L
Aphrodite
7,441
438
70
4
0
300,052
1
L
Kali
6,880
405
66
4
0
344,546
0
W
Izanami
8,416
495
131
8
0
294,143
2
W
Bellona
9,687
570
147
9
0
344,346
3
L
Khepri
7,204
424
26
2
0
298,722
0
W
Cliodhna
10,839
638
149
9
0
362,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role