Player Matchup

Cthulhu
Cthulhu
DaddyVladdy666
Cthulhu
Level 17
God Stats
1W - 2L
1,568 SR
Queue Stats
16W - 20L
1,394 Elo+
Solo
Guan Yu
Guan Yu
Lud112233
Guan Yu
Level 8
God Stats
1W - 6L
1,303 SR
Queue Stats
48W - 53L
1,455 Elo+
Solo
Ne Zha
Ne Zha
TEDDYRAW ENT
Ne Zha
Level 3
God Stats
3W - 6L
1,343 SR
Queue Stats
4W - 6L
1,514 Elo+
Solo
Nox
Nox
ZeroAbsolute___
Nox
Level 13
God Stats
2W - 2L
1,675 SR
Queue Stats
3W - 4L
1,466 Elo+
Solo
Osiris
Osiris
mohammadjhn
Osiris
Level 18
God Stats
5W - 7L
1,838 SR
Queue Stats
121W - 153L
1,447 Elo+
Solo
Team Averages
Level 12
1,545 SR
1,455 Elo+

VS

Team Averages
Level 22
1,528 SR
1,474 Elo+
Bellona
Bellona
Nyroxis666
Bellona
Level 24
God Stats
21W - 23L
1,459 SR
Queue Stats
103W - 100L
1,430 Elo+
Solo
Ganesha
Ganesha
Pizzabutts9352
Ganesha
Level 26
God Stats
2W - 3L
1,653 SR
Queue Stats
37W - 40L
1,549 Elo+
Solo
Thor
Thor
SayuMunchkin04
Thor
Level 28
God Stats
4W - 4L
1,527 SR
Queue Stats
108W - 115L
1,421 Elo+
Solo
Persephone
Persephone
TheFunkistMonkey
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,340 Elo+
Solo
Chronos
Chronos
bigMdsg
Chronos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
8,393
420
7,864
17,927
12,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Lud112233
Guan Yu
13
1 / 3 / 6
8,699
435
2,617
12,683
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
12
1 / 10 / 3
8,081
404
1,964
13,733
4,240
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 1
11,102
555
10,619
8,471
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
14
2 / 7 / 2
8,895
445
3,804
14,602
6,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nyroxis666
Bellona
18
10 / 2 / 5
11,586
579
10,848
10,883
8,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 10
9,246
462
7,406
15,939
16,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 12
10,021
501
5,152
10,720
3,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
TheFunkistMonkey
Persephone
5
0 / 2 / 0
6,460
323
316
1,609
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
bigMdsg
Chronos
20
15 / 1 / 1
12,510
626
19,299
13,156
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
30
33
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
Guan Yu
Lud112233
Guan Yu
1
3
6
1.33
W
Bellona
Nyroxis666
Bellona
10
2
5
6.25
W
2
2
10
3.5
W
3
5
12
1.8
L
Ne Zha
1
10
3
0.25
W
Persephone
TheFunkistMonkey
Persephone
0
2
0
0
L
5
4
1
1.38
W
Chronos
bigMdsg
Chronos
15
1
1
15.5
L
Osiris
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
43,021
67,416
Taken
52,307
37,415
Mitigated
35,229
10,250
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,864
436
122
2,386
17,927
12,542
0
7,129
10,798
39,064
0
L
Guan Yu
Lud112233
Guan Yu
2,617
251
604
2,248
12,683
11,680
0
6,102
6,581
119
24,965
W
Bellona
Nyroxis666
Bellona
10,848
3,434
0
510
10,883
8,405
4,172
3,496
7,387
0
64,307
W
7,406
112
1,300
3,331
15,939
16,560
419
4,792
11,147
41,442
0
W
5,152
578
0
824
10,720
3,821
2,450
5,556
5,164
0
40,226
L
Ne Zha
1,964
772
0
2,172
13,733
4,240
360
2,320
11,413
0
32,008
W
Persephone
TheFunkistMonkey
Persephone
316
0
0
307
1,609
484
0
1,149
458
5,578
0
L
10,619
665
0
1,133
8,471
2,767
1,543
4,475
3,964
66,260
0
W
Chronos
bigMdsg
Chronos
19,299
7,938
0
6,163
13,156
5,959
86
3,669
9,487
102,810
10,612
L
Osiris
3,804
1,506
0
1,585
14,602
6,186
0
5,906
8,696
0
55,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,170
Gold Earned
49,823
407
Minions Killed
432
0
Camps Cleared
0
1,716,314
Distance Traveled
1,642,786
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,393
420
67
3
0
310,493
1
L
Guan Yu
8,699
435
47
2
0
347,354
5
W
Bellona
11,586
579
119
6
0
398,256
5
W
Ganesha
9,246
462
21
1
0
422,321
0
W
Thor
10,021
501
89
4
0
357,867
2
L
Ne Zha
8,081
404
50
3
0
330,419
0
W
Persephone
6,460
323
15
1
0
64,480
0
L
Nox
11,102
555
138
7
0
356,740
3
W
Chronos
12,510
626
188
9
0
399,862
3
L
Osiris
8,895
445
105
5
0
371,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role