Player Matchup

Janus
Janus
Gold I
Chef_LDub
Janus
Gold I
Level 89
God Stats
2W - 9L
1,332 SR
Queue Stats
450W - 432L
1,682 MMR
Solo
Neith
Neith
Gold I
PhantomTenshi
Neith
Gold I
Level 65
God Stats
2W - 4L
1,476 SR
Queue Stats
91W - 85L
1,648 MMR
Solo
Thor
Thor
Platinum V
PuenteFPS
Thor
Platinum V
Level 136
God Stats
3W - 4L
1,452 SR
Queue Stats
120W - 125L
1,618 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TheDonVito9
Kuzenbo
Gold IV
Level 122
God Stats
2W - 5L
1,347 SR
Queue Stats
50W - 51L
1,623 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TheMoeOG
Cu Chulainn
Gold III
Level 137
God Stats
4W - 5L
1,575 SR
Queue Stats
300W - 311L
1,591 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,436 SR
1,632 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,483 SR
1,632 MMR
Odin
Odin
Platinum IV
Burlang
Odin
Platinum IV
Level 98
God Stats
36W - 15L
1,770 SR
Queue Stats
164W - 156L
1,705 MMR
Solo
Athena
Athena
Platinum IV
GERAS260491
Athena
Platinum IV
Level 143
God Stats
32W - 34L
1,581 SR
Queue Stats
340W - 343L
1,674 MMR
Solo
Terra
Terra
Platinum V
XSX-SKRILLEX-BOS
Terra
Platinum V
Level 157
God Stats
35W - 23L
1,503 SR
Queue Stats
313W - 313L
1,590 MMR
Solo
Charybdis
Charybdis
Gold II
eXplodinSeagull
Charybdis
Gold II
Level 107
God Stats
2W - 6L
1,355 SR
Queue Stats
184W - 174L
1,594 MMR
Solo
Merlin
Merlin
Platinum V
iHex Jinx
Merlin
Platinum V
Level 136
God Stats
3W - 3L
1,207 SR
Queue Stats
380W - 392L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chef_LDub
Janus
16
2 / 5 / 3
10,921
420
13,351
15,160
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 6 / 2
11,527
443
7,611
15,525
4,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
20
10 / 4 / 4
14,646
563
15,964
19,924
8,212
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
TheDonVito9
Kuzenbo
16
1 / 4 / 8
11,018
424
6,835
21,515
32,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
TheMoeOG
Cu Chulainn
19
0 / 4 / 4
11,917
458
11,638
19,918
19,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatArtioGebPersephoneHun Batz

VS

Bans
BastetCerberusMorgan Le FaySun WukongLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Burlang
Odin
20
7 / 0 / 9
15,454
594
14,249
18,096
9,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
18
0 / 2 / 15
11,923
459
8,471
25,266
33,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 3 / 7
14,254
548
17,394
24,091
12,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
eXplodinSeagull
Charybdis
20
7 / 2 / 7
15,353
591
15,881
17,320
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
iHex Jinx
Merlin
20
5 / 8 / 9
14,365
553
15,793
15,565
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
14
Kills
23
23
Deaths
15
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Odin
Burlang
Odin
7
0
9
11.5
L
Janus
Chef_LDub
Janus
2
5
3
0.7
W
Athena
0
2
15
3.75
L
1
6
2
0.33
L
Thor
10
4
4
3
L
Kuzenbo
TheDonVito9
Kuzenbo
1
4
8
1.25
L
Cu Chulainn
TheMoeOG
Cu Chulainn
0
4
4
0.5
W
4
3
7
2.5
W
Charybdis
eXplodinSeagull
Charybdis
7
2
7
5.25
W
Merlin
iHex Jinx
Merlin
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,399
Damage
71,788
92,042
Taken
100,338
69,197
Mitigated
68,739
18,093
Healing
49,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Burlang
Odin
14,249
2,927
0
8,767
18,096
9,231
2,538
3,943
13,747
0
134,856
L
Janus
Chef_LDub
Janus
13,351
0
0
2,032
15,160
4,010
443
9,661
5,499
75,669
0
W
Athena
8,471
1,082
289
5,932
25,266
33,726
338
6,695
18,066
42,534
0
L
7,611
2,339
0
4,394
15,525
4,854
996
3,216
12,309
0
99,478
L
Thor
15,964
2,457
0
7,214
19,924
8,212
0
5,763
14,161
0
125,657
L
Kuzenbo
TheDonVito9
Kuzenbo
6,835
2,142
0
1,587
21,515
32,134
204
10,201
11,314
29,834
0
L
Cu Chulainn
TheMoeOG
Cu Chulainn
11,638
899
0
2,866
19,918
19,987
950
13,036
6,882
4,971
68,805
W
17,394
915
10,148
13,045
24,091
12,972
459
3,391
19,460
96,307
0
W
Charybdis
eXplodinSeagull
Charybdis
15,881
10,660
0
7,812
17,320
6,723
7,503
2,832
14,412
0
150,704
W
Merlin
iHex Jinx
Merlin
15,793
1,884
0
3,208
15,565
6,087
2,310
4,687
10,525
99,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
71,349
714
Minions Killed
773
0
Camps Cleared
0
2,382,339
Distance Traveled
2,555,438
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,454
594
174
7
0
590,645
3
L
Janus
10,921
420
137
5
0
498,195
6
W
Athena
11,923
459
72
3
0
533,767
12
L
Neith
11,527
443
166
6
0
412,315
1
L
Thor
14,646
563
211
8
0
514,524
1
L
Kuzenbo
11,018
424
47
2
0
503,413
7
L
Cu Chulainn
11,917
458
153
6
0
453,892
1
W
Terra
14,254
548
174
7
0
503,446
3
W
Charybdis
15,353
591
206
8
0
466,910
9
W
Merlin
14,365
553
147
6
0
460,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role