Player Matchup

Thanatos
Thanatos
ImJustAWarrior
Thanatos
Level 64
God Stats
3W - 1L
1,739 SR
Queue Stats
152W - 139L
1,521 Elo+
Party 3
Amaterasu
Amaterasu
MrCynical15
Amaterasu
Level 119
God Stats
2W - 4L
1,403 SR
Queue Stats
416W - 396L
1,545 Elo+
Party 1
Odin
Odin
Ronin1220
Odin
Level 43
God Stats
6W - 8L
1,475 SR
Queue Stats
248W - 247L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Taterwhit
Kukulkan
Level 46
God Stats
64W - 39L
1,651 SR
Queue Stats
89W - 72L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
UnsoundDragon98
Danzaburou
Level 69
God Stats
53W - 45L
1,653 SR
Queue Stats
334W - 293L
1,526 Elo+
Party 1
Team Averages
Level 68
1,584 SR
1,530 Elo+

VS

Team Averages
Level 95
1,642 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
FallForMoi
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,824 SR
Queue Stats
26W - 15L
1,544 Elo+
Party 2
Arachne
Arachne
NoSauceAyto
Arachne
Level 125
God Stats
0W - 1L
1,474 SR
Queue Stats
31W - 21L
1,518 Elo+
Party 2
Anhur
Anhur
Pallkia
Anhur
Level 142
God Stats
8W - 4L
1,645 SR
Queue Stats
65W - 29L
1,670 Elo+
Party 2
Ganesha
Ganesha
Zypher72
Ganesha
Level 145
God Stats
1W - 1L
1,745 SR
Queue Stats
117W - 72L
1,618 Elo+
Party 2
Loki
Loki
drugman9
Loki
Level 44
God Stats
2W - 3L
1,521 SR
Queue Stats
149W - 131L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 4 / 5
8,689
579
5,677
12,214
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
MrCynical15
Amaterasu
15
7 / 1 / 4
9,597
640
15,855
13,450
13,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
13
3 / 0 / 6
8,612
574
5,890
6,792
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Taterwhit
Kukulkan
15
6 / 2 / 3
9,063
604
9,087
6,784
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
UnsoundDragon98
Danzaburou
13
5 / 3 / 2
8,595
573
5,517
8,664
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FallForMoi
Morgan Le Fay
10
0 / 7 / 2
6,420
428
3,212
11,080
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
NoSauceAyto
Arachne
11
0 / 3 / 1
6,583
439
4,743
12,416
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Pallkia
Anhur
13
4 / 3 / 1
7,794
520
8,243
8,136
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Zypher72
Ganesha
11
0 / 6 / 6
7,227
482
6,595
13,588
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
13
6 / 6 / 0
8,950
597
5,664
11,662
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
25
Kills
10
10
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FallForMoi
Morgan Le Fay
0
7
2
0.14
W
Thanatos
4
4
5
1.63
W
Amaterasu
MrCynical15
Amaterasu
7
1
4
9
L
Arachne
NoSauceAyto
Arachne
0
3
1
0.17
L
Anhur
Pallkia
Anhur
4
3
1
1.5
W
Odin
3
0
6
6
W
Kukulkan
Taterwhit
Kukulkan
6
2
3
3.75
W
Danzaburou
UnsoundDragon98
Danzaburou
5
3
2
2
L
Ganesha
Zypher72
Ganesha
0
6
6
0.5
L
Loki
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
28,457
47,904
Taken
56,882
30,245
Mitigated
26,005
20,833
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FallForMoi
Morgan Le Fay
3,212
152
0
1,722
11,080
3,538
0
4,717
6,035
33,702
0
W
Thanatos
5,677
1,892
0
10,041
12,214
5,378
88
1,488
10,614
0
55,108
W
Amaterasu
MrCynical15
Amaterasu
15,855
6,214
53
5,689
13,450
13,327
1,540
2,378
10,586
7,193
58,521
L
Arachne
NoSauceAyto
Arachne
4,743
3,488
0
2,136
12,416
5,185
0
2,809
9,544
0
26,361
L
Anhur
Pallkia
Anhur
8,243
3,696
0
1,485
8,136
2,808
1,036
736
7,374
0
40,145
W
Odin
5,890
826
133
2,411
6,792
6,503
1,039
2,129
4,610
0
36,022
W
Kukulkan
Taterwhit
Kukulkan
9,087
1,315
51
1,214
6,784
2,473
0
1,473
5,050
55,269
0
W
Danzaburou
UnsoundDragon98
Danzaburou
5,517
1,468
0
1,241
8,664
2,564
617
1,980
6,684
0
44,669
L
Ganesha
Zypher72
Ganesha
6,595
938
0
1,720
13,588
11,596
0
1,794
11,752
24,479
0
L
Loki
5,664
2,683
0
2,643
11,662
2,878
0
1,109
10,533
0
26,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
36,974
499
Minions Killed
305
0
Camps Cleared
0
1,495,525
Distance Traveled
1,413,366
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,420
428
67
4
0
253,261
2
W
Thanatos
8,689
579
99
7
0
300,631
5
W
Amaterasu
9,597
640
117
8
0
284,017
2
L
Arachne
6,583
439
65
4
0
312,780
2
L
Anhur
7,794
520
107
7
0
283,261
2
W
Odin
8,612
574
72
5
0
316,026
1
W
Kukulkan
9,063
604
126
8
0
300,265
1
W
Danzaburou
8,595
573
85
6
0
294,586
0
L
Ganesha
7,227
482
5
0
0
267,456
4
L
Loki
8,950
597
61
4
0
296,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role