Player Matchup

Ganesha
Ganesha
FreezingReign
Ganesha
Level 122
God Stats
9W - 6L
1,624 SR
Queue Stats
113W - 61L
1,649 Elo+
Party 2
Charybdis
Charybdis
Zymologist
Charybdis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 34L
1,624 Elo+
Party 2
Chang'e
Chang'e
neorazorlite
Chang'e
Level 108
God Stats
3W - 4L
1,518 SR
Queue Stats
99W - 64L
1,627 Elo+
Party 2
Team Averages
Level 116
1,547 SR
1,633 Elo+

VS

Team Averages
Level 65
1,405 SR
1,570 Elo+
Morgan Le Fay
Morgan Le Fay
ForbiddenLord
Morgan Le Fay
Level 82
God Stats
1W - 8L
1,244 SR
Queue Stats
82W - 81L
1,489 Elo+
Party 1
Fenrir
Fenrir
SinSinSan
Fenrir
Level 17
God Stats
2W - 4L
1,470 SR
Queue Stats
6W - 12L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
TastesSmurfy
Gilgamesh
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 1 / 13
10,456
654
11,800
17,174
20,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Zymologist
Charybdis
15
5 / 1 / 8
10,611
663
8,570
10,562
4,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
neorazorlite
Chang'e
15
9 / 2 / 3
10,773
673
12,033
11,874
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForbiddenLord
Morgan Le Fay
14
0 / 3 / 4
9,407
588
16,855
9,629
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
SinSinSan
Fenrir
12
0 / 9 / 2
8,586
537
6,322
17,429
9,456
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TastesSmurfy
Gilgamesh
15
4 / 2 / 0
10,514
657
10,485
13,917
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ForbiddenLord
Morgan Le Fay
0
3
4
0.67
W
Ganesha
0
1
13
6.5
L
Fenrir
SinSinSan
Fenrir
0
9
2
0.11
L
Gilgamesh
TastesSmurfy
Gilgamesh
4
2
0
2
W
Charybdis
Zymologist
Charybdis
5
1
8
9
W
Chang'e
neorazorlite
Chang'e
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
33,662
39,610
Taken
40,975
29,072
Mitigated
21,699
14,250
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ForbiddenLord
Morgan Le Fay
16,855
1,831
0
3,060
9,629
3,169
96
5,147
4,430
43,623
0
W
Ganesha
11,800
1,044
0
4,324
17,174
20,141
270
5,610
10,381
33,620
0
L
Fenrir
SinSinSan
Fenrir
6,322
1,801
262
2,491
17,429
9,456
0
10,407
6,580
0
18,661
L
Gilgamesh
TastesSmurfy
Gilgamesh
10,485
1,410
0
4,216
13,917
9,074
360
8,338
5,293
0
38,764
W
Charybdis
Zymologist
Charybdis
8,570
4,859
0
1,479
10,562
4,088
1,016
4,680
5,173
0
38,598
W
Chang'e
neorazorlite
Chang'e
12,033
964
4,098
4,349
11,874
4,843
118
5,668
5,512
27,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
28,507
156
Minions Killed
168
4
Camps Cleared
9
895,253
Distance Traveled
841,967
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,407
588
68
4
1
286,874
5
W
Ganesha
10,456
654
8
1
0
286,206
2
L
Fenrir
8,586
537
32
2
4
243,341
6
L
Gilgamesh
10,514
657
68
4
4
311,752
5
W
Charybdis
10,611
663
72
5
3
296,062
5
W
Chang'e
10,773
673
76
5
1
312,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role