Player Matchup

Guan Yu
Guan Yu
DHAWKS02
Guan Yu
Level 31
God Stats
0W - 3L
1,214 SR
Queue Stats
16W - 10L
1,676 Elo+
Party 1
He Bo
He Bo
DaDylan
He Bo
Level 95
God Stats
1W - 3L
1,378 SR
Queue Stats
23W - 23L
1,605 Elo+
Party 1
Neith
Neith
DeviousCake
Neith
Level 55
God Stats
15W - 11L
1,587 SR
Queue Stats
26W - 22L
1,566 Elo+
Party 1
Team Averages
Level 60
1,393 SR
1,616 Elo+

VS

Team Averages
Level 56
1,522 SR
1,527 Elo+
Jormungandr
Jormungandr
ToucanTim
Jormungandr
Level 66
God Stats
13W - 6L
1,440 SR
Queue Stats
237W - 192L
1,525 Elo+
Party 2
Ymir
Ymir
hotholy93
Ymir
Level 39
God Stats
28W - 17L
1,489 SR
Queue Stats
202W - 193L
1,417 Elo+
Party 2
Izanami
Izanami
tomtombom
Izanami
Level 63
God Stats
82W - 58L
1,638 SR
Queue Stats
307W - 229L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DHAWKS02
Guan Yu
14
1 / 8 / 4
10,283
571
3,784
19,321
16,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
DaDylan
He Bo
15
2 / 9 / 4
10,963
609
16,097
19,415
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 2
11,027
613
12,425
15,827
4,669
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ToucanTim
Jormungandr
17
12 / 3 / 8
13,169
732
21,796
18,092
16,824
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
15
2 / 0 / 16
12,655
703
6,900
17,077
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
tomtombom
Izanami
15
9 / 3 / 8
12,677
704
17,388
15,399
5,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
23
23
Deaths
6
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DHAWKS02
Guan Yu
1
8
4
0.38
L
He Bo
DaDylan
He Bo
2
9
4
0.44
L
2
6
2
0.5
W
Jormungandr
ToucanTim
Jormungandr
12
3
8
5.33
W
Ymir
2
0
16
10
W
Izanami
tomtombom
Izanami
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
46,084
54,563
Taken
50,568
26,266
Mitigated
42,909
10,228
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DHAWKS02
Guan Yu
3,784
64
1,262
3,426
19,321
16,285
0
10,350
8,971
0
11,989
L
He Bo
DaDylan
He Bo
16,097
347
83
2,449
19,415
5,312
0
10,022
9,393
57,439
0
L
12,425
7,911
0
3,008
15,827
4,669
0
8,753
7,074
0
49,436
W
Jormungandr
ToucanTim
Jormungandr
21,796
4,061
0
3,127
18,092
16,824
585
3,649
13,993
48,293
0
W
Ymir
6,900
981
0
3,759
17,077
20,556
201
3,881
12,887
21,094
0
W
Izanami
tomtombom
Izanami
17,388
9,274
0
3,045
15,399
5,529
2,231
7,928
7,133
0
64,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
38,501
164
Minions Killed
175
8
Camps Cleared
7
863,010
Distance Traveled
947,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,283
571
9
1
0
315,522
0
L
He Bo
10,963
609
79
4
4
297,350
2
L
Neith
11,027
613
76
4
4
250,138
0
W
Jormungandr
13,169
732
61
3
1
311,920
1
W
Ymir
12,655
703
33
2
1
335,040
0
W
Izanami
12,677
704
81
5
5
300,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role