Player Matchup

Cliodhna
Cliodhna
Givemealot
Cliodhna
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
50W - 46L
1,350 Elo+
Solo
Ah Puch
Ah Puch
HopeLegends95
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,034 Elo+
Solo
Chaac
Chaac
Klng427
Chaac
Level 67
God Stats
4W - 1L
1,410 SR
Queue Stats
71W - 59L
1,245 Elo+
Party 1
Izanami
Izanami
LifeLessDog
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
lpzlpz
Yemoja
Level 3
God Stats
6W - 9L
1,337 SR
Queue Stats
144W - 109L
1,258 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,277 Elo+

VS

Team Averages
Level 24
1,545 SR
1,422 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cr33dGamer
Sun Wukong
Level 23
God Stats
4W - 1L
1,741 SR
Queue Stats
45W - 49L
1,387 Elo+
Solo
Ymir
Ymir
Eightyminutes
Ymir
Level 27
God Stats
12W - 10L
1,556 SR
Queue Stats
156W - 142L
1,546 Elo+
Solo
Neith
Neith
doritofeet
Neith
Level 23
God Stats
25W - 25L
1,432 SR
Queue Stats
62W - 57L
1,331 Elo+
Solo
Loki
Loki
foolishh
Loki
Level 27
God Stats
5W - 3L
1,495 SR
Queue Stats
40W - 40L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Givemealot
Cliodhna
9
4 / 1 / 2
5,566
618
5,481
5,804
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
9
2 / 3 / 0
5,442
605
3,643
4,943
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Klng427
Chaac
7
0 / 1 / 5
4,252
472
5,338
5,032
2,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LifeLessDog
Izanami
2
0 / 0 / 0
3,414
379
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
lpzlpz
Yemoja
8
4 / 1 / 1
5,083
565
2,543
4,308
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 3 / 2
4,995
555
3,561
5,302
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Cr33dGamer
Sun Wukong
8
0 / 2 / 1
4,700
522
907
4,784
1,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 2 / 3
4,739
527
2,144
8,443
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
8
3 / 2 / 1
5,262
585
4,147
4,070
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
7
1 / 1 / 2
4,829
537
1,588
4,402
942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
6
6
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
3
2
1
W
Sun Wukong
Cr33dGamer
Sun Wukong
0
2
1
0.25
W
0
2
3
0.75
L
Cliodhna
Givemealot
Cliodhna
4
1
2
5
L
Ah Puch
2
3
0
0.67
L
Chaac
Klng427
Chaac
0
1
5
2.5
L
Izanami
LifeLessDog
Izanami
0
0
0
0
W
Neith
3
2
1
1.75
W
Loki
1
1
2
2
L
Yemoja
lpzlpz
Yemoja
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
12,347
20,087
Taken
27,001
9,410
Mitigated
9,273
7,810
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,561
598
0
719
5,302
1,565
0
2,280
3,022
18,386
0
W
Sun Wukong
Cr33dGamer
Sun Wukong
907
191
0
712
4,784
1,757
507
444
4,299
0
19,700
W
2,144
882
0
2,466
8,443
4,045
0
2,120
5,872
12,517
0
L
Cliodhna
Givemealot
Cliodhna
5,481
1,294
0
958
5,804
1,742
0
978
4,826
0
30,338
L
Ah Puch
3,643
145
0
1,675
4,943
1,614
518
3,059
1,884
31,794
0
L
Chaac
Klng427
Chaac
5,338
891
0
1,572
5,032
2,600
88
641
4,391
0
16,712
L
Izanami
LifeLessDog
Izanami
0
0
0
0
0
0
100
0
0
0
2,433
W
Neith
4,147
2,113
0
1,607
4,070
964
0
1,219
2,694
0
16,670
W
Loki
1,588
555
0
250
4,402
942
0
123
4,173
0
18,417
L
Yemoja
lpzlpz
Yemoja
2,543
868
1,312
2,293
4,308
3,454
76
1,027
3,281
8,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,757
Gold Earned
24,525
169
Minions Killed
182
0
Camps Cleared
0
703,982
Distance Traveled
797,531
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,995
555
39
4
0
157,559
0
W
Sun Wukong
4,700
522
45
5
0
172,882
0
W
Ymir
4,739
527
21
2
0
171,526
0
L
Cliodhna
5,566
618
65
7
0
184,155
1
L
Ah Puch
5,442
605
67
7
0
163,574
3
L
Chaac
4,252
472
20
2
0
170,960
0
L
Izanami
3,414
379
5
1
0
25,948
0
W
Neith
5,262
585
34
4
0
151,106
2
W
Loki
4,829
537
43
5
0
144,458
0
L
Yemoja
5,083
565
12
1
0
159,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role