Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Vero Reclipse
Freya
Level 104
God Stats
27W - 17L
1,632 SR
Queue Stats
394W - 341L
1,527 Elo+
Solo
Team Averages
Level 95
1,544 SR
1,509 Elo+

VS

Team Averages
Level 53
1,388 SR
1,448 Elo+
Danzaburou
Danzaburou
SirMontereyJack
Danzaburou
Level 12
God Stats
2W - 2L
1,549 SR
Queue Stats
14W - 15L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
big_pappi_fl3x3n
Kumbhakarna
Level 69
God Stats
5W - 4L
1,689 SR
Queue Stats
263W - 200L
1,525 Elo+
Party 2
Janus
Janus
crazytapia
Janus
Level 79
God Stats
1W - 2L
925 SR
Queue Stats
140W - 153L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
9 / 0 / 6
9,517
793
8,482
7,488
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
 
Sun Wukong
12
1 / 1 / 10
7,994
666
3,867
8,883
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 9
8,987
749
11,888
10,847
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SirMontereyJack
Danzaburou
10
1 / 5 / 1
7,276
606
4,570
8,138
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
big_pappi_fl3x3n
Kumbhakarna
10
0 / 5 / 2
7,365
614
5,961
13,562
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 5 / 1
7,468
622
5,419
6,914
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
2
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
0
6
12
W
Sun Wukong
 
Sun Wukong
1
1
10
6
L
Danzaburou
SirMontereyJack
Danzaburou
1
5
1
0.3
W
5
2
9
4.75
L
Kumbhakarna
big_pappi_fl3x3n
Kumbhakarna
0
5
2
0.2
L
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
15,950
27,218
Taken
28,614
15,777
Mitigated
15,828
10,680
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,482
538
0
4,519
7,488
2,966
533
3,104
4,246
0
30,380
W
Sun Wukong
 
Sun Wukong
3,867
419
251
1,382
8,883
8,218
424
3,501
5,113
0
22,853
L
Danzaburou
SirMontereyJack
Danzaburou
4,570
1,542
0
539
8,138
2,751
0
3,878
4,007
0
16,254
W
11,888
4,133
0
4,528
10,847
4,593
393
5,243
5,408
25,215
3,213
L
Kumbhakarna
big_pappi_fl3x3n
Kumbhakarna
5,961
284
350
3,466
13,562
11,284
0
5,353
7,645
15,700
0
L
Janus
5,419
380
0
370
6,914
1,793
0
1,778
5,048
24,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
22,109
127
Minions Killed
103
7
Camps Cleared
4
716,241
Distance Traveled
619,663
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,517
793
44
4
3
277,395
6
W
Sun Wukong
7,994
666
43
4
0
214,618
0
L
Danzaburou
7,276
606
29
2
0
203,677
1
W
Freya
8,987
749
40
3
4
224,228
0
L
Kumbhakarna
7,365
614
14
1
0
231,192
3
L
Janus
7,468
622
60
5
4
184,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role