Player Matchup

Erlang Shen
Erlang Shen
BrawlingGraph77
Erlang Shen
Level 67
God Stats
16W - 7L
1,756 SR
Queue Stats
305W - 250L
1,676 Elo+
Party 1
Ullr
Ullr
KingShítter
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,660 Elo+
Party 1
Hades
Hades
Marine M1ke K
Hades
Level 37
God Stats
17W - 9L
1,672 SR
Queue Stats
23W - 21L
1,538 Elo+
Party 1
Thanatos
Thanatos
Papaw0lf
Thanatos
Level 142
God Stats
8W - 6L
1,563 SR
Queue Stats
385W - 293L
1,629 Elo+
Party 1
Khepri
Khepri
j521chocthunder
Khepri
Level 108
God Stats
18W - 8L
1,721 SR
Queue Stats
73W - 83L
1,430 Elo+
Party 1
Team Averages
Level 74
1,642 SR
1,587 Elo+

VS

Team Averages
Level 61
1,529 SR
1,535 Elo+
Ares
Ares
BennettNeverDies
Ares
Level 29
God Stats
3W - 4L
1,579 SR
Queue Stats
11W - 9L
1,599 Elo+
Party 3
Fenrir
Fenrir
Dogememegod
Fenrir
Level 39
God Stats
10W - 16L
1,463 SR
Queue Stats
104W - 121L
1,510 Elo+
Solo
Heimdallr
Heimdallr
JMaxvec
Heimdallr
Level 45
God Stats
2W - 2L
1,808 SR
Queue Stats
244W - 225L
1,546 Elo+
Party 2
Hera
Hera
Just_Call_Me_Vic
Hera
Level 117
God Stats
0W - 2L
1,297 SR
Queue Stats
471W - 440L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
Larendis
Cliodhna
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 212L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrawlingGraph77
Erlang Shen
14
9 / 3 / 1
8,200
683
7,232
8,572
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
10 / 0 / 0
8,477
706
12,393
5,484
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
6,650
554
4,257
7,487
4,534
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Papaw0lf
Thanatos
13
4 / 2 / 7
7,652
638
6,927
9,775
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 7
6,679
557
1,524
4,495
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,558
463
980
10,126
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
9
1 / 5 / 2
6,109
509
3,845
8,623
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
JMaxvec
Heimdallr
9
0 / 7 / 0
5,344
445
2,215
9,434
2,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 2
6,965
580
5,734
5,746
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Larendis
Cliodhna
10
3 / 7 / 0
6,635
553
5,884
11,148
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
26
Kills
7
7
Deaths
26
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Erlang Shen
BrawlingGraph77
Erlang Shen
9
3
1
3.17
L
Fenrir
1
5
2
0.4
L
Heimdallr
JMaxvec
Heimdallr
0
7
0
0
L
2
3
2
1
W
10
0
0
10
L
Cliodhna
Larendis
Cliodhna
3
7
0
0.43
W
3
2
2
2
W
Thanatos
Papaw0lf
Thanatos
4
2
7
3.75
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
18,658
35,813
Taken
45,077
20,228
Mitigated
17,757
17,262
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
980
142
382
1,389
10,126
6,488
145
1,842
8,284
8,779
0
W
Erlang Shen
BrawlingGraph77
Erlang Shen
7,232
3,065
0
2,076
8,572
6,530
0
1,220
6,916
7,788
30,770
L
Fenrir
3,845
807
0
2,268
8,623
2,518
0
1,091
7,532
0
29,445
L
Heimdallr
JMaxvec
Heimdallr
2,215
611
0
922
9,434
2,471
23
1,074
8,360
0
30,166
L
5,734
1,503
0
1,300
5,746
1,425
468
1,568
4,178
36,219
0
W
12,393
6,835
0
2,555
5,484
1,922
245
792
4,692
0
65,247
L
Cliodhna
Larendis
Cliodhna
5,884
1,295
0
2,547
11,148
4,855
0
1,330
9,818
0
29,730
W
4,257
372
284
1,556
7,487
4,534
435
1,382
6,063
28,847
0
W
Thanatos
Papaw0lf
Thanatos
6,927
2,451
0
9,647
9,775
4,224
0
1,747
7,898
0
48,197
W
1,524
67
0
1,144
4,495
3,018
136
1,788
2,707
19,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
30,611
373
Minions Killed
255
0
Camps Cleared
0
1,199,807
Distance Traveled
1,176,010
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,558
463
20
2
0
223,903
5
W
Erlang Shen
8,200
683
74
6
0
250,003
3
L
Fenrir
6,109
509
55
5
0
263,548
2
L
Heimdallr
5,344
445
51
4
0
216,919
2
L
Hera
6,965
580
62
5
0
218,275
5
W
Ullr
8,477
706
118
10
0
224,751
5
L
Cliodhna
6,635
553
67
6
0
253,365
1
W
Hades
6,650
554
72
6
0
203,479
2
W
Thanatos
7,652
638
91
8
0
283,733
1
W
Khepri
6,679
557
18
2
0
237,841
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role