Player Matchup

Artio
Artio
AesirsHero
Artio
Level 122
God Stats
0W - 1L
1,233 SR
Queue Stats
40W - 39L
1,534 Elo+
Party 1
Ra
Ra
Dosaraith
Ra
Level 123
God Stats
1W - 2L
1,798 SR
Queue Stats
74W - 87L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
LaBelleSansMerci
Gilgamesh
Level 96
God Stats
11W - 5L
1,835 SR
Queue Stats
979W - 964L
1,533 Elo+
Solo
Artemis
Artemis
Matterburner
Artemis
Level 144
God Stats
3W - 4L
1,648 SR
Queue Stats
125W - 116L
1,528 Elo+
Party 1
Janus
Janus
jbDaytona
Janus
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 84L
1,426 Elo+
Party 3
Team Averages
Level 121
1,603 SR
1,493 Elo+

VS

Team Averages
Level 114
1,484 SR
1,509 Elo+
Kuzenbo
Kuzenbo
AvelineCR
Kuzenbo
Level 137
God Stats
1W - 0L
1,637 SR
Queue Stats
134W - 125L
1,499 Elo+
Solo
Rama
Rama
OlDaveyBoy
Rama
Level 88
God Stats
2W - 3L
1,549 SR
Queue Stats
328W - 271L
1,515 Elo+
Party 2
Ravana
Ravana
TheDisrespect72
Ravana
Level 138
God Stats
6W - 4L
1,433 SR
Queue Stats
291W - 276L
1,524 Elo+
Solo
Guan Yu
Guan Yu
moist nick cage
Guan Yu
Level 108
God Stats
1W - 2L
1,297 SR
Queue Stats
150W - 133L
1,517 Elo+
Party 2
Merlin
Merlin
papacondor
Merlin
Level 101
God Stats
5W - 1L
1,503 SR
Queue Stats
146W - 120L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
0 / 4 / 11
10,502
656
15,725
26,401
34,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 5 / 7
10,097
631
12,081
15,186
10,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
17
2 / 6 / 8
10,484
655
12,406
21,549
22,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Matterburner
Artemis
17
6 / 8 / 5
10,969
686
19,364
19,030
8,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
jbDaytona
Janus
20
5 / 4 / 9
11,953
747
20,793
16,934
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AvelineCR
Kuzenbo
17
1 / 3 / 16
10,043
628
8,496
22,542
35,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 1 / 16
13,083
818
30,132
18,653
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 12
10,444
653
15,311
14,364
7,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 4 / 18
12,003
750
12,835
25,428
32,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
papacondor
Merlin
20
9 / 4 / 12
12,598
787
22,489
16,869
7,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
16
Kills
27
27
Deaths
16
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artio
0
4
11
1.38
W
Kuzenbo
AvelineCR
Kuzenbo
1
3
16
3
L
3
5
7
1.3
L
Gilgamesh
2
6
8
1
L
Artemis
Matterburner
Artemis
6
8
5
1.06
W
10
1
16
18
W
4
4
12
2.5
L
Janus
jbDaytona
Janus
5
4
9
2.38
W
3
4
18
3
W
Merlin
papacondor
Merlin
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,369
Damage
89,263
99,100
Taken
97,856
83,818
Mitigated
91,337
49,032
Healing
41,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
15,725
729
9,662
8,291
26,401
34,416
135
8,860
17,541
23,058
0
W
Kuzenbo
AvelineCR
Kuzenbo
8,496
2,557
1,952
3,120
22,542
35,954
253
11,152
11,390
14,576
0
L
12,081
1,945
14,615
4,576
15,186
10,360
365
5,007
10,179
29,989
0
L
Gilgamesh
12,406
1,641
2,231
3,595
21,549
22,328
240
6,085
15,464
0
25,273
L
Artemis
Matterburner
Artemis
19,364
6,549
1,272
2,510
19,030
8,873
986
6,623
12,407
0
32,007
W
30,132
14,559
3,276
6,080
18,653
8,406
3,168
10,102
8,551
0
64,746
W
15,311
3,434
217
865
14,364
7,217
663
5,954
8,410
0
17,588
L
Janus
jbDaytona
Janus
20,793
779
923
1,357
16,934
7,841
644
4,410
12,524
45,553
0
W
12,835
1,377
12,500
9,021
25,428
32,370
614
12,760
12,668
0
29,445
W
Merlin
papacondor
Merlin
22,489
1,274
1,689
2,449
16,869
7,390
1,096
8,631
8,238
48,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,005
Gold Earned
58,171
161
Minions Killed
168
0
Camps Cleared
0
1,456,540
Distance Traveled
1,467,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,502
656
10
1
0
311,000
0
W
Kuzenbo
10,043
628
8
1
0
286,634
0
L
Ra
10,097
631
42
3
0
277,309
0
L
Gilgamesh
10,484
655
24
2
0
304,627
0
L
Artemis
10,969
686
29
2
0
272,796
0
W
Rama
13,083
818
67
4
0
272,422
2
W
Ravana
10,444
653
14
1
0
311,945
0
L
Janus
11,953
747
56
4
0
290,808
0
W
Guan Yu
12,003
750
24
2
0
310,194
0
W
Merlin
12,598
787
55
3
0
286,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role