Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GodChvnged
Serqet
Level 107
God Stats
3W - 1L
1,707 SR
Queue Stats
150W - 126L
1,543 Elo+
Party 1
Da Ji
Da Ji
Jo-rock8
Da Ji
Level 69
God Stats
1W - 1L
1,220 SR
Queue Stats
107W - 112L
1,311 Elo+
Solo
Aphrodite
Aphrodite
xXSw3At4LIFe
Aphrodite
Level 26
God Stats
1W - 1L
1,269 SR
Queue Stats
72W - 67L
1,456 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,462 Elo+

VS

Team Averages
Level 91
1,461 SR
1,399 Elo+
Bastet
Bastet
CnupT94
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,407 Elo+
Solo
Eset
Eset
ERIK_MARU
Eset
Level 131
God Stats
2W - 6L
1,358 SR
Queue Stats
612W - 659L
1,354 Elo+
Solo
Yemoja
Yemoja
JxyHxrt
Yemoja
Level 86
God Stats
4W - 5L
1,497 SR
Queue Stats
245W - 262L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
UnseenCloud6399
Kuzenbo
Level 127
God Stats
24W - 34L
1,403 SR
Queue Stats
1,651W - 1,730L
1,415 Elo+
Solo
Thor
Thor
xMonkeyDLuffy0
Thor
Level 29
God Stats
0W - 1L
1,547 SR
Queue Stats
33W - 39L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
11 / 2 / 15
13,359
954
25,820
12,711
5,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
 
Cthulhu
19
4 / 0 / 20
11,235
803
14,336
8,683
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
GodChvnged
Serqet
16
7 / 4 / 14
10,534
752
11,120
12,031
10,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Jo-rock8
Da Ji
18
4 / 4 / 15
10,819
773
6,272
17,539
8,970
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
xXSw3At4LIFe
Aphrodite
14
1 / 3 / 15
9,588
685
5,629
9,596
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CnupT94
Bastet
15
4 / 6 / 3
9,404
672
9,218
12,356
4,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
2 / 6 / 5
8,671
619
9,870
13,816
6,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
JxyHxrt
Yemoja
16
1 / 3 / 8
9,572
684
5,757
12,807
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 6 / 9
9,093
650
8,048
16,765
17,056
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 5
9,928
709
17,148
14,980
5,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
27
Kills
12
13
Deaths
27
79
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
11
2
15
9.25
W
Cthulhu
 
Cthulhu
4
0
20
14
L
Bastet
CnupT94
Bastet
4
6
3
0.92
L
Eset
2
6
5
0.75
W
Serqet
GodChvnged
Serqet
7
4
14
3.5
W
Da Ji
Jo-rock8
Da Ji
4
4
15
2.88
L
Yemoja
JxyHxrt
Yemoja
1
3
8
1.67
L
0
6
9
0.75
L
5
6
5
1.25
W
Aphrodite
xXSw3At4LIFe
Aphrodite
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,177
Damage
50,041
60,560
Taken
70,724
36,685
Mitigated
42,284
31,272
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,820
1,517
1,461
5,362
12,711
5,467
1,116
4,940
7,771
63,168
0
W
Cthulhu
 
Cthulhu
14,336
438
2,489
3,406
8,683
7,248
432
5,576
3,107
39,439
0
L
Bastet
CnupT94
Bastet
9,218
2,674
455
922
12,356
4,285
0
6,708
4,707
0
17,650
L
Eset
9,870
1,702
342
1,988
13,816
6,440
0
10,343
3,145
19,361
0
W
Serqet
GodChvnged
Serqet
11,120
2,795
2,277
1,568
12,031
10,202
1,180
3,723
8,308
0
14,274
W
Da Ji
Jo-rock8
Da Ji
6,272
813
1,192
4,335
17,539
8,970
740
5,144
12,395
0
14,780
L
Yemoja
JxyHxrt
Yemoja
5,757
547
3,876
2,735
12,807
8,580
630
9,061
2,736
16,576
0
L
8,048
2,197
1,597
3,297
16,765
17,056
149
8,937
6,889
27,452
0
L
17,148
1,340
1,333
1,648
14,980
5,923
0
9,111
4,853
0
23,649
W
Aphrodite
xXSw3At4LIFe
Aphrodite
5,629
880
5,080
4,102
9,596
4,798
783
4,292
5,304
9,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,535
Gold Earned
46,668
190
Minions Killed
129
0
Camps Cleared
0
1,347,639
Distance Traveled
1,227,175
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,359
954
88
6
0
244,567
1
W
Cthulhu
11,235
803
36
3
0
324,386
0
L
Bastet
9,404
672
31
2
0
283,485
0
L
Eset
8,671
619
24
2
0
233,676
0
W
Serqet
10,534
752
14
1
0
279,495
3
W
Da Ji
10,819
773
29
2
0
260,981
0
L
Yemoja
9,572
684
25
2
0
227,033
0
L
Kuzenbo
9,093
650
38
3
0
236,121
0
L
Thor
9,928
709
11
1
0
246,860
0
W
Aphrodite
9,588
685
23
2
0
238,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role