Player Matchup

Neith
Neith
AMARO10
Neith
Level 4
God Stats
27W - 26L
1,207 SR
Queue Stats
65W - 71L
1,215 Elo+
Solo
Loki
Loki
Nazer8
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 112L
1,370 Elo+
Solo
Zeus
Zeus
Novakishh
Zeus
Level 9
God Stats
1W - 3L
1,434 SR
Queue Stats
10W - 10L
1,456 Elo+
Solo
Nemesis
Nemesis
Schwaka0
Nemesis
Level 12
God Stats
0W - 3L
1,240 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 1
Osiris
Osiris
TErdenay
Osiris
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 71L
1,518 Elo+
Party 1
Team Averages
Level 14
1,376 SR
1,400 Elo+

VS

Team Averages
Level 15
1,624 SR
1,546 Elo+
Hercules
Hercules
Trickaticus
Hercules
Level 6
God Stats
3W - 2L
1,677 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 2
Bacchus
Bacchus
coplen27
Bacchus
Level 15
God Stats
2W - 1L
1,982 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 2
Vulcan
Vulcan
jonnyboyyo
Vulcan
Level 34
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 5L
1,504 Elo+
Party 2
Merlin
Merlin
redremmy06
Merlin
Level 14
God Stats
3W - 6L
1,091 SR
Queue Stats
43W - 60L
1,355 Elo+
Solo
Ullr
Ullr
rumbleshade5
Ullr
Level 8
God Stats
2W - 0L
1,675 SR
Queue Stats
11W - 1L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMARO10
Neith
18
0 / 15 / 5
11,031
919
12,423
23,062
8,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
Nazer8
Loki
18
3 / 12 / 4
11,704
975
10,364
23,051
7,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
18
2 / 9 / 6
11,552
963
22,095
18,154
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Schwaka0
Nemesis
18
6 / 8 / 5
13,428
1,119
13,859
22,780
9,015
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TErdenay
Osiris
19
2 / 4 / 7
11,890
991
11,830
26,703
25,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Trickaticus
Hercules
20
3 / 1 / 27
12,548
1,046
14,265
15,111
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
coplen27
Bacchus
20
3 / 1 / 24
12,907
1,076
13,509
15,736
28,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
jonnyboyyo
Vulcan
20
8 / 3 / 24
13,036
1,086
24,375
10,495
5,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
redremmy06
Merlin
20
4 / 3 / 22
12,469
1,039
16,709
17,037
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
29 / 5 / 8
15,924
1,327
35,271
16,518
7,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
152
13
Kills
47
48
Deaths
13
27
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Neith
AMARO10
Neith
0
15
5
0.17
L
Loki
Nazer8
Loki
3
12
4
0.42
L
Zeus
2
9
6
0.56
L
Nemesis
Schwaka0
Nemesis
6
8
5
1.06
L
Osiris
TErdenay
Osiris
2
4
7
1.38
W
Hercules
Trickaticus
Hercules
3
1
27
16.5
W
Bacchus
coplen27
Bacchus
3
1
24
15
W
Vulcan
jonnyboyyo
Vulcan
8
3
24
6.67
W
Merlin
redremmy06
Merlin
4
3
22
5
W
29
5
8
6.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,571
Damage
104,129
113,750
Taken
74,897
56,892
Mitigated
66,223
3,197
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AMARO10
Neith
12,423
7,192
0
722
23,062
8,237
0
11,837
10,890
0
35,702
L
Loki
Nazer8
Loki
10,364
2,979
0
90
23,051
7,774
0
10,703
11,677
0
24,794
L
Zeus
22,095
1,177
93
930
18,154
5,982
0
4,695
13,146
56,661
0
L
Nemesis
Schwaka0
Nemesis
13,859
4,559
0
1,362
22,780
9,015
0
10,700
11,521
0
28,530
L
Osiris
TErdenay
Osiris
11,830
3,861
0
0
26,703
25,884
0
15,611
10,227
0
28,460
W
Hercules
Trickaticus
Hercules
14,265
2,600
0
4,488
15,111
17,901
0
5,457
9,654
0
20,019
W
Bacchus
coplen27
Bacchus
13,509
816
0
1,858
15,736
28,071
0
5,617
10,119
22,662
0
W
Vulcan
jonnyboyyo
Vulcan
24,375
11,646
0
170
10,495
5,403
0
3,596
6,899
51,785
0
W
Merlin
redremmy06
Merlin
16,709
2,127
397
1,374
17,037
7,753
0
5,061
11,976
46,230
0
W
35,271
14,143
0
219
16,518
7,095
0
2,364
14,154
0
40,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,605
Gold Earned
66,884
192
Minions Killed
184
11
Camps Cleared
4
1,169,377
Distance Traveled
1,127,732
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,031
919
42
4
7
199,154
2
L
Loki
11,704
975
27
2
1
240,238
0
L
Zeus
11,552
963
67
6
1
203,874
1
L
Nemesis
13,428
1,119
21
2
2
277,055
1
L
Osiris
11,890
991
35
3
0
249,056
0
W
Hercules
12,548
1,046
15
1
0
228,872
0
W
Bacchus
12,907
1,076
13
1
0
243,141
0
W
Vulcan
13,036
1,086
70
6
2
232,226
0
W
Merlin
12,469
1,039
79
7
1
217,690
2
W
Ullr
15,924
1,327
7
1
1
205,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role