Player Matchup

Cu Chulainn
Cu Chulainn
MeltyBiscuit
Cu Chulainn
Level 129
God Stats
4W - 6L
1,518 SR
Queue Stats
275W - 319L
1,459 Elo+
Party 1
Vulcan
Vulcan
TheBluerune
Vulcan
Level 51
God Stats
4W - 6L
1,485 SR
Queue Stats
151W - 153L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
beaver54
Sylvanus
Level 77
God Stats
17W - 19L
1,502 SR
Queue Stats
329W - 347L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
bunnyshy
Danzaburou
Level 123
God Stats
2W - 1L
1,626 SR
Queue Stats
100W - 80L
1,627 Elo+
Party 2
Cliodhna
Cliodhna
hybriddashie
Cliodhna
Level 117
God Stats
1W - 1L
1,768 SR
Queue Stats
265W - 244L
1,592 Elo+
Party 2
Team Averages
Level 99
1,580 SR
1,530 Elo+

VS

Team Averages
Level 112
1,665 SR
1,587 Elo+
Nemesis
Nemesis
AC_PoxY
Nemesis
Level 87
God Stats
14W - 14L
1,528 SR
Queue Stats
483W - 532L
1,581 Elo+
Party 3
Anubis
Anubis
Agux2222
Anubis
Level 142
God Stats
67W - 50L
1,643 SR
Queue Stats
794W - 763L
1,566 Elo+
Party 3
Ganesha
Ganesha
JayToSmothy
Ganesha
Level 107
God Stats
3W - 1L
1,841 SR
Queue Stats
167W - 200L
1,610 Elo+
Solo
King Arthur
King Arthur
The25ThRain
King Arthur
Level 127
God Stats
12W - 20L
1,500 SR
Queue Stats
250W - 262L
1,529 Elo+
Solo
Artemis
Artemis
mic96
Artemis
Level 97
God Stats
2W - 0L
1,811 SR
Queue Stats
168W - 112L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MeltyBiscuit
Cu Chulainn
19
2 / 6 / 3
12,501
481
13,942
26,991
18,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
18
1 / 4 / 4
12,055
464
14,278
13,007
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
beaver54
Sylvanus
16
2 / 7 / 5
10,522
405
14,354
25,927
22,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
bunnyshy
Danzaburou
20
1 / 7 / 3
12,541
482
9,706
19,114
6,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
hybriddashie
Cliodhna
19
5 / 4 / 1
12,664
487
11,796
18,222
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AC_PoxY
Nemesis
20
4 / 1 / 7
13,311
512
4,059
16,480
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Agux2222
Anubis
20
4 / 5 / 9
14,378
553
12,816
15,531
8,271
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JayToSmothy
Ganesha
17
0 / 2 / 18
11,373
437
9,250
22,547
26,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
The25ThRain
King Arthur
20
2 / 1 / 8
13,159
506
12,806
21,320
16,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
mic96
Artemis
20
18 / 2 / 4
15,902
612
35,309
20,967
12,638
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
11
Kills
28
28
Deaths
11
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AC_PoxY
Nemesis
4
1
7
7.5
W
Anubis
Agux2222
Anubis
4
5
9
1.7
W
Ganesha
JayToSmothy
Ganesha
0
2
18
4.5
L
Cu Chulainn
MeltyBiscuit
Cu Chulainn
2
6
3
0.58
W
King Arthur
The25ThRain
King Arthur
2
1
8
6
L
Vulcan
1
4
4
0.75
L
Sylvanus
beaver54
Sylvanus
2
7
5
0.64
L
Danzaburou
bunnyshy
Danzaburou
1
7
3
0.36
L
Cliodhna
hybriddashie
Cliodhna
5
4
1
1.38
W
Artemis
mic96
Artemis
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,076
Damage
74,240
103,261
Taken
96,845
62,313
Mitigated
72,886
29,993
Healing
30,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AC_PoxY
Nemesis
4,059
929
0
4,609
16,480
9,499
628
3,810
12,670
0
119,412
W
Anubis
Agux2222
Anubis
12,816
547
0
4,250
15,531
8,271
882
6,166
9,365
126,568
0
W
Ganesha
JayToSmothy
Ganesha
9,250
1,168
620
2,288
22,547
26,325
356
9,636
12,911
37,181
0
L
Cu Chulainn
MeltyBiscuit
Cu Chulainn
13,942
1,904
0
4,620
26,991
18,943
0
6,285
20,706
16,461
80,421
W
King Arthur
The25ThRain
King Arthur
12,806
1,352
0
8,316
21,320
16,153
504
5,274
16,046
175
90,339
L
Vulcan
14,278
2,116
138
3,735
13,007
5,774
0
2,711
10,296
95,869
0
L
Sylvanus
beaver54
Sylvanus
14,354
2,900
2,331
8,195
25,927
22,801
0
9,285
16,642
53,682
10,570
L
Danzaburou
bunnyshy
Danzaburou
9,706
4,411
0
5,064
19,114
6,986
528
2,626
16,488
0
97,480
L
Cliodhna
hybriddashie
Cliodhna
11,796
894
0
5,910
18,222
7,809
434
1,334
16,888
0
96,885
W
Artemis
mic96
Artemis
35,309
20,477
0
10,800
20,967
12,638
4,472
6,395
14,572
0
147,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,283
Gold Earned
68,123
739
Minions Killed
803
0
Camps Cleared
0
2,433,692
Distance Traveled
2,636,564
16
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,311
512
172
7
0
617,338
2
W
Anubis
14,378
553
243
9
0
449,752
5
W
Ganesha
11,373
437
19
1
0
539,758
13
L
Cu Chulainn
12,501
481
182
7
0
464,741
2
W
King Arthur
13,159
506
188
7
0
554,805
9
L
Vulcan
12,055
464
168
6
0
523,406
7
L
Sylvanus
10,522
405
88
3
0
436,921
1
L
Danzaburou
12,541
482
154
6
0
477,221
4
L
Cliodhna
12,664
487
147
6
0
531,403
2
W
Artemis
15,902
612
181
7
0
474,911
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role